Player Matchup

Pele
Pele
Izayaya
Pele
Level 6
God Stats
1W - 2L
1,219 SR
Queue Stats
3W - 5L
1,500 Elo+
Solo
Sylvanus
Sylvanus
LiIium
Sylvanus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,290 Elo+
Party 2
Nu Wa
Nu Wa
MeikyoShisui
Nu Wa
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,290 Elo+
Party 2
Hou Yi
Hou Yi
ST3APrince
Hou Yi
Level 28
God Stats
9W - 3L
1,850 SR
Queue Stats
348W - 306L
1,565 Elo+
Solo
Hun Batz
Hun Batz
torleshact
Hun Batz
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 8L
1,539 Elo+
Solo
Team Averages
Level 18
1,514 SR
1,437 Elo+

VS

Team Averages
Level 14
1,495 SR
1,509 Elo+
Vamana
Vamana
DefaultNeith
Vamana
Level 11
God Stats
3W - 1L
1,500 SR
Queue Stats
53W - 22L
1,602 Elo+
Party 1
The Morrigan
The Morrigan
DefaultYmir
The Morrigan
Level 11
God Stats
2W - 0L
1,500 SR
Queue Stats
27W - 16L
1,602 Elo+
Party 1
Ganesha
Ganesha
Memesha
Ganesha
Level 2
God Stats
14W - 7L
1,500 SR
Queue Stats
14W - 7L
1,500 Elo+
Solo
Neith
Neith
Muow
Neith
Level 29
God Stats
3W - 1L
1,500 SR
Queue Stats
106W - 85L
1,531 Elo+
Party 1
Nemesis
Nemesis
NoTvs0nLyKs
Nemesis
Level 18
God Stats
4W - 2L
1,474 SR
Queue Stats
14W - 16L
1,309 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Izayaya
Pele
10
2 / 3 / 0
5,742
522
3,671
6,121
2,305
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
LiIium
Sylvanus
8
0 / 5 / 1
4,742
431
2,740
6,170
2,892
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

9
2 / 5 / 0
5,545
504
3,843
6,587
1,819
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
ST3APrince
Hou Yi
10
1 / 2 / 0
5,641
513
1,268
5,969
1,512
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hun Batz
torleshact
Hun Batz
10
0 / 3 / 2
5,592
508
3,899
7,098
2,282
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
12
3 / 2 / 0
7,328
666
4,980
7,897
3,698
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Morrigan
DefaultYmir
The Morrigan
11
4 / 1 / 3
6,636
603
4,464
4,153
1,170
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ganesha
Memesha
Ganesha
9
0 / 1 / 11
6,391
581
4,137
6,220
3,182
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
Muow
Neith
11
9 / 1 / 1
7,296
663
7,183
6,251
1,779
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
NoTvs0nLyKs
Nemesis
10
2 / 0 / 3
5,992
545
1,616
5,443
1,548
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
36
5
Kills
18
18
Deaths
5
3
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Vamana
3
2
0
1.5
W
The Morrigan
DefaultYmir
The Morrigan
4
1
3
5.5
L
Pele
Izayaya
Pele
2
3
0
0.67
L
Sylvanus
LiIium
Sylvanus
0
5
1
0.1
L
2
5
0
0.4
W
Ganesha
Memesha
Ganesha
0
1
11
5.5
W
Neith
Muow
Neith
9
1
1
9.5
W
Nemesis
NoTvs0nLyKs
Nemesis
2
0
3
3.5
L
Hou Yi
ST3APrince
Hou Yi
1
2
0
0.5
L
Hun Batz
torleshact
Hun Batz
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,421
Damage
22,380
31,945
Taken
29,964
10,810
Mitigated
11,377
6,010
Healing
11,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
4,980
2,871
0
3,337
7,897
3,698
374
506
7,319
0
35,150
W
The Morrigan
DefaultYmir
The Morrigan
4,464
339
0
1,137
4,153
1,170
507
725
3,326
28,711
4,814
L
Pele
Izayaya
Pele
3,671
1,077
0
458
6,121
2,305
176
0
6,121
0
21,570
L
Sylvanus
LiIium
Sylvanus
2,740
854
247
487
6,170
2,892
0
1,754
4,386
7,722
1,466
L
3,843
1,053
0
799
6,587
1,819
368
2,912
3,465
25,770
0
W
Ganesha
Memesha
Ganesha
4,137
471
0
2,105
6,220
3,182
111
1,900
4,124
18,114
0
W
Neith
Muow
Neith
7,183
4,161
0
2,487
6,251
1,779
1,296
1,611
4,568
0
35,789
W
Nemesis
NoTvs0nLyKs
Nemesis
1,616
407
0
2,051
5,443
1,548
0
1,065
4,296
0
21,306
L
Hou Yi
ST3APrince
Hou Yi
1,268
620
0
1,868
5,969
1,512
0
802
5,133
0
27,631
L
Hun Batz
torleshact
Hun Batz
3,899
1,066
0
2,151
7,098
2,282
0
2,407
4,600
0
34,315

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,262
Gold Earned
33,643
235
Minions Killed
312
0
Camps Cleared
0
990,989
Distance Traveled
1,094,614
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
7,328
666
73
7
0
184,771
1
W
The Morrigan
6,636
603
94
9
0
236,585
0
L
Pele
5,742
522
40
4
0
216,482
0
L
Sylvanus
4,742
431
8
1
0
191,605
1
L
Nu Wa
5,545
504
62
6
0
181,925
2
W
Ganesha
6,391
581
8
1
0
244,281
2
W
Neith
7,296
663
87
8
0
185,036
1
W
Nemesis
5,992
545
50
5
0
243,941
0
L
Hou Yi
5,641
513
58
5
0
185,203
1
L
Hun Batz
5,592
508
67
6
0
215,774
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role