Player Matchup

Hachiman
Hachiman
CapitaoFenix
Hachiman
Level 27
God Stats
3W - 0L
1,639 SR
Queue Stats
22W - 27L
1,494 Elo+
Solo
Athena
Athena
Jackck14
Athena
Level 25
God Stats
1W - 0L
1,304 SR
Queue Stats
2W - 1L
1,725 Elo+
Solo
Thanatos
Thanatos
JimJonJackJimm
Thanatos
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 10L
1,482 Elo+
Solo
Ymir
Ymir
PepegaPlz
Ymir
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 4L
1,500 Elo+
Party 1
Loki
Loki
metalvayne080
Loki
Level 144
God Stats
30W - 29L
1,586 SR
Queue Stats
242W - 213L
1,596 Elo+
Party 1
Team Averages
Level 43
1,506 SR
1,559 Elo+

VS

Team Averages
Level 19
1,513 SR
1,574 Elo+
Hera
Hera
GatoSushi
Hera
Level 15
God Stats
16W - 13L
1,666 SR
Queue Stats
91W - 119L
1,472 Elo+
Solo
Hercules
Hercules
Iniectio
Hercules
Level 10
God Stats
6W - 5L
1,500 SR
Queue Stats
115W - 61L
1,728 Elo+
Solo
Heimdallr
Heimdallr
Jarebearsama
Heimdallr
Level 27
God Stats
2W - 3L
1,500 SR
Queue Stats
178W - 200L
1,555 Elo+
Solo
Da Ji
Da Ji
ReycoSmite
Da Ji
Level 15
God Stats
5W - 10L
1,215 SR
Queue Stats
280W - 321L
1,477 Elo+
Party 2
Scylla
Scylla
iamlegiontv
Scylla
Level 26
God Stats
2W - 3L
1,683 SR
Queue Stats
72W - 64L
1,639 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
CapitaoFenix
Hachiman
12
3 / 1 / 2
6,708
516
4,938
8,670
2,812
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Athena
Jackck14
Athena
11
0 / 3 / 7
6,678
514
3,161
7,829
3,637
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Thanatos
12
2 / 4 / 1
6,909
531
5,520
7,732
2,897
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Ymir
13
5 / 2 / 5
7,825
602
5,757
6,968
3,155
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
9 / 1 / 0
8,952
689
8,293
8,246
4,227
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
10
0 / 9 / 1
6,684
514
1,571
10,296
3,173
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Hercules
Iniectio
Hercules
10
3 / 3 / 3
6,766
520
7,092
12,548
7,239
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Heimdallr
Jarebearsama
Heimdallr
12
1 / 3 / 0
6,917
532
4,451
7,489
2,641
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Da Ji
12
4 / 2 / 1
7,658
589
3,434
7,584
3,814
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Scylla
13
3 / 2 / 4
7,219
555
4,095
4,724
1,544
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
20
19
Kills
11
11
Deaths
19
15
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Hachiman
CapitaoFenix
Hachiman
3
1
2
4
L
Hera
0
9
1
0.06
L
Hercules
Iniectio
Hercules
3
3
3
1.5
W
Athena
Jackck14
Athena
0
3
7
1.17
L
Heimdallr
Jarebearsama
Heimdallr
1
3
0
0.33
W
Thanatos
2
4
1
0.63
W
Ymir
5
2
5
3.75
L
Da Ji
4
2
1
2.25
L
Scylla
3
2
4
2.5
W
9
1
0
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,669
Damage
20,643
39,445
Taken
42,641
16,728
Mitigated
18,411
17,070
Healing
9,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
CapitaoFenix
Hachiman
4,938
1,600
0
4,086
8,670
2,812
0
663
7,993
0
39,284
L
Hera
1,571
537
0
761
10,296
3,173
0
498
9,798
22,135
0
L
Hercules
Iniectio
Hercules
7,092
1,694
0
4,375
12,548
7,239
0
4,596
7,952
0
20,279
W
Athena
Jackck14
Athena
3,161
1,498
0
1,629
7,829
3,637
85
731
7,052
14,919
0
L
Heimdallr
Jarebearsama
Heimdallr
4,451
1,053
0
931
7,489
2,641
0
549
6,940
0
41,401
W
Thanatos
5,520
1,414
0
5,700
7,732
2,897
0
1,324
6,254
0
33,292
W
Ymir
5,757
1,681
0
2,728
6,968
3,155
0
1,049
5,805
46,566
0
L
Da Ji
3,434
548
0
2,301
7,584
3,814
0
2,586
4,998
0
28,712
L
Scylla
4,095
573
0
1,064
4,724
1,544
0
689
4,035
36,261
0
W
8,293
2,856
0
2,927
8,246
4,227
0
1,571
6,675
0
63,631

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,072
Gold Earned
35,244
372
Minions Killed
285
0
Camps Cleared
0
1,314,549
Distance Traveled
1,159,435
14
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
6,708
516
65
5
0
235,152
5
L
Hera
6,684
514
35
3
0
178,655
5
L
Hercules
6,766
520
27
2
0
280,726
7
W
Athena
6,678
514
33
3
0
312,956
0
L
Heimdallr
6,917
532
79
6
0
231,455
5
W
Thanatos
6,909
531
62
5
0
268,812
6
W
Ymir
7,825
602
84
6
0
240,923
2
L
Da Ji
7,658
589
65
5
0
244,350
0
L
Scylla
7,219
555
79
6
0
224,249
3
W
Loki
8,952
689
128
10
0
256,706
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role