Player Matchup

Ne Zha
Ne Zha
Platinum I
Eldrynil
Ne Zha
Platinum I
Level 121
God Stats
22W - 8L
1,816 SR
Queue Stats
57W - 34L
1,944 MMR
Party 1
Xing Tian
Xing Tian
Platinum II
Razorzedge
Xing Tian
Platinum II
Level 98
God Stats
2W - 1L
1,500 SR
Queue Stats
157W - 102L
1,888 MMR
Party 1
Tiamat
Tiamat
Platinum II
artiztiq
Tiamat
Platinum II
Level 124
God Stats
23W - 14L
1,815 SR
Queue Stats
158W - 105L
1,888 MMR
Party 1
Team Averages
Platinum II
Platinum II
Average Tier
Level 114
1,710 SR
1,907 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 97
1,626 SR
1,614 MMR
Neith
Neith
Bronze III
Lauty21
Neith
Bronze III
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Agni
Agni
Gold III
Starkimen
Agni
Gold III
Level 129
God Stats
2W - 3L
1,822 SR
Queue Stats
39W - 46L
1,691 MMR
Solo
Ganesha
Ganesha
Gold IV
VonHeisenberg
Ganesha
Gold IV
Level 65
God Stats
5W - 5L
1,557 SR
Queue Stats
24W - 23L
1,652 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Eldrynil
Ne Zha
12
3 / 1 / 8
9,132
702
12,225
10,650
7,414
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Xing Tian
Razorzedge
Xing Tian
12
3 / 1 / 8
9,914
763
4,069
12,351
11,912
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tiamat
artiztiq
Tiamat
14
5 / 1 / 6
9,774
752
11,218
6,153
7,348
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
ThothCerberusPersephoneCthulhuScylla

VS

Bans
Baron SamediDanzaburouKumbhakarnaCupidSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Lauty21
Neith
10
1 / 3 / 2
8,187
630
7,596
9,540
3,410
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Agni
10
2 / 4 / 1
8,272
636
8,053
9,040
2,947
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
10
0 / 4 / 3
8,452
650
2,989
14,071
12,934
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
9
11
Kills
3
3
Deaths
11
22
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
Eldrynil
Ne Zha
3
1
8
7
L
Neith
Lauty21
Neith
1
3
2
0.67
W
Xing Tian
Razorzedge
Xing Tian
3
1
8
7
L
Agni
2
4
1
0.63
L
Ganesha
0
4
3
0.38
W
Tiamat
artiztiq
Tiamat
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,512
Damage
18,638
29,154
Taken
32,651
26,674
Mitigated
19,291
9,683
Healing
4,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
Eldrynil
Ne Zha
12,225
2,483
0
3,893
10,650
7,414
1,255
4,588
6,062
0
45,164
L
Neith
Lauty21
Neith
7,596
4,155
0
1,272
9,540
3,410
0
4,179
5,177
0
31,278
W
Xing Tian
Razorzedge
Xing Tian
4,069
430
0
3,353
12,351
11,912
332
3,336
9,015
21,678
0
L
Agni
8,053
629
0
2,237
9,040
2,947
0
3,849
5,081
31,681
0
L
Ganesha
2,989
349
0
1,254
14,071
12,934
0
6,701
7,102
13,626
0
W
Tiamat
artiztiq
Tiamat
11,218
2,253
114
2,323
6,153
7,348
1,072
3,470
2,683
56,029
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,820
Gold Earned
24,911
179
Minions Killed
148
0
Camps Cleared
0
839,187
Distance Traveled
662,863
11
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
9,132
702
50
4
0
292,545
5
L
Neith
8,187
630
70
5
0
222,034
1
W
Xing Tian
9,914
763
29
2
0
283,215
4
L
Agni
8,272
636
78
6
0
219,481
6
L
Ganesha
8,452
650
0
0
0
221,348
10
W
Tiamat
9,774
752
100
8
0
263,427
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role