Player Matchup

Izanami
Izanami
Aerohminous
Izanami
Level 87
God Stats
4W - 3L
1,583 SR
Queue Stats
26W - 32L
1,426 Elo+
Party 1
Cthulhu
Cthulhu
ManMayoo
Cthulhu
Level 128
God Stats
1W - 1L
1,719 SR
Queue Stats
58W - 56L
1,421 Elo+
Party 1
Ra
Ra
MetaCrossfire
Ra
Level 65
God Stats
5W - 3L
1,542 SR
Queue Stats
16W - 27L
1,390 Elo+
Party 1
Team Averages
Level 93
1,615 SR
1,412 Elo+

VS

Team Averages
Level 45
1,522 SR
1,467 Elo+
Guan Yu
Guan Yu
Thaarn
Guan Yu
Level 39
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 17L
1,396 Elo+
Solo
Skadi
Skadi
Verzar
Skadi
Level 69
God Stats
8W - 12L
1,502 SR
Queue Stats
51W - 56L
1,475 Elo+
Solo
Poseidon
Poseidon
surab10
Poseidon
Level 28
God Stats
39W - 42L
1,564 SR
Queue Stats
424W - 415L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Aerohminous
Izanami
10
4 / 4 / 3
8,221
747
5,289
8,261
2,562
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Mace

Mace

+10
Physical Power

Cthulhu
ManMayoo
Cthulhu
10
3 / 4 / 3
8,201
746
8,175
13,583
8,429
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

10
0 / 4 / 6
7,087
644
6,135
7,156
2,247
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Thaarn
Guan Yu
10
0 / 3 / 8
7,307
664
5,866
9,727
7,362
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Skadi
Verzar
Skadi
12
4 / 1 / 6
8,570
779
9,466
7,509
2,646
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poseidon
surab10
Poseidon
14
8 / 3 / 3
9,275
843
9,395
8,985
2,902
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
29
7
Kills
12
12
Deaths
7
12
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Izanami
Aerohminous
Izanami
4
4
3
1.38
L
Cthulhu
ManMayoo
Cthulhu
3
4
3
1.13
L
0
4
6
0.75
W
Guan Yu
Thaarn
Guan Yu
0
3
8
1.33
W
Skadi
Verzar
Skadi
4
1
6
7
W
Poseidon
surab10
Poseidon
8
3
3
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,599
Damage
24,727
29,000
Taken
26,221
13,238
Mitigated
12,910
6,340
Healing
6,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Aerohminous
Izanami
5,289
4,275
0
750
8,261
2,562
216
2,892
5,369
0
21,102
L
Cthulhu
ManMayoo
Cthulhu
8,175
380
501
2,450
13,583
8,429
0
4,082
9,501
19,892
0
L
6,135
327
1,386
1,253
7,156
2,247
0
2,430
4,726
28,532
0
W
Guan Yu
Thaarn
Guan Yu
5,866
402
175
697
9,727
7,362
265
5,077
4,292
0
8,718
W
Skadi
Verzar
Skadi
9,466
4,998
0
1,269
7,509
2,646
2,584
4,969
2,332
0
34,798
W
Poseidon
surab10
Poseidon
9,395
1,686
720
3,554
8,985
2,902
238
3,604
5,251
53,374
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,509
Gold Earned
25,152
107
Minions Killed
146
0
Camps Cleared
0
602,170
Distance Traveled
636,181
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,221
747
37
3
0
188,617
0
L
Cthulhu
8,201
746
20
2
0
209,225
2
L
Ra
7,087
644
50
5
0
204,328
3
W
Guan Yu
7,307
664
10
1
0
231,048
0
W
Skadi
8,570
779
51
5
0
203,100
4
W
Poseidon
9,275
843
85
8
0
202,033
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role