Player Matchup

Serqet
Serqet
Clowntox
Serqet
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
2,051W - 267L
2,196 Elo+
Party 2
Cthulhu
Cthulhu
GorillaHuff
Cthulhu
Level 148
God Stats
7W - 5L
1,639 SR
Queue Stats
110W - 76L
1,678 Elo+
Party 2
Fafnir
Fafnir
Kuma_PandaChief
Fafnir
Level 149
God Stats
3W - 1L
1,500 SR
Queue Stats
1,362W - 200L
1,796 Elo+
Party 2
Nox
Nox
LudaFlow
Nox
Level 145
God Stats
411W - 56L
2,137 SR
Queue Stats
1,484W - 183L
2,099 Elo+
Party 2
Chiron
Chiron
QuadraKing2469
Chiron
Level 27
God Stats
50W - 0L
2,084 SR
Queue Stats
634W - 22L
2,206 Elo+
Party 2
Team Averages
Level 126
1,772 SR
1,995 Elo+

VS

Team Averages
Level 55
1,586 SR
1,558 Elo+
Cthulhu
Cthulhu
CreamEBiggums
Cthulhu
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,695 Elo+
Solo
Khepri
Khepri
DragonxSkull97
Khepri
Level 106
God Stats
2W - 1L
1,895 SR
Queue Stats
164W - 138L
1,533 Elo+
Party 1
Hachiman
Hachiman
EasyVybez
Hachiman
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
313W - 315L
1,523 Elo+
Solo
Kukulkan
Kukulkan
GOMD_GODjr
Kukulkan
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,558 Elo+
Party 1
Chiron
Chiron
SpotTrain847717
Chiron
Level 69
God Stats
1W - 2L
1,532 SR
Queue Stats
99W - 91L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Clowntox
Serqet
18
3 / 2 / 25
12,246
1,113
10,315
11,732
11,462
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cthulhu
GorillaHuff
Cthulhu
19
11 / 2 / 19
12,325
1,120
23,931
14,762
10,114
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
8 / 0 / 18
12,227
1,112
18,892
9,749
7,780
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

18
6 / 0 / 21
11,578
1,053
17,670
7,139
3,501
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
7 / 0 / 19
12,673
1,152
21,507
8,226
4,201
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Team 1 Tickets

281

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
15
1 / 8 / 2
9,801
891
11,886
21,974
8,633
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
1 / 6 / 1
9,960
905
4,010
16,163
16,674
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hachiman
EasyVybez
Hachiman
15
1 / 8 / 3
9,773
888
11,562
22,881
8,416
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kukulkan
GOMD_GODjr
Kukulkan
15
0 / 4 / 3
9,398
854
2,674
9,772
3,652
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
1 / 9 / 1
9,715
883
11,152
25,098
9,523
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

137
Kill Participation
14
35
Kills
4
4
Deaths
35
102
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Serqet
Clowntox
Serqet
3
2
25
7.75
L
Cthulhu
1
8
2
0.25
L
1
6
1
0.25
L
Hachiman
EasyVybez
Hachiman
1
8
3
0.31
L
Kukulkan
GOMD_GODjr
Kukulkan
0
4
3
0.38
W
Cthulhu
GorillaHuff
Cthulhu
11
2
19
10.25
W
8
0
18
17
W
6
0
21
16.5
W
7
0
19
16.5
L
1
9
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,315
Damage
41,284
51,608
Taken
95,888
37,058
Mitigated
46,898
14,512
Healing
6,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
Clowntox
Serqet
10,315
1,733
0
1,169
11,732
11,462
0
2,884
8,003
0
10,674
L
Cthulhu
11,886
90
228
1,290
21,974
8,633
0
15,529
5,879
21,946
0
L
4,010
16
486
756
16,163
16,674
0
8,080
7,816
26,578
0
L
Hachiman
EasyVybez
Hachiman
11,562
7,420
0
572
22,881
8,416
0
13,171
8,846
0
18,813
L
Kukulkan
GOMD_GODjr
Kukulkan
2,674
1,403
0
0
9,772
3,652
0
7,273
1,830
14,413
0
W
Cthulhu
GorillaHuff
Cthulhu
23,931
1,176
2,095
3,302
14,762
10,114
0
5,009
9,753
43,484
0
W
18,892
3,183
0
3,821
9,749
7,780
0
5,132
4,617
26,208
0
W
17,670
262
0
0
7,139
3,501
0
3,039
4,100
29,394
0
W
21,507
11,183
1,819
2,306
8,226
4,201
0
2,506
5,720
0
58,188
L
11,152
4,332
1,262
2,247
25,098
9,523
0
15,262
9,117
0
31,532

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,049
Gold Earned
48,647
204
Minions Killed
175
6
Camps Cleared
4
1,150,454
Distance Traveled
868,450
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
12,246
1,113
6
1
0
258,203
3
L
Cthulhu
9,801
891
15
1
0
190,948
1
L
Khepri
9,960
905
54
5
0
174,385
0
L
Hachiman
9,773
888
16
1
1
199,183
0
L
Kukulkan
9,398
854
31
3
1
126,673
0
W
Cthulhu
12,325
1,120
65
6
1
218,504
1
W
Fafnir
12,227
1,112
15
1
1
233,650
3
W
Nox
11,578
1,053
29
3
1
226,829
0
W
Chiron
12,673
1,152
89
8
3
213,268
3
L
Chiron
9,715
883
59
5
2
177,261
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role