Player Matchup

Tyr
Tyr
Bronze I
Fruit Salwid
Tyr
Bronze I
Level 43
God Stats
1W - 5L
1,319 SR
Queue Stats
104W - 127L
766 MMR
Solo
Cerberus
Cerberus
Silver V
King Greed I
Cerberus
Silver V
Level 80
God Stats
6W - 4L
1,607 SR
Queue Stats
31W - 52L
680 MMR
Solo
Apollo
Apollo
Silver II
Sr4brazosxD
Apollo
Silver II
Level 109
God Stats
1W - 4L
1,500 SR
Queue Stats
279W - 286L
965 MMR
Solo
Eset
Eset
Silver II
caliche171
Eset
Silver II
Level 140
God Stats
3W - 2L
1,559 SR
Queue Stats
335W - 330L
990 MMR
Solo
Thanatos
Thanatos
Bronze V
get-established
Thanatos
Bronze V
Level 38
God Stats
5W - 6L
1,391 SR
Queue Stats
122W - 122L
703 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 82
1,475 SR
821 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 75
1,423 SR
820 MMR
Janus
Janus
Silver IV
LVNXCER
Janus
Silver IV
Level 59
God Stats
2W - 17L
1,082 SR
Queue Stats
727W - 713L
759 MMR
Solo
Achilles
Achilles
Bronze IV
Leo_London
Achilles
Bronze IV
Level 61
God Stats
8W - 20L
1,490 SR
Queue Stats
11W - 24L
959 MMR
Solo
Khepri
Khepri
Silver IV
Pro_At_Pro_YT
Khepri
Silver IV
Level 79
God Stats
6W - 4L
1,565 SR
Queue Stats
159W - 172L
712 MMR
Solo
Nemesis
Nemesis
Bronze I
baIdaddy
Nemesis
Bronze I
Level 57
God Stats
2W - 0L
1,496 SR
Queue Stats
78W - 105L
673 MMR
Solo
Cupid
Cupid
Silver II
timmyp78
Cupid
Silver II
Level 118
God Stats
76W - 69L
1,481 SR
Queue Stats
379W - 396L
1,000 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 0 / 0
4,022
503
374
3,592
1,358
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cerberus
King Greed I
Cerberus
7
1 / 1 / 3
5,077
635
2,963
6,384
2,592
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Apollo
8
2 / 2 / 1
4,737
592
4,652
5,329
1,320
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
1 / 0 / 0
5,427
678
2,015
3,181
858
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Thanatos
5
0 / 2 / 0
3,848
481
2,007
4,776
1,173
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bans
ScyllaCu ChulainnSetAthenaCthulhu

VS

Bans
DanzaburouKing ArthurArachneTsukuyomiKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
LVNXCER
Janus
9
2 / 1 / 0
5,193
649
2,401
3,865
1,035
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Achilles
Leo_London
Achilles
10
0 / 0 / 0
5,458
682
1,540
1,927
887
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
1 / 3 / 1
4,623
578
2,288
6,988
2,747
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Nemesis
baIdaddy
Nemesis
8
1 / 0 / 2
4,706
588
1,968
4,361
1,156
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cupid
timmyp78
Cupid
8
1 / 0 / 1
4,599
575
3,435
4,584
1,293
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
9
4
Kills
5
5
Deaths
4
4
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
L
Cerberus
King Greed I
Cerberus
1
1
3
2.5
W
Janus
LVNXCER
Janus
2
1
0
2
W
Achilles
Leo_London
Achilles
0
0
0
0
W
1
3
1
0.5
L
Apollo
2
2
1
1.25
W
Nemesis
baIdaddy
Nemesis
1
0
2
2
L
1
0
0
1
L
Thanatos
0
2
0
0
W
Cupid
timmyp78
Cupid
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,011
Damage
11,632
23,262
Taken
21,725
7,301
Mitigated
7,118
11,089
Healing
8,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
374
0
0
1,325
3,592
1,358
135
0
3,592
0
11,258
L
Cerberus
King Greed I
Cerberus
2,963
261
0
2,625
6,384
2,592
0
1,166
5,178
20,603
0
W
Janus
LVNXCER
Janus
2,401
76
0
1,720
3,865
1,035
0
1,903
1,962
25,852
0
W
Achilles
Leo_London
Achilles
1,540
532
0
988
1,927
887
913
0
1,927
0
29,269
W
2,288
123
292
1,740
6,988
2,747
0
1,417
5,571
12,173
0
L
Apollo
4,652
3,113
135
2,444
5,329
1,320
86
1,586
3,743
0
19,246
W
Nemesis
baIdaddy
Nemesis
1,968
942
0
1,109
4,361
1,156
0
683
3,678
0
19,108
L
2,015
83
190
1,249
3,181
858
0
1,156
1,855
31,958
0
L
Thanatos
2,007
654
0
3,121
4,776
1,173
0
567
4,205
0
13,147
W
Cupid
timmyp78
Cupid
3,435
2,012
313
2,209
4,584
1,293
0
975
3,609
0
19,833

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,111
Gold Earned
24,579
213
Minions Killed
235
0
Camps Cleared
0
811,397
Distance Traveled
776,241
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
4,022
503
32
4
0
113,281
3
L
Cerberus
5,077
635
43
5
0
186,483
4
W
Janus
5,193
649
65
8
0
141,894
2
W
Achilles
5,458
682
78
10
0
125,641
3
W
Khepri
4,623
578
17
2
0
176,447
1
L
Apollo
4,737
592
40
5
0
162,764
1
W
Nemesis
4,706
588
36
5
0
184,495
2
L
Eset
5,427
678
68
9
0
163,496
4
L
Thanatos
3,848
481
30
4
0
185,373
3
W
Cupid
4,599
575
39
5
0
147,764
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role