Player Matchup

Nemesis
Nemesis
Gold V
DEClMO
Nemesis
Gold V
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chernobog
Chernobog
Silver I
GodsPlural
Chernobog
Silver I
Level 102
God Stats
2W - 2L
1,500 SR
Queue Stats
49W - 62L
1,329 MMR
Solo
Nu Wa
Nu Wa
Bronze III
RbXEcho
Nu Wa
Bronze III
Level 73
God Stats
3W - 5L
1,405 SR
Queue Stats
34W - 38L
1,321 MMR
Solo
Ymir
Ymir
Silver IV
SmiteN33dsJesus
Ymir
Silver IV
Level 62
God Stats
23W - 21L
1,138 SR
Queue Stats
484W - 498L
639 MMR
Solo
Cerberus
Cerberus
Gold V
awesomegamer900
Cerberus
Gold V
Level 99
God Stats
2W - 2L
1,658 SR
Queue Stats
59W - 68L
1,314 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 98
1,440 SR
1,221 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 112
1,506 SR
1,223 MMR
Sol
Sol
Silver III
Justin67900
Sol
Silver III
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 21L
1,312 MMR
Party 1
Athena
Athena
Gold III
LeandrusPunch
Athena
Gold III
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tsukuyomi
Tsukuyomi
Silver V
Petezilla
Tsukuyomi
Silver V
Level 98
God Stats
10W - 8L
1,458 SR
Queue Stats
278W - 297L
593 MMR
Solo
Sun Wukong
Sun Wukong
Gold IV
hihicommando
Sun Wukong
Gold IV
Level 126
God Stats
18W - 18L
1,487 SR
Queue Stats
50W - 49L
1,351 MMR
Solo
Cupid
Cupid
Silver III
wan123
Cupid
Silver III
Level 98
God Stats
8W - 9L
1,586 SR
Queue Stats
16W - 23L
1,357 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DEClMO
Nemesis
19
6 / 5 / 2
11,749
511
12,050
17,130
9,388
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Chernobog
GodsPlural
Chernobog
16
1 / 7 / 2
10,087
439
9,732
21,535
8,199
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nu Wa
RbXEcho
Nu Wa
16
0 / 3 / 4
9,757
424
11,653
8,833
3,330
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
1 / 11 / 1
8,591
374
8,617
20,284
8,074
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cerberus
16
3 / 7 / 3
10,233
445
12,991
24,537
16,431
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bans
DanzaburouSetApolloScyllaTiamat

VS

Bans
AnhurMerlinSobekGuan YuJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 0 / 6
15,289
665
22,001
17,327
6,296
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

18
3 / 3 / 18
12,641
550
13,554
19,197
15,200
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tsukuyomi
Petezilla
Tsukuyomi
17
5 / 6 / 6
12,108
526
7,097
19,726
7,352
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sun Wukong
hihicommando
Sun Wukong
20
4 / 1 / 4
14,648
637
14,932
25,269
16,444
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cupid
wan123
Cupid
20
13 / 1 / 5
13,987
608
13,492
14,117
5,280
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
72
11
Kills
33
33
Deaths
11
12
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Nemesis
DEClMO
Nemesis
6
5
2
1.4
L
Chernobog
GodsPlural
Chernobog
1
7
2
0.29
W
8
0
6
11
W
3
3
18
4
W
Tsukuyomi
Petezilla
Tsukuyomi
5
6
6
1.33
L
Nu Wa
RbXEcho
Nu Wa
0
3
4
0.67
L
1
11
1
0.14
L
Cerberus
3
7
3
0.64
W
Sun Wukong
hihicommando
Sun Wukong
4
1
4
6
W
Cupid
wan123
Cupid
13
1
5
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,043
Damage
71,076
92,319
Taken
95,636
45,422
Mitigated
50,572
23,666
Healing
48,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
DEClMO
Nemesis
12,050
6,328
0
5,856
17,130
9,388
182
6,322
10,808
0
88,676
L
Chernobog
GodsPlural
Chernobog
9,732
7,026
0
6,042
21,535
8,199
792
8,425
13,110
0
90,643
W
22,001
6,021
0
10,927
17,327
6,296
4,080
7,632
9,267
140,198
0
W
13,554
2,340
0
6,863
19,197
15,200
390
3,833
15,034
45,467
0
W
Tsukuyomi
Petezilla
Tsukuyomi
7,097
1,975
0
7,338
19,726
7,352
0
4,073
15,625
0
83,878
L
Nu Wa
RbXEcho
Nu Wa
11,653
2,062
0
898
8,833
3,330
0
3,844
4,989
70,520
0
L
8,617
616
0
1,096
20,284
8,074
80
8,382
11,902
23,533
0
L
Cerberus
12,991
1,843
0
9,774
24,537
16,431
0
8,582
15,955
74,010
0
W
Sun Wukong
hihicommando
Sun Wukong
14,932
3,694
0
14,034
25,269
16,444
1,056
12,714
12,347
0
109,955
W
Cupid
wan123
Cupid
13,492
9,166
816
8,659
14,117
5,280
5,652
5,090
8,528
0
103,121

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,417
Gold Earned
68,673
655
Minions Killed
766
0
Camps Cleared
0
1,976,553
Distance Traveled
2,159,286
20
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
11,749
511
145
6
0
496,732
3
L
Chernobog
10,087
439
150
7
0
377,220
1
W
Sol
15,289
665
226
10
0
433,917
5
W
Athena
12,641
550
48
2
0
502,721
6
W
Tsukuyomi
12,108
526
124
5
0
405,639
3
L
Nu Wa
9,757
424
135
6
0
398,260
6
L
Ymir
8,591
374
41
2
0
353,696
7
L
Cerberus
10,233
445
184
8
0
350,645
3
W
Sun Wukong
14,648
637
222
10
0
392,928
1
W
Cupid
13,987
608
146
6
0
424,081
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role