Player Matchup

Nemesis
Nemesis
Blahix I
Nemesis
Level 29
God Stats
3W - 2L
1,324 SR
Queue Stats
282W - 267L
1,525 Elo+
Solo
Danzaburou
Danzaburou
CRTY ElverZ
Danzaburou
Level 29
God Stats
4W - 6L
1,519 SR
Queue Stats
168W - 181L
1,554 Elo+
Solo
Ra
Ra
Jones4886
Ra
Level 27
God Stats
5W - 9L
1,385 SR
Queue Stats
25W - 26L
1,583 Elo+
Solo
Erlang Shen
Erlang Shen
SerialSpooker
Erlang Shen
Level 5
God Stats
2W - 2L
1,500 SR
Queue Stats
388W - 207L
1,753 Elo+
Solo
Ymir
Ymir
robertcool1478
Ymir
Level 22
God Stats
2W - 2L
1,641 SR
Queue Stats
61W - 60L
1,522 Elo+
Solo
Team Averages
Level 22
1,474 SR
1,588 Elo+

VS

Team Averages
Level 20
1,540 SR
1,538 Elo+
Hun Batz
Hun Batz
Cooorn_Breadd_Ye
Hun Batz
Level 27
God Stats
0W - 2L
1,269 SR
Queue Stats
7W - 9L
1,463 Elo+
Solo
Anhur
Anhur
OhSorryBabe
Anhur
Level 28
God Stats
0W - 2L
1,266 SR
Queue Stats
8W - 12L
1,446 Elo+
Party 1
Chronos
Chronos
RudeBar
Chronos
Level 18
God Stats
31W - 18L
1,770 SR
Queue Stats
296W - 234L
1,725 Elo+
Solo
Cthulhu
Cthulhu
scorpion777_1
Cthulhu
Level 7
God Stats
1W - 1L
1,745 SR
Queue Stats
9W - 15L
1,446 Elo+
Party 1
Bellona
Bellona
tetrisisbestis14
Bellona
Level 22
God Stats
2W - 2L
1,649 SR
Queue Stats
111W - 112L
1,611 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Blahix I
Nemesis
17
6 / 0 / 4
10,111
595
9,597
11,704
5,686
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
CRTY ElverZ
Danzaburou
15
3 / 0 / 10
9,912
583
11,154
11,154
4,104
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
1 / 2 / 1
9,407
553
2,145
5,710
2,074
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Erlang Shen
SerialSpooker
Erlang Shen
18
13 / 1 / 4
10,769
633
15,577
13,278
13,540
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

13
5 / 4 / 5
8,267
486
4,699
14,187
8,160
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 7 / 2
7,076
416
3,205
11,376
2,954
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

10
0 / 6 / 1
6,276
369
4,093
10,254
2,390
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chronos
RudeBar
Chronos
15
4 / 3 / 0
8,873
522
13,913
9,520
3,112
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
11
2 / 5 / 1
6,750
397
5,983
11,504
9,145
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
0 / 7 / 1
6,949
409
4,149
14,737
8,027
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
12
28
Kills
7
7
Deaths
28
24
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Blahix I
Nemesis
6
0
4
8
W
Danzaburou
CRTY ElverZ
Danzaburou
3
0
10
8
L
1
7
2
0.29
W
1
2
1
0.75
L
0
6
1
0.08
L
Chronos
RudeBar
Chronos
4
3
0
1.33
W
Erlang Shen
SerialSpooker
Erlang Shen
13
1
4
15
W
5
4
5
1.88
L
Cthulhu
2
5
1
0.5
L
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,172
Damage
31,343
56,033
Taken
57,391
33,564
Mitigated
25,628
21,153
Healing
6,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Blahix I
Nemesis
9,597
4,838
0
2,177
11,704
5,686
165
2,464
9,215
0
79,984
W
Danzaburou
CRTY ElverZ
Danzaburou
11,154
5,919
855
6,942
11,154
4,104
3,005
4,958
5,975
0
56,056
L
3,205
1,110
0
0
11,376
2,954
0
685
10,691
0
32,579
W
2,145
450
1,468
2,222
5,710
2,074
302
4,534
1,176
55,233
0
L
4,093
2,156
0
825
10,254
2,390
0
514
9,740
0
21,493
L
Chronos
RudeBar
Chronos
13,913
2,902
0
930
9,520
3,112
1,204
2,071
7,449
61,457
0
W
Erlang Shen
SerialSpooker
Erlang Shen
15,577
8,307
0
4,169
13,278
13,540
87
1,076
12,179
0
78,845
W
4,699
1,675
0
3,320
14,187
8,160
114
6,299
7,592
28,678
0
L
Cthulhu
5,983
505
0
794
11,504
9,145
0
2,579
8,925
19,562
0
L
4,149
751
0
3,964
14,737
8,027
0
995
13,742
0
45,131

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,466
Gold Earned
35,924
504
Minions Killed
316
0
Camps Cleared
0
1,751,448
Distance Traveled
1,556,374
14
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
10,111
595
125
7
0
402,137
4
W
Danzaburou
9,912
583
92
5
0
325,182
0
L
Hun Batz
7,076
416
52
3
0
324,749
0
W
Ra
9,407
553
138
8
0
281,830
6
L
Anhur
6,276
369
38
2
0
285,855
0
L
Chronos
8,873
522
107
6
0
300,324
3
W
Erlang Shen
10,769
633
107
6
0
380,316
2
W
Ymir
8,267
486
42
2
0
361,983
2
L
Cthulhu
6,750
397
25
1
0
334,523
0
L
Bellona
6,949
409
94
6
0
310,923
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role