Player Matchup

Mercury
Mercury
AngryRandomGuy
Mercury
Level 60
God Stats
18W - 15L
1,571 SR
Queue Stats
24W - 24L
1,478 Elo+
Solo
Discordia
Discordia
HotShottaShotta
Discordia
Level 38
God Stats
6W - 3L
1,618 SR
Queue Stats
52W - 43L
1,581 Elo+
Party 2
Jormungandr
Jormungandr
ThatDamnEmu
Jormungandr
Level 84
God Stats
2W - 4L
1,736 SR
Queue Stats
122W - 119L
1,560 Elo+
Party 2
Team Averages
Level 61
1,642 SR
1,540 Elo+

VS

Team Averages
Level 39
1,606 SR
1,422 Elo+
Olorun
Olorun
MentalChimp102
Olorun
Level 12
God Stats
3W - 1L
1,855 SR
Queue Stats
10W - 18L
1,383 Elo+
Solo
Bellona
Bellona
Pelican419
Bellona
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 14L
1,322 Elo+
Party 1
Cernunnos
Cernunnos
ROCKENRED
Cernunnos
Level 38
God Stats
0W - 3L
1,462 SR
Queue Stats
21W - 29L
1,561 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 4 / 9
12,043
753
10,121
14,030
6,480
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Discordia
HotShottaShotta
Discordia
16
10 / 3 / 11
12,483
780
19,441
9,808
3,561
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
ThatDamnEmu
Jormungandr
15
5 / 5 / 14
12,298
769
10,861
16,508
17,635
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 11 / 2
8,068
504
3,507
13,156
4,799
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bellona
Pelican419
Bellona
13
5 / 7 / 4
10,553
660
7,743
19,497
19,045
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Cernunnos
ROCKENRED
Cernunnos
16
7 / 5 / 4
11,708
732
14,538
15,173
6,227
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
22
23
Kills
12
12
Deaths
23
34
Assists
10
Player
Kills
Deaths
Assists
KDA
W
8
4
9
3.13
W
Discordia
HotShottaShotta
Discordia
10
3
11
5.17
L
0
11
2
0.09
L
Bellona
Pelican419
Bellona
5
7
4
1
L
Cernunnos
ROCKENRED
Cernunnos
7
5
4
1.8
W
Jormungandr
ThatDamnEmu
Jormungandr
5
5
14
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,423
Damage
25,788
40,346
Taken
47,826
27,676
Mitigated
30,071
10,876
Healing
6,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,121
5,103
1,014
2,775
14,030
6,480
1,416
440
13,590
0
49,225
W
Discordia
HotShottaShotta
Discordia
19,441
537
0
3,846
9,808
3,561
281
1,179
8,629
63,496
0
L
3,507
1,464
516
1,676
13,156
4,799
0
7,004
6,152
11,598
0
L
Bellona
Pelican419
Bellona
7,743
1,340
338
1,266
19,497
19,045
0
12,279
7,218
0
24,985
L
Cernunnos
ROCKENRED
Cernunnos
14,538
5,168
0
2,952
15,173
6,227
0
11,111
4,062
0
53,362
W
Jormungandr
ThatDamnEmu
Jormungandr
10,861
2,081
997
2,244
16,508
17,635
829
1,936
14,572
40,335
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,824
Gold Earned
30,329
192
Minions Killed
105
0
Camps Cleared
0
865,276
Distance Traveled
704,180
4
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
12,043
753
68
4
0
344,439
0
W
Discordia
12,483
780
91
6
0
265,685
4
L
Olorun
8,068
504
13
1
0
177,422
5
L
Bellona
10,553
660
28
2
0
265,722
9
L
Cernunnos
11,708
732
64
4
0
261,036
3
W
Jormungandr
12,298
769
33
2
0
255,152
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role