Player Matchup

Thor
Thor
Etrnlmagus
Thor
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 24L
1,436 Elo+
Solo
Artio
Artio
FitPolecat
Artio
Level 84
God Stats
5W - 8L
1,675 SR
Queue Stats
420W - 320L
1,529 Elo+
Party 1
Baba Yaga
Baba Yaga
KornOnTheCob
Baba Yaga
Level 129
God Stats
4W - 3L
1,500 SR
Queue Stats
310W - 234L
1,556 Elo+
Party 1
Da Ji
Da Ji
Porofo-
Da Ji
Level 109
God Stats
0W - 2L
1,290 SR
Queue Stats
157W - 145L
1,532 Elo+
Party 1
Fafnir
Fafnir
Zach2429
Fafnir
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 26L
1,519 Elo+
Party 1
Team Averages
Level 102
1,493 SR
1,514 Elo+

VS

Team Averages
Level 112
1,581 SR
1,511 Elo+
Neith
Neith
JordanCx93
Neith
Level 45
God Stats
2W - 2L
1,702 SR
Queue Stats
295W - 268L
1,493 Elo+
Party 2
Cabrakan
Cabrakan
MrSaite
Cabrakan
Level 101
God Stats
11W - 9L
1,831 SR
Queue Stats
683W - 599L
1,563 Elo+
Party 2
King Arthur
King Arthur
TTL Bunny
King Arthur
Level 142
God Stats
6W - 7L
1,418 SR
Queue Stats
503W - 532L
1,519 Elo+
Solo
Nu Wa
Nu Wa
TeezusT
Nu Wa
Level 128
God Stats
2W - 1L
1,497 SR
Queue Stats
13W - 21L
1,441 Elo+
Solo
Thoth
Thoth
omar_SLSW
Thoth
Level 146
God Stats
7W - 8L
1,454 SR
Queue Stats
515W - 525L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 10 / 4
10,198
637
7,390
16,905
7,804
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Artio
17
0 / 8 / 11
10,301
644
7,191
27,842
34,483
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Baba Yaga
KornOnTheCob
Baba Yaga
20
5 / 4 / 6
11,873
742
26,785
15,591
8,121
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Da Ji
Porofo-
Da Ji
17
5 / 9 / 10
11,233
702
15,030
22,120
20,792
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fafnir
Zach2429
Fafnir
18
1 / 7 / 8
11,174
698
8,173
24,814
35,831
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
19
9 / 5 / 15
12,440
778
21,894
14,137
6,698
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+55
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cabrakan
MrSaite
Cabrakan
19
4 / 3 / 22
12,361
773
12,411
22,247
33,732
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

King Arthur
TTL Bunny
King Arthur
20
5 / 1 / 24
12,206
763
13,678
25,446
22,675
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nu Wa
TeezusT
Nu Wa
19
5 / 2 / 22
12,298
769
22,859
12,860
5,440
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thoth
omar_SLSW
Thoth
19
13 / 5 / 14
12,490
781
24,103
11,872
5,681
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
133
15
Kills
36
38
Deaths
16
39
Assists
97
Player
Kills
Deaths
Assists
KDA
L
4
10
4
0.6
L
Artio
0
8
11
0.69
W
Neith
9
5
15
3.3
L
Baba Yaga
KornOnTheCob
Baba Yaga
5
4
6
2
W
Cabrakan
MrSaite
Cabrakan
4
3
22
5
L
Da Ji
Porofo-
Da Ji
5
9
10
1.11
W
King Arthur
TTL Bunny
King Arthur
5
1
24
17
W
Nu Wa
TeezusT
Nu Wa
5
2
22
8
L
Fafnir
Zach2429
Fafnir
1
7
8
0.71
W
Thoth
omar_SLSW
Thoth
13
5
14
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,569
Damage
94,945
107,272
Taken
86,562
107,031
Mitigated
74,226
28,400
Healing
44,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,390
2,400
0
1,511
16,905
7,804
1,597
7,639
9,266
0
15,821
L
Artio
7,191
269
4,677
6,518
27,842
34,483
53
15,033
12,809
21,261
0
W
Neith
21,894
14,161
2,192
4,414
14,137
6,698
1,173
6,993
7,069
0
41,316
L
Baba Yaga
KornOnTheCob
Baba Yaga
26,785
1,774
2,033
3,339
15,591
8,121
569
10,624
4,751
82,431
0
W
Cabrakan
MrSaite
Cabrakan
12,411
1,727
3,665
5,563
22,247
33,732
123
13,409
8,574
21,461
0
L
Da Ji
Porofo-
Da Ji
15,030
2,887
1,537
2,651
22,120
20,792
99
12,700
9,420
0
20,265
W
King Arthur
TTL Bunny
King Arthur
13,678
2,287
3,021
10,267
25,446
22,675
601
11,216
14,133
0
30,625
W
Nu Wa
TeezusT
Nu Wa
22,859
7,792
8,605
6,220
12,860
5,440
2,494
5,997
6,739
47,825
0
L
Fafnir
Zach2429
Fafnir
8,173
3,262
618
5,516
24,814
35,831
413
13,377
11,437
26,471
0
W
Thoth
omar_SLSW
Thoth
24,103
1,225
408
148
11,872
5,681
531
4,534
7,167
42,930
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,779
Gold Earned
61,795
184
Minions Killed
167
0
Camps Cleared
0
1,304,814
Distance Traveled
1,463,757
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
10,198
637
9
1
0
252,284
0
L
Artio
10,301
644
24
2
0
270,988
0
W
Neith
12,440
778
31
2
0
287,172
0
L
Baba Yaga
11,873
742
94
6
0
301,741
1
W
Cabrakan
12,361
773
14
1
0
295,429
3
L
Da Ji
11,233
702
13
1
0
236,993
0
W
King Arthur
12,206
763
32
2
0
299,585
1
W
Nu Wa
12,298
769
47
3
0
304,915
2
L
Fafnir
11,174
698
44
3
0
242,808
2
W
Thoth
12,490
781
43
3
0
276,656
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role