Player Matchup

Chang'e
Chang'e
AlexisLz0109
Chang'e
Level 107
God Stats
1W - 0L
1,202 SR
Queue Stats
52W - 50L
1,440 Elo+
Party 3
Ares
Ares
GuardiAngel819
Ares
Level 28
God Stats
9W - 5L
1,667 SR
Queue Stats
62W - 58L
1,417 Elo+
Party 2
Heimdallr
Heimdallr
OMLORD
Heimdallr
Level 123
God Stats
11W - 7L
1,475 SR
Queue Stats
248W - 224L
1,482 Elo+
Party 2
Hun Batz
Hun Batz
Z Herdo1006
Hun Batz
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
128W - 133L
1,442 Elo+
Party 3
Bellona
Bellona
losefish
Bellona
Level 89
God Stats
2W - 3L
1,437 SR
Queue Stats
9W - 20L
1,368 Elo+
Party 2
Team Averages
Level 75
1,456 SR
1,430 Elo+

VS

Team Averages
Level 59
1,503 SR
1,365 Elo+
Kali
Kali
AZZC10WN124
Kali
Level 122
God Stats
14W - 8L
1,643 SR
Queue Stats
275W - 265L
1,424 Elo+
Party 1
Ra
Ra
CryoFuture9878
Ra
Level 32
God Stats
4W - 4L
1,532 SR
Queue Stats
87W - 108L
1,308 Elo+
Solo
Odin
Odin
FifthOfChuck
Odin
Level 49
God Stats
12W - 18L
1,306 SR
Queue Stats
530W - 622L
1,351 Elo+
Party 1
Tiamat
Tiamat
IWackMyWeasel
Tiamat
Level 65
God Stats
21W - 26L
1,355 SR
Queue Stats
257W - 267L
1,387 Elo+
Party 1
Heimdallr
Heimdallr
Kadoda_Mane
Heimdallr
Level 26
God Stats
3W - 6L
1,681 SR
Queue Stats
31W - 55L
1,355 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
AlexisLz0109
Chang'e
13
2 / 4 / 1
8,437
527
6,994
12,075
4,156
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
5 / 5 / 7
8,842
553
6,515
11,352
9,332
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
OMLORD
Heimdallr
16
9 / 0 / 7
10,036
627
16,429
10,695
4,595
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hun Batz
Z Herdo1006
Hun Batz
16
4 / 3 / 3
9,256
579
4,200
11,453
4,274
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bellona
losefish
Bellona
15
2 / 0 / 0
9,151
572
5,846
8,288
7,244
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 4 / 3
8,994
562
11,096
16,673
7,054
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
1 / 6 / 3
6,643
415
4,698
10,386
4,490
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
1 / 2 / 1
7,116
445
2,684
10,651
5,144
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

13
3 / 3 / 2
7,736
484
12,070
9,565
6,809
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
Kadoda_Mane
Heimdallr
11
1 / 7 / 2
7,039
440
3,778
9,980
3,140
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
23
22
Kills
12
12
Deaths
22
18
Assists
11
Player
Kills
Deaths
Assists
KDA
L
6
4
3
1.88
W
Chang'e
AlexisLz0109
Chang'e
2
4
1
0.63
L
1
6
3
0.42
L
1
2
1
0.75
W
5
5
7
1.7
L
3
3
2
1.33
L
Heimdallr
Kadoda_Mane
Heimdallr
1
7
2
0.29
W
Heimdallr
OMLORD
Heimdallr
9
0
7
12.5
W
Hun Batz
Z Herdo1006
Hun Batz
4
3
3
1.83
W
Bellona
losefish
Bellona
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,984
Damage
34,326
53,863
Taken
57,255
29,601
Mitigated
26,637
20,038
Healing
13,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,096
7,065
465
4,622
16,673
7,054
424
4,656
11,925
0
60,411
W
Chang'e
AlexisLz0109
Chang'e
6,994
296
300
4,725
12,075
4,156
338
6,080
5,408
43,567
0
L
4,698
338
651
3,246
10,386
4,490
92
3,184
7,110
27,912
0
L
2,684
667
0
1,555
10,651
5,144
0
675
9,976
0
25,493
W
6,515
648
44
1,393
11,352
9,332
447
3,549
7,688
16,009
0
L
12,070
1,272
0
2,096
9,565
6,809
0
3,717
5,543
38,606
0
L
Heimdallr
Kadoda_Mane
Heimdallr
3,778
1,467
0
1,073
9,980
3,140
0
788
9,189
0
34,166
W
Heimdallr
OMLORD
Heimdallr
16,429
7,723
0
4,927
10,695
4,595
2,617
1,751
8,920
0
80,098
W
Hun Batz
Z Herdo1006
Hun Batz
4,200
475
188
4,650
11,453
4,274
0
2,456
8,808
0
63,014
W
Bellona
losefish
Bellona
5,846
1,742
0
3,811
8,288
7,244
403
1,976
5,896
0
51,081

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,722
Gold Earned
37,528
471
Minions Killed
327
0
Camps Cleared
0
1,593,273
Distance Traveled
1,504,358
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
8,994
562
103
6
0
332,929
1
W
Chang'e
8,437
527
90
6
0
319,721
0
L
Ra
6,643
415
33
2
0
273,813
5
L
Odin
7,116
445
56
4
0
299,349
0
W
Ares
8,842
553
23
1
0
290,585
2
L
Tiamat
7,736
484
65
4
0
297,502
1
L
Heimdallr
7,039
440
70
4
0
300,765
1
W
Heimdallr
10,036
627
121
8
0
298,127
6
W
Hun Batz
9,256
579
118
7
0
344,546
5
W
Bellona
9,151
572
119
7
0
340,294
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role