Player Matchup

Skadi
Skadi
Berry_Mekokiner
Skadi
Level 28
God Stats
3W - 2L
1,460 SR
Queue Stats
85W - 95L
1,546 Elo+
Solo
Vamana
Vamana
LionSinEscanor7
Vamana
Level 27
God Stats
3W - 0L
1,732 SR
Queue Stats
47W - 59L
1,509 Elo+
Solo
Cerberus
Cerberus
SpookyRoosky
Cerberus
Level 18
God Stats
11W - 11L
1,500 SR
Queue Stats
89W - 71L
1,633 Elo+
Party 1
Sol
Sol
SugmaChaac69
Sol
Level 18
God Stats
3W - 1L
1,500 SR
Queue Stats
83W - 54L
1,625 Elo+
Party 1
Thanatos
Thanatos
native_951
Thanatos
Level 27
God Stats
44W - 55L
1,557 SR
Queue Stats
215W - 223L
1,591 Elo+
Solo
Team Averages
Level 24
1,550 SR
1,581 Elo+

VS

Team Averages
Level 20
1,569 SR
1,586 Elo+
Olorun
Olorun
Arrixam
Olorun
Level 26
God Stats
0W - 3L
1,229 SR
Queue Stats
37W - 35L
1,508 Elo+
Solo
Kuzenbo
Kuzenbo
Cloudnurdz
Kuzenbo
Level 24
God Stats
1W - 2L
1,500 SR
Queue Stats
133W - 108L
1,627 Elo+
Solo
Xbalanque
Xbalanque
ManRayYo
Xbalanque
Level 26
God Stats
0W - 1L
1,704 SR
Queue Stats
5W - 3L
1,630 Elo+
Solo
Hercules
Hercules
Mudd
Hercules
Level 18
God Stats
6W - 3L
1,775 SR
Queue Stats
19W - 16L
1,554 Elo+
Solo
Kali
Kali
Rartwo
Kali
Level 8
God Stats
2W - 1L
1,639 SR
Queue Stats
9W - 14L
1,609 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 0
7,042
704
3,745
4,530
1,616
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
2 / 1 / 1
6,527
653
5,192
7,606
5,294
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cerberus
SpookyRoosky
Cerberus
10
0 / 0 / 5
5,889
589
1,664
4,725
2,155
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

10
4 / 0 / 2
6,106
611
6,425
5,000
1,179
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thanatos
native_951
Thanatos
11
6 / 1 / 3
6,597
660
4,173
5,460
1,855
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Arrixam
Olorun
9
2 / 4 / 0
5,625
563
4,043
6,874
1,966
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Kuzenbo
Cloudnurdz
Kuzenbo
8
0 / 2 / 1
4,833
483
1,899
6,601
3,248
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Xbalanque
ManRayYo
Xbalanque
6
0 / 3 / 0
4,123
412
3,698
4,428
1,120
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
Mudd
Hercules
10
1 / 4 / 0
5,794
579
5,872
10,036
3,670
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Kali
Rartwo
Kali
5
0 / 2 / 0
4,272
427
0
4,921
1,088
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
4
15
Kills
3
3
Deaths
15
11
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Olorun
Arrixam
Olorun
2
4
0
0.5
W
3
1
0
3
L
Kuzenbo
Cloudnurdz
Kuzenbo
0
2
1
0.25
W
2
1
1
2.5
L
Xbalanque
ManRayYo
Xbalanque
0
3
0
0
L
Hercules
Mudd
Hercules
1
4
0
0.25
L
Kali
Rartwo
Kali
0
2
0
0
W
Cerberus
SpookyRoosky
Cerberus
0
0
5
2.5
W
4
0
2
5
W
Thanatos
native_951
Thanatos
6
1
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,199
Damage
15,512
27,321
Taken
32,860
12,099
Mitigated
11,092
16,825
Healing
8,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
Arrixam
Olorun
4,043
2,526
0
1,741
6,874
1,966
0
883
5,991
28,500
0
W
3,745
1,949
0
1,518
4,530
1,616
1,276
2,893
1,637
0
41,196
L
Kuzenbo
Cloudnurdz
Kuzenbo
1,899
796
0
1,012
6,601
3,248
0
3,551
3,050
15,173
0
W
5,192
2,682
0
3,909
7,606
5,294
252
0
7,606
0
29,022
L
Xbalanque
ManRayYo
Xbalanque
3,698
1,847
0
867
4,428
1,120
0
3,655
773
0
14,089
L
Hercules
Mudd
Hercules
5,872
2,901
0
4,232
10,036
3,670
0
0
9,636
0
31,490
L
Kali
Rartwo
Kali
0
0
0
166
4,921
1,088
0
0
4,921
0
14,078
W
Cerberus
SpookyRoosky
Cerberus
1,664
120
0
3,035
4,725
2,155
529
1,404
3,321
11,256
0
W
6,425
2,020
0
3,627
5,000
1,179
2,125
871
4,129
43,242
0
W
Thanatos
native_951
Thanatos
4,173
655
0
4,736
5,460
1,855
0
774
4,686
0
32,402

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,161
Gold Earned
24,647
331
Minions Killed
204
0
Camps Cleared
0
966,512
Distance Traveled
898,210
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
5,625
563
59
6
0
173,108
2
W
Skadi
7,042
704
81
8
0
177,891
6
L
Kuzenbo
4,833
483
23
2
0
195,016
3
W
Vamana
6,527
653
76
8
0
203,759
0
L
Xbalanque
4,123
412
27
3
0
160,869
0
L
Hercules
5,794
579
62
6
0
184,704
3
L
Kali
4,272
427
33
3
0
184,513
0
W
Cerberus
5,889
589
19
2
0
193,522
0
W
Sol
6,106
611
94
9
0
180,002
1
W
Thanatos
6,597
660
61
6
0
211,338
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role