Player Matchup

Arachne
Arachne
Aboutjelly
Arachne
Level 18
God Stats
2W - 1L
1,660 SR
Queue Stats
116W - 89L
1,491 Elo+
Party 3
Medusa
Medusa
Cheratomo
Medusa
Level 7
God Stats
6W - 5L
1,461 SR
Queue Stats
8W - 8L
1,399 Elo+
Party 1
King Arthur
King Arthur
ColdComplaints
King Arthur
Level 124
God Stats
16W - 24L
1,582 SR
Queue Stats
212W - 212L
1,408 Elo+
Party 1
Ra
Ra
Lordishere
Ra
Level 27
God Stats
31W - 27L
1,523 SR
Queue Stats
208W - 200L
1,514 Elo+
Party 3
Sylvanus
Sylvanus
ZechFrost
Sylvanus
Level 24
God Stats
23W - 17L
1,578 SR
Queue Stats
177W - 185L
1,432 Elo+
Party 1
Team Averages
Level 40
1,561 SR
1,449 Elo+

VS

Team Averages
Level 10
1,497 SR
1,255 Elo+
Hades
Hades
Alex0812
Hades
Level 29
God Stats
12W - 9L
1,646 SR
Queue Stats
75W - 55L
1,517 Elo+
Solo
Bellona
Bellona
Ch1efB33fSMITE
Bellona
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,084 Elo+
Party 2
Bakasura
Bakasura
Geebbo
Bakasura
Level 9
God Stats
1W - 3L
1,340 SR
Queue Stats
3W - 12L
1,139 Elo+
Party 2
Cerberus
Cerberus
NaNKG
Cerberus
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Artemis
Artemis
T4bleSaltSMITE
Artemis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,038 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Aboutjelly
Arachne
14
4 / 2 / 5
8,552
611
4,811
11,018
3,771
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Medusa
Cheratomo
Medusa
12
14 / 2 / 13
9,147
653
13,751
10,737
4,080
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
ColdComplaints
King Arthur
13
9 / 3 / 9
8,868
633
8,677
11,883
8,108
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
4 / 4 / 9
8,511
608
9,452
8,648
3,602
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
ZechFrost
Sylvanus
12
6 / 1 / 21
9,202
657
5,518
14,283
10,149
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Alex0812
Hades
12
6 / 2 / 2
7,485
535
13,391
13,525
6,968
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

10
1 / 6 / 1
6,272
448
3,442
8,444
6,043
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bakasura
Geebbo
Bakasura
9
1 / 9 / 1
5,983
427
3,729
10,384
3,084
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
NaNKG
Cerberus
9
2 / 10 / 5
7,443
532
3,956
12,761
6,354
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

11
2 / 10 / 4
7,005
500
5,994
9,318
3,319
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
25
37
Kills
12
12
Deaths
37
57
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Arachne
Aboutjelly
Arachne
4
2
5
3.25
L
Hades
Alex0812
Hades
6
2
2
3.5
L
1
6
1
0.25
W
Medusa
Cheratomo
Medusa
14
2
13
10.25
W
King Arthur
ColdComplaints
King Arthur
9
3
9
4.5
L
Bakasura
Geebbo
Bakasura
1
9
1
0.17
W
4
4
9
2.13
L
Cerberus
NaNKG
Cerberus
2
10
5
0.45
L
2
10
4
0.4
W
Sylvanus
ZechFrost
Sylvanus
6
1
21
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,209
Damage
30,512
56,569
Taken
54,432
29,710
Mitigated
25,768
21,063
Healing
10,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Aboutjelly
Arachne
4,811
3,315
0
2,768
11,018
3,771
0
3,564
7,332
0
51,149
L
Hades
Alex0812
Hades
13,391
2,204
141
7,239
13,525
6,968
155
5,737
7,444
37,788
0
L
3,442
1,647
0
384
8,444
6,043
246
1,640
6,678
0
24,158
W
Medusa
Cheratomo
Medusa
13,751
7,618
0
1,526
10,737
4,080
2,113
3,522
7,204
0
40,493
W
King Arthur
ColdComplaints
King Arthur
8,677
1,365
0
2,017
11,883
8,108
693
3,257
8,522
0
45,876
L
Bakasura
Geebbo
Bakasura
3,729
2,631
0
850
10,384
3,084
0
1,790
8,554
0
17,497
W
9,452
1,238
2,166
3,402
8,648
3,602
858
3,872
4,721
44,906
0
L
Cerberus
NaNKG
Cerberus
3,956
551
0
1,549
12,761
6,354
287
3,241
9,466
13,085
0
L
5,994
3,487
0
184
9,318
3,319
1,312
1,948
7,320
0
28,126
W
Sylvanus
ZechFrost
Sylvanus
5,518
2,772
3,244
5,940
14,283
10,149
820
3,132
11,121
25,030
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,280
Gold Earned
34,188
333
Minions Killed
233
0
Camps Cleared
0
1,305,617
Distance Traveled
1,139,790
13
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
8,552
611
90
6
0
286,362
0
L
Hades
7,485
535
62
4
0
226,725
1
L
Bellona
6,272
448
49
4
0
238,468
0
W
Medusa
9,147
653
55
4
0
216,914
1
W
King Arthur
8,868
633
67
5
0
286,682
3
L
Bakasura
5,983
427
46
3
0
247,325
0
W
Ra
8,511
608
88
6
0
260,840
5
L
Cerberus
7,443
532
25
2
0
211,667
0
L
Artemis
7,005
500
51
4
0
215,605
1
W
Sylvanus
9,202
657
33
2
0
254,819
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role