Player Matchup

Olorun
Olorun
Laurificent
Olorun
Level 11
God Stats
8W - 6L
1,801 SR
Queue Stats
38W - 44L
1,217 Elo+
Party 1
Set
Set
RexPollicem
Set
Level 27
God Stats
8W - 8L
1,320 SR
Queue Stats
103W - 99L
1,348 Elo+
Solo
Cthulhu
Cthulhu
Spengler DX
Cthulhu
Level 28
God Stats
5W - 1L
1,669 SR
Queue Stats
54W - 59L
1,344 Elo+
Party 1
Loki
Loki
soutotkdd
Loki
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 11L
1,153 Elo+
Solo
Scylla
Scylla
vane_gabi08
Scylla
Level 7
God Stats
3W - 6L
1,335 SR
Queue Stats
8W - 16L
1,284 Elo+
Solo
Team Averages
Level 20
1,525 SR
1,269 Elo+

VS

Team Averages
Level 14
1,340 SR
1,296 Elo+
Heimdallr
Heimdallr
FazeDerm2983
Heimdallr
Level 16
God Stats
1W - 3L
1,221 SR
Queue Stats
23W - 20L
1,435 Elo+
Party 3
Jormungandr
Jormungandr
Icebrice2
Jormungandr
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 27L
1,228 Elo+
Party 2
Nu Wa
Nu Wa
SplashDaddy2
Nu Wa
Level 14
God Stats
1W - 1L
1,321 SR
Queue Stats
26W - 24L
1,376 Elo+
Party 3
Thoth
Thoth
The Bard Prince
Thoth
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 27L
1,228 Elo+
Party 2
Hachiman
Hachiman
TheDarkness0186
Hachiman
Level 7
God Stats
2W - 9L
1,158 SR
Queue Stats
11W - 25L
1,212 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
18
1 / 3 / 17
11,620
968
7,805
12,715
5,122
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
37 / 1 / 7
18,572
1,548
48,697
21,723
11,755
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Cthulhu
Spengler DX
Cthulhu
20
4 / 3 / 28
13,350
1,113
15,285
18,441
24,821
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Loki
19
7 / 5 / 15
12,395
1,033
10,091
12,535
5,982
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Scylla
18
2 / 4 / 17
11,503
959
8,147
10,034
3,685
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Team 1 Tickets

178

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
FazeDerm2983
Heimdallr
18
4 / 9 / 8
11,990
999
20,670
22,366
8,003
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jormungandr
Icebrice2
Jormungandr
17
2 / 10 / 6
10,934
911
11,573
22,008
19,660
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

19
4 / 11 / 9
12,711
1,059
18,169
18,784
5,837
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
4 / 8 / 8
11,192
933
9,106
14,498
3,982
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hachiman
16
2 / 13 / 4
10,589
882
9,891
19,927
5,786
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

135
Kill Participation
51
51
Kills
16
16
Deaths
51
84
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
FazeDerm2983
Heimdallr
4
9
8
0.89
L
Jormungandr
Icebrice2
Jormungandr
2
10
6
0.5
W
Olorun
1
3
17
3.17
W
37
1
7
40.5
W
Cthulhu
Spengler DX
Cthulhu
4
3
28
6
L
4
11
9
0.77
L
4
8
8
1
L
Hachiman
2
13
4
0.31
W
Loki
7
5
15
2.9
W
Scylla
2
4
17
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,025
Damage
69,409
75,448
Taken
97,583
51,365
Mitigated
43,268
19,578
Healing
5,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
FazeDerm2983
Heimdallr
20,670
14,206
0
2,592
22,366
8,003
0
8,055
14,311
0
44,189
L
Jormungandr
Icebrice2
Jormungandr
11,573
5,274
0
0
22,008
19,660
0
9,922
12,086
26,049
0
W
Olorun
7,805
4,224
1,069
3,130
12,715
5,122
0
7,487
5,228
32,243
0
W
48,697
31,699
0
10,554
21,723
11,755
0
9,960
11,763
0
62,774
W
Cthulhu
Spengler DX
Cthulhu
15,285
1,032
1,092
1,300
18,441
24,821
0
9,233
9,208
42,035
0
L
18,169
3,513
66
1,219
18,784
5,837
0
4,804
13,980
46,146
0
L
9,106
1,404
432
389
14,498
3,982
0
4,975
9,523
19,216
0
L
Hachiman
9,891
7,654
0
1,182
19,927
5,786
0
3,481
16,446
0
21,444
W
Loki
10,091
3,863
658
1,775
12,535
5,982
0
5,036
7,499
0
14,312
W
Scylla
8,147
2,098
0
0
10,034
3,685
0
7,132
2,902
20,116
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,440
Gold Earned
57,416
187
Minions Killed
162
3
Camps Cleared
3
1,158,361
Distance Traveled
895,932
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
11,990
999
47
4
1
189,097
0
L
Jormungandr
10,934
911
23
2
0
188,082
0
W
Olorun
11,620
968
64
5
2
217,460
0
W
Set
18,572
1,548
33
3
0
261,352
2
W
Cthulhu
13,350
1,113
62
5
0
276,514
0
L
Nu Wa
12,711
1,059
54
5
1
176,479
0
L
Thoth
11,192
933
21
2
0
156,897
0
L
Hachiman
10,589
882
17
1
1
185,377
1
W
Loki
12,395
1,033
1
0
1
190,531
0
W
Scylla
11,503
959
27
2
0
212,504
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role