Player Matchup

Hel
Hel
Domedy
Hel
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cu Chulainn
Cu Chulainn
HeartFullCat
Cu Chulainn
Level 48
God Stats
1W - 2L
1,363 SR
Queue Stats
25W - 37L
1,359 Elo+
Party 1
Tiamat
Tiamat
Heartlesswulf
Tiamat
Level 89
God Stats
1W - 5L
1,200 SR
Queue Stats
98W - 102L
1,294 Elo+
Party 1
Team Averages
Level 51
1,354 SR
1,384 Elo+

VS

Team Averages
Level 30
1,556 SR
1,468 Elo+
Kukulkan
Kukulkan
endlessenergy12
Kukulkan
Level 17
God Stats
12W - 13L
1,438 SR
Queue Stats
38W - 27L
1,415 Elo+
Party 2
Chaac
Chaac
hotholy93
Chaac
Level 25
God Stats
32W - 21L
1,650 SR
Queue Stats
202W - 193L
1,443 Elo+
Party 2
Izanami
Izanami
tomtombom
Izanami
Level 47
God Stats
82W - 58L
1,582 SR
Queue Stats
307W - 229L
1,545 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
Domedy
Hel
11
0 / 4 / 5
7,185
599
1,792
9,368
3,248
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cu Chulainn
HeartFullCat
Cu Chulainn
11
2 / 5 / 3
7,679
640
5,738
12,775
10,712
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

11
4 / 5 / 2
8,241
687
11,966
12,916
12,496
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
12
4 / 4 / 8
9,117
760
10,268
7,569
2,753
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chaac
hotholy93
Chaac
12
2 / 1 / 8
8,589
716
9,278
7,752
7,213
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Izanami
tomtombom
Izanami
14
8 / 1 / 6
10,006
834
9,948
11,194
3,943
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
36
6
Kills
14
14
Deaths
6
10
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Hel
Domedy
Hel
0
4
5
0.63
L
Cu Chulainn
HeartFullCat
Cu Chulainn
2
5
3
0.7
L
4
5
2
1
W
Kukulkan
4
4
8
2
W
Chaac
hotholy93
Chaac
2
1
8
6
W
Izanami
tomtombom
Izanami
8
1
6
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,496
Damage
29,494
35,059
Taken
26,515
26,456
Mitigated
13,909
13,889
Healing
8,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
Domedy
Hel
1,792
679
6,029
4,426
9,368
3,248
0
2,332
6,604
9,319
0
L
Cu Chulainn
HeartFullCat
Cu Chulainn
5,738
1,378
0
0
12,775
10,712
0
4,416
7,813
365
25,244
L
11,966
1,587
260
3,174
12,916
12,496
0
2,724
9,692
33,202
0
W
Kukulkan
10,268
1,555
0
250
7,569
2,753
470
4,397
3,172
23,238
0
W
Chaac
hotholy93
Chaac
9,278
1,303
0
1,940
7,752
7,213
140
3,628
4,124
0
25,408
W
Izanami
tomtombom
Izanami
9,948
7,290
231
5,648
11,194
3,943
2,520
6,138
5,056
0
54,692

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,105
Gold Earned
27,712
97
Minions Killed
156
0
Camps Cleared
0
627,868
Distance Traveled
659,570
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
7,185
599
12
1
0
207,536
0
L
Cu Chulainn
7,679
640
39
3
0
214,731
0
L
Tiamat
8,241
687
46
4
0
205,601
0
W
Kukulkan
9,117
760
38
3
0
205,963
0
W
Chaac
8,589
716
39
3
0
239,170
0
W
Izanami
10,006
834
79
7
0
214,437
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role