Player Matchup

Cerberus
Cerberus
CDuzzy
Cerberus
Level 43
God Stats
1W - 1L
1,500 SR
Queue Stats
85W - 95L
1,416 Elo+
Party 4
Merlin
Merlin
JD500PRO
Merlin
Level 20
God Stats
3W - 0L
1,695 SR
Queue Stats
86W - 99L
1,470 Elo+
Party 1
Achilles
Achilles
Miamiphins13
Achilles
Level 18
God Stats
1W - 2L
1,584 SR
Queue Stats
32W - 39L
1,360 Elo+
Party 4
Da Ji
Da Ji
TJ3_TheJuice_TJ3
Da Ji
Level 143
God Stats
4W - 2L
1,459 SR
Queue Stats
186W - 168L
1,432 Elo+
Party 4
Rama
Rama
luisdead218
Rama
Level 111
God Stats
1W - 0L
1,500 SR
Queue Stats
162W - 189L
1,431 Elo+
Party 1
Team Averages
Level 67
1,548 SR
1,422 Elo+

VS

Team Averages
Level 55
1,523 SR
1,419 Elo+
Nu Wa
Nu Wa
Destroy3d
Nu Wa
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
112W - 180L
1,356 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
PalagiFaaSamoa
Ah Muzen Cab
Level 9
God Stats
4W - 4L
1,665 SR
Queue Stats
16W - 16L
1,490 Elo+
Party 3
Cthulhu
Cthulhu
Torkildson19
Cthulhu
Level 41
God Stats
14W - 20L
1,384 SR
Queue Stats
54W - 93L
1,315 Elo+
Party 3
Athena
Athena
fexinZ
Athena
Level 27
God Stats
12W - 7L
1,566 SR
Queue Stats
92W - 95L
1,433 Elo+
Party 2
Bastet
Bastet
llLuke
Bastet
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
CDuzzy
Cerberus
13
5 / 0 / 9
8,429
562
7,909
12,198
10,220
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Merlin
JD500PRO
Merlin
14
1 / 1 / 2
7,419
495
2,692
3,624
1,202
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Achilles
Miamiphins13
Achilles
12
0 / 0 / 0
6,074
405
1,253
5,462
3,899
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

14
6 / 2 / 0
8,147
543
7,104
9,757
3,857
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

14
7 / 1 / 6
8,400
560
8,844
11,984
4,074
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Destroy3d
Nu Wa
9
0 / 3 / 1
6,003
400
1,721
3,569
626
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ah Muzen Cab
PalagiFaaSamoa
Ah Muzen Cab
11
1 / 7 / 0
6,313
421
8,046
10,410
2,776
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cthulhu
Torkildson19
Cthulhu
14
1 / 0 / 0
8,043
536
3,302
4,601
3,866
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Athena
fexinZ
Athena
9
1 / 6 / 1
6,373
425
4,783
12,704
7,595
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bastet
llLuke
Bastet
11
1 / 3 / 1
6,865
458
4,855
10,204
3,438
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
7
19
Kills
4
4
Deaths
19
17
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cerberus
CDuzzy
Cerberus
5
0
9
9.5
L
Nu Wa
Destroy3d
Nu Wa
0
3
1
0.17
W
Merlin
JD500PRO
Merlin
1
1
2
2
W
Achilles
Miamiphins13
Achilles
0
0
0
0
L
Ah Muzen Cab
PalagiFaaSamoa
Ah Muzen Cab
1
7
0
0.14
W
6
2
0
3
L
Cthulhu
Torkildson19
Cthulhu
1
0
0
1
L
Athena
fexinZ
Athena
1
6
1
0.25
L
Bastet
llLuke
Bastet
1
3
1
0.5
W
7
1
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,802
Damage
22,707
43,025
Taken
41,488
23,252
Mitigated
18,301
17,547
Healing
8,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
CDuzzy
Cerberus
7,909
834
0
5,351
12,198
10,220
0
1,460
10,678
40,231
0
L
Nu Wa
Destroy3d
Nu Wa
1,721
342
0
270
3,569
626
0
1,388
2,065
22,508
0
W
Merlin
JD500PRO
Merlin
2,692
194
0
1,174
3,624
1,202
318
999
2,507
40,900
0
W
Achilles
Miamiphins13
Achilles
1,253
42
0
1,654
5,462
3,899
0
2,024
3,028
0
22,906
L
Ah Muzen Cab
PalagiFaaSamoa
Ah Muzen Cab
8,046
3,526
0
1,504
10,410
2,776
117
2,563
7,847
0
38,453
W
7,104
1,719
0
4,214
9,757
3,857
335
1,992
7,631
0
57,310
L
Cthulhu
Torkildson19
Cthulhu
3,302
117
0
2,075
4,601
3,866
76
0
4,291
47,130
0
L
Athena
fexinZ
Athena
4,783
1,393
0
1,590
12,704
7,595
38
3,288
9,372
22,860
0
L
Bastet
llLuke
Bastet
4,855
1,957
0
2,998
10,204
3,438
16
3,048
7,002
0
36,707
W
8,844
7,049
0
5,154
11,984
4,074
920
2,549
9,375
0
50,430

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,469
Gold Earned
33,597
446
Minions Killed
307
0
Camps Cleared
0
1,355,786
Distance Traveled
1,290,086
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
8,429
562
107
7
0
294,897
2
L
Nu Wa
6,003
400
35
2
0
160,215
1
W
Merlin
7,419
495
92
6
0
269,784
0
W
Achilles
6,074
405
44
3
0
238,040
6
L
Ah Muzen Cab
6,313
421
53
4
0
268,554
0
W
Da Ji
8,147
543
110
7
0
292,667
0
L
Cthulhu
8,043
536
89
6
0
276,730
0
L
Athena
6,373
425
52
3
0
279,129
3
L
Bastet
6,865
458
78
5
0
305,458
4
W
Rama
8,400
560
93
6
0
260,398
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role