Player Matchup

Cupid
Cupid
FataleJenn
Cupid
Level 31
God Stats
4W - 6L
1,507 SR
Queue Stats
37W - 41L
1,478 Elo+
Party 1
Nox
Nox
NightSIayer
Nox
Level 107
God Stats
0W - 1L
1,756 SR
Queue Stats
43W - 45L
1,513 Elo+
Party 1
Achilles
Achilles
Orosol
Achilles
Level 109
God Stats
0W - 3L
1,188 SR
Queue Stats
102W - 107L
1,521 Elo+
Party 1
Team Averages
Level 82
1,484 SR
1,504 Elo+

VS

Team Averages
Level 79
1,569 SR
1,568 Elo+
Zeus
Zeus
Meilord12
Zeus
Level 48
God Stats
6W - 4L
1,472 SR
Queue Stats
26W - 31L
1,477 Elo+
Party 2
Ne Zha
Ne Zha
Neverfayd
Ne Zha
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
lmFeed
Anhur
Level 42
God Stats
13W - 12L
1,735 SR
Queue Stats
128W - 104L
1,728 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
11
2 / 7 / 3
7,606
634
5,657
10,460
3,013
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
2 / 7 / 2
7,560
630
4,920
9,015
2,806
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
Orosol
Achilles
11
3 / 2 / 3
8,090
674
5,708
13,325
6,705
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
15
9 / 1 / 5
10,194
850
11,655
3,458
1,190
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
Neverfayd
Ne Zha
12
2 / 3 / 10
8,824
735
6,783
8,001
3,847
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anhur
lmFeed
Anhur
12
5 / 3 / 6
9,024
752
7,099
10,056
3,542
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
37
7
Kills
16
16
Deaths
7
8
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Cupid
2
7
3
0.5
W
Zeus
9
1
5
11.5
W
Ne Zha
Neverfayd
Ne Zha
2
3
10
2.33
L
2
7
2
0.43
L
Achilles
Orosol
Achilles
3
2
3
2.25
W
Anhur
lmFeed
Anhur
5
3
6
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,285
Damage
25,537
32,800
Taken
21,515
12,524
Mitigated
8,579
6,489
Healing
3,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
5,657
2,360
473
1,801
10,460
3,013
0
3,347
6,792
0
22,710
W
Zeus
11,655
621
0
1,752
3,458
1,190
134
1,305
2,075
37,612
0
W
Ne Zha
Neverfayd
Ne Zha
6,783
2,344
0
170
8,001
3,847
0
1,153
6,720
0
32,914
L
4,920
108
0
0
9,015
2,806
0
4,216
4,579
26,026
0
L
Achilles
Orosol
Achilles
5,708
1,379
300
3,915
13,325
6,705
0
3,357
9,742
0
22,483
W
Anhur
lmFeed
Anhur
7,099
3,539
0
1,936
10,056
3,542
931
2,261
7,618
0
30,373

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,256
Gold Earned
28,042
119
Minions Killed
163
0
Camps Cleared
0
605,133
Distance Traveled
619,659
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
7,606
634
37
3
0
179,945
4
W
Zeus
10,194
850
78
7
0
198,269
1
W
Ne Zha
8,824
735
39
3
0
226,309
4
L
Nox
7,560
630
56
5
0
206,908
1
L
Achilles
8,090
674
26
2
0
218,280
1
W
Anhur
9,024
752
46
4
0
195,081
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role