Player Matchup

Chaac
Chaac
Joey442
Chaac
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
149W - 118L
1,477 Elo+
Party 1
Fenrir
Fenrir
Nell115
Fenrir
Level 84
God Stats
0W - 3L
1,500 SR
Queue Stats
107W - 73L
1,477 Elo+
Party 1
The Morrigan
The Morrigan
NotZeroedin
The Morrigan
Level 62
God Stats
0W - 4L
1,500 SR
Queue Stats
153W - 128L
1,477 Elo+
Party 1
Team Averages
Level 65
1,500 SR
1,477 Elo+

VS

Team Averages
Level 67
1,520 SR
1,509 Elo+
Chiron
Chiron
KyuuuthXD
Chiron
Level 18
God Stats
14W - 5L
1,707 SR
Queue Stats
37W - 31L
1,500 Elo+
Solo
Bellona
Bellona
LuiyoDec
Bellona
Level 29
God Stats
2W - 2L
1,352 SR
Queue Stats
13W - 15L
1,527 Elo+
Solo
Hera
Hera
LunarSunStar
Hera
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Joey442
Chaac
9
0 / 5 / 2
7,595
584
4,697
11,093
7,948
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Fenrir
Nell115
Fenrir
9
0 / 5 / 3
7,523
579
3,657
9,558
5,267
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Morrigan
NotZeroedin
The Morrigan
12
3 / 4 / 0
8,785
676
4,412
6,295
1,935
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
KyuuuthXD
Chiron
14
5 / 1 / 9
9,795
753
10,317
10,123
4,496
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bellona
LuiyoDec
Bellona
12
1 / 1 / 11
8,721
671
3,186
9,987
6,219
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
8 / 1 / 4
9,669
744
7,078
6,011
1,944
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
38
3
Kills
14
14
Deaths
3
5
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Chaac
Joey442
Chaac
0
5
2
0.2
W
Chiron
KyuuuthXD
Chiron
5
1
9
9.5
W
Bellona
LuiyoDec
Bellona
1
1
11
6.5
W
8
1
4
10
L
Fenrir
Nell115
Fenrir
0
5
3
0.3
L
The Morrigan
NotZeroedin
The Morrigan
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,766
Damage
20,581
26,946
Taken
26,121
15,150
Mitigated
12,659
4,837
Healing
11,125
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
Joey442
Chaac
4,697
584
0
2,015
11,093
7,948
0
2,184
8,909
0
17,789
W
Chiron
KyuuuthXD
Chiron
10,317
4,406
734
5,446
10,123
4,496
2,100
2,197
7,724
0
67,627
W
Bellona
LuiyoDec
Bellona
3,186
424
0
2,330
9,987
6,219
328
2,998
6,859
3,090
19,163
W
7,078
1,759
387
2,228
6,011
1,944
992
1,313
4,566
36,552
0
L
Fenrir
Nell115
Fenrir
3,657
418
0
1,475
9,558
5,267
0
2,973
6,585
0
14,956
L
The Morrigan
NotZeroedin
The Morrigan
4,412
636
0
1,347
6,295
1,935
0
2,326
3,963
31,257
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,903
Gold Earned
28,185
111
Minions Killed
167
0
Camps Cleared
0
571,603
Distance Traveled
725,017
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,595
584
41
3
0
184,284
0
W
Chiron
9,795
753
85
7
0
223,576
1
W
Bellona
8,721
671
28
2
0
268,741
5
W
Hera
9,669
744
54
4
0
232,700
4
L
Fenrir
7,523
579
19
1
0
205,757
2
L
The Morrigan
8,785
676
51
4
0
181,562
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role