Player Matchup

Tsukuyomi
Tsukuyomi
Gr1m13R3ap3r
Tsukuyomi
Level 151
God Stats
6W - 8L
1,745 SR
Queue Stats
160W - 184L
1,571 Elo+
Party 1
Medusa
Medusa
HannyFalk
Medusa
Level 102
God Stats
5W - 3L
1,588 SR
Queue Stats
53W - 47L
1,562 Elo+
Party 2
Kukulkan
Kukulkan
Roman_TheSnowman
Kukulkan
Level 123
God Stats
3W - 3L
1,619 SR
Queue Stats
162W - 185L
1,575 Elo+
Party 1
King Arthur
King Arthur
iLINK20
King Arthur
Level 157
God Stats
3W - 1L
1,314 SR
Queue Stats
11W - 8L
1,584 Elo+
Party 2
Team Averages
Level 133
1,567 SR
1,573 Elo+

VS

Team Averages
Level 125
1,468 SR
1,627 Elo+
Horus
Horus
Djb35
Horus
Level 81
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 6L
1,639 Elo+
Party 3
Ymir
Ymir
TrollChungus
Ymir
Level 159
God Stats
1W - 1L
1,493 SR
Queue Stats
13W - 12L
1,470 Elo+
Party 3
Neith
Neith
Weed Uchiha
Neith
Level 155
God Stats
18W - 18L
1,461 SR
Queue Stats
269W - 312L
1,614 Elo+
Solo
Agni
Agni
WillPalm
Agni
Level 106
God Stats
1W - 1L
1,419 SR
Queue Stats
8W - 7L
1,783 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Gr1m13R3ap3r
Tsukuyomi
20
9 / 1 / 10
14,230
837
17,187
15,287
6,142
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Medusa
HannyFalk
Medusa
17
2 / 3 / 10
12,380
728
9,499
13,735
5,382
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

20
8 / 1 / 13
14,352
844
22,158
10,026
4,642
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
iLINK20
King Arthur
19
7 / 2 / 11
13,704
806
18,643
23,822
25,722
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Djb35
Horus
15
1 / 10 / 3
10,512
618
6,973
23,478
17,897
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

18
2 / 6 / 1
12,153
715
12,983
23,489
12,794
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
3 / 5 / 2
12,386
729
15,299
19,554
9,429
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Agni
18
1 / 5 / 4
12,238
720
8,034
11,487
4,344
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
17
26
Kills
7
7
Deaths
26
44
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Horus
Djb35
Horus
1
10
3
0.25
W
Tsukuyomi
Gr1m13R3ap3r
Tsukuyomi
9
1
10
14
W
Medusa
HannyFalk
Medusa
2
3
10
2.33
W
8
1
13
14.5
L
2
6
1
0.42
L
3
5
2
0.8
L
Agni
1
5
4
0.6
W
King Arthur
iLINK20
King Arthur
7
2
11
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,487
Damage
43,289
62,870
Taken
78,008
41,888
Mitigated
44,464
17,893
Healing
10,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
Djb35
Horus
6,973
4,254
216
1,154
23,478
17,897
0
6,501
16,496
0
22,870
W
Tsukuyomi
Gr1m13R3ap3r
Tsukuyomi
17,187
4,247
0
3,828
15,287
6,142
603
4,734
10,553
0
54,874
W
Medusa
HannyFalk
Medusa
9,499
4,263
0
2,116
13,735
5,382
2,277
5,093
8,642
0
43,320
W
22,158
2,621
0
1,289
10,026
4,642
1,529
3,634
6,392
67,893
0
L
12,983
2,278
0
3,428
23,489
12,794
0
5,104
17,958
48,786
0
L
15,299
7,817
0
4,897
19,554
9,429
301
6,916
12,222
0
70,131
L
Agni
8,034
364
132
841
11,487
4,344
56
3,545
7,588
56,969
0
W
King Arthur
iLINK20
King Arthur
18,643
3,229
0
10,660
23,822
25,722
728
8,149
15,673
418
35,385

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,666
Gold Earned
47,289
283
Minions Killed
315
16
Camps Cleared
13
1,456,372
Distance Traveled
1,052,269
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
10,512
618
23
1
5
228,513
2
W
Tsukuyomi
14,230
837
67
4
6
399,499
2
W
Medusa
12,380
728
74
4
3
305,774
1
W
Kukulkan
14,352
844
107
6
4
380,214
0
L
Ymir
12,153
715
82
5
3
307,515
1
L
Neith
12,386
729
100
6
1
218,231
2
L
Agni
12,238
720
110
6
4
298,010
1
W
King Arthur
13,704
806
35
2
3
370,885
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role