Player Matchup

Aphrodite
Aphrodite
Auchura
Aphrodite
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 2L
1,703 Elo+
Party 1
Neith
Neith
KyrieTS
Neith
Level 7
God Stats
2W - 1L
1,885 SR
Queue Stats
8W - 6L
1,536 Elo+
Party 1
He Bo
He Bo
NanoSmiteYT
He Bo
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 13L
1,667 Elo+
Party 1
Danzaburou
Danzaburou
Yosukei
Danzaburou
Level 7
God Stats
2W - 1L
1,626 SR
Queue Stats
6W - 4L
1,566 Elo+
Party 1
Erlang Shen
Erlang Shen
tommywin
Erlang Shen
Level 4
God Stats
1W - 1L
1,139 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Team Averages
Level 34
1,530 SR
1,594 Elo+

VS

Team Averages
Level 23
1,636 SR
1,519 Elo+
Ymir
Ymir
D4eMoNKill3x
Ymir
Level 17
God Stats
6W - 1L
1,702 SR
Queue Stats
34W - 29L
1,375 Elo+
Party 3
Thor
Thor
LovelyDeathh
Thor
Level 27
God Stats
1W - 3L
1,782 SR
Queue Stats
73W - 56L
1,698 Elo+
Party 2
Chiron
Chiron
SpeedNightPrro
Chiron
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
ToxicNinja54
Baron Samedi
Level 29
God Stats
2W - 1L
1,694 SR
Queue Stats
143W - 123L
1,624 Elo+
Solo
Tsukuyomi
Tsukuyomi
VeNx07
Tsukuyomi
Level 16
God Stats
9W - 6L
1,500 SR
Queue Stats
32W - 25L
1,396 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Auchura
Aphrodite
11
1 / 4 / 4
7,141
446
4,541
11,481
4,532
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Neith
KyrieTS
Neith
12
3 / 4 / 2
7,609
476
3,837
10,007
2,981
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
3 / 3 / 6
8,298
519
11,283
11,922
3,576
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
Yosukei
Danzaburou
10
2 / 9 / 4
7,130
446
5,553
12,714
3,899
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Erlang Shen
tommywin
Erlang Shen
12
3 / 4 / 2
7,095
443
6,251
9,440
4,652
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 1 / 8
7,797
487
2,761
10,486
9,205
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
4 / 2 / 5
9,972
623
7,924
11,144
6,416
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
11 / 4 / 6
9,695
606
15,974
12,940
5,496
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
ToxicNinja54
Baron Samedi
15
4 / 2 / 6
9,429
589
11,073
10,599
5,251
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tsukuyomi
VeNx07
Tsukuyomi
14
5 / 3 / 1
8,520
533
6,960
11,061
4,287
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
50
12
Kills
24
24
Deaths
12
18
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
Auchura
Aphrodite
1
4
4
0.75
W
0
1
8
4
L
Neith
KyrieTS
Neith
3
4
2
1
W
4
2
5
3.25
L
3
3
6
2
W
11
4
6
3.5
W
Baron Samedi
ToxicNinja54
Baron Samedi
4
2
6
3.5
W
Tsukuyomi
VeNx07
Tsukuyomi
5
3
1
1.83
L
Danzaburou
Yosukei
Danzaburou
2
9
4
0.44
L
Erlang Shen
tommywin
Erlang Shen
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,465
Damage
44,692
55,564
Taken
56,230
19,640
Mitigated
30,655
15,618
Healing
17,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
Auchura
Aphrodite
4,541
1,200
3,221
4,753
11,481
4,532
27
2,816
8,613
21,111
0
W
2,761
212
0
0
10,486
9,205
1,112
2,862
7,624
19,908
0
L
Neith
KyrieTS
Neith
3,837
803
0
337
10,007
2,981
0
5,326
4,413
0
26,474
W
7,924
1,984
0
3,644
11,144
6,416
1,482
1,703
9,441
0
71,581
L
11,283
680
78
4,573
11,922
3,576
0
1,893
9,957
56,521
0
W
15,974
5,894
1,093
5,070
12,940
5,496
1,771
3,717
9,215
0
70,614
W
Baron Samedi
ToxicNinja54
Baron Samedi
11,073
1,155
751
3,479
10,599
5,251
1,043
3,436
7,163
67,540
0
W
Tsukuyomi
VeNx07
Tsukuyomi
6,960
2,235
0
3,419
11,061
4,287
644
4,106
6,955
0
47,224
L
Danzaburou
Yosukei
Danzaburou
5,553
2,507
0
742
12,714
3,899
28
2,093
10,539
0
16,319
L
Erlang Shen
tommywin
Erlang Shen
6,251
3,293
0
1,914
9,440
4,652
404
1,200
8,208
0
26,195

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,273
Gold Earned
45,413
250
Minions Killed
489
0
Camps Cleared
0
1,390,457
Distance Traveled
1,461,217
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
7,141
446
28
2
0
290,100
0
W
Ymir
7,797
487
38
2
0
297,512
2
L
Neith
7,609
476
59
4
0
272,766
4
W
Thor
9,972
623
146
9
0
311,965
1
L
He Bo
8,298
519
88
6
0
299,549
3
W
Chiron
9,695
606
102
6
0
252,183
3
W
Baron Samedi
9,429
589
122
8
0
281,788
4
W
Tsukuyomi
8,520
533
81
5
0
317,769
1
L
Danzaburou
7,130
446
23
1
0
241,781
1
L
Erlang Shen
7,095
443
52
3
0
286,261
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role