Player Matchup

Aphrodite
Aphrodite
Christianity
Aphrodite
Level 29
God Stats
0W - 1L
1,226 SR
Queue Stats
1W - 8L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
Ewsome
Hun Batz
Level 17
God Stats
1W - 2L
1,570 SR
Queue Stats
1W - 6L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
SkiTheBearJew
Ah Muzen Cab
Level 48
God Stats
0W - 2L
1,500 SR
Queue Stats
21W - 46L
1,190 Elo+
Party 3
Odin
Odin
TraptimusPrime
Odin
Level 13
God Stats
1W - 1L
1,423 SR
Queue Stats
24W - 37L
1,265 Elo+
Party 3
Ra
Ra
fernanelpro
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 22
1,444 SR
1,391 Elo+

VS

Team Averages
Level 28
1,536 SR
1,462 Elo+
Bellona
Bellona
Laxdud123
Bellona
Level 36
God Stats
6W - 5L
1,500 SR
Queue Stats
239W - 248L
1,507 Elo+
Party 2
Rama
Rama
TheRedwoodchuck
Rama
Level 29
God Stats
7W - 7L
1,716 SR
Queue Stats
158W - 170L
1,590 Elo+
Party 2
Ra
Ra
Wolfrage01-YT
Ra
Level 15
God Stats
8W - 9L
1,392 SR
Queue Stats
18W - 24L
1,313 Elo+
Solo
Ymir
Ymir
californiaracer
Ymir
Level 28
God Stats
48W - 50L
1,513 SR
Queue Stats
192W - 206L
1,416 Elo+
Party 2
Tsukuyomi
Tsukuyomi
xI FallOUT Ix
Tsukuyomi
Level 30
God Stats
51W - 45L
1,562 SR
Queue Stats
412W - 412L
1,484 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Christianity
Aphrodite
12
0 / 3 / 6
8,347
439
7,402
11,451
6,247
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Hun Batz
Ewsome
Hun Batz
10
1 / 7 / 2
7,431
391
4,034
13,810
3,801
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Ah Muzen Cab
SkiTheBearJew
Ah Muzen Cab
14
5 / 5 / 2
9,190
484
12,829
11,809
4,622
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
2 / 7 / 1
7,278
383
5,077
13,164
11,763
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
1 / 6 / 0
6,546
345
2,000
5,971
1,308
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Laxdud123
Bellona
19
9 / 2 / 2
12,310
648
10,294
12,805
10,448
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

15
6 / 2 / 9
10,008
527
12,269
12,117
4,410
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
1 / 4 / 6
9,589
505
2,376
10,836
8,333
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

15
4 / 0 / 12
10,325
543
3,769
10,448
7,703
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tsukuyomi
xI FallOUT Ix
Tsukuyomi
16
8 / 2 / 2
10,623
559
8,650
13,571
5,297
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
59
9
Kills
28
28
Deaths
10
11
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
Christianity
Aphrodite
0
3
6
1
L
Hun Batz
Ewsome
Hun Batz
1
7
2
0.29
W
Bellona
Laxdud123
Bellona
9
2
2
5
L
Ah Muzen Cab
SkiTheBearJew
Ah Muzen Cab
5
5
2
1.2
W
6
2
9
5.25
L
2
7
1
0.36
W
1
4
6
1
W
4
0
12
10
L
1
6
0
0.17
W
Tsukuyomi
xI FallOUT Ix
Tsukuyomi
8
2
2
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,342
Damage
37,358
56,205
Taken
59,777
27,741
Mitigated
36,191
19,620
Healing
25,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
Christianity
Aphrodite
7,402
1,181
2,058
7,187
11,451
6,247
208
1,575
9,876
32,937
0
L
Hun Batz
Ewsome
Hun Batz
4,034
1,408
0
4,623
13,810
3,801
0
1,091
12,719
0
32,232
W
Bellona
Laxdud123
Bellona
10,294
5,551
0
5,586
12,805
10,448
5,251
412
12,393
0
82,193
L
Ah Muzen Cab
SkiTheBearJew
Ah Muzen Cab
12,829
5,004
0
3,127
11,809
4,622
80
895
10,914
0
61,726
W
12,269
8,197
0
5,291
12,117
4,410
1,657
3,605
8,512
0
59,117
L
5,077
1,432
0
2,148
13,164
11,763
0
1,157
12,007
0
26,104
W
2,376
223
191
4,124
10,836
8,333
554
1,249
9,587
56,570
0
W
3,769
1,138
0
3,522
10,448
7,703
967
2,205
8,243
33,597
0
L
2,000
286
0
477
5,971
1,308
0
1,427
4,544
12,433
0
W
Tsukuyomi
xI FallOUT Ix
Tsukuyomi
8,650
3,028
0
6,703
13,571
5,297
1,275
1,931
11,640
0
70,953

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,792
Gold Earned
52,855
252
Minions Killed
581
0
Camps Cleared
0
1,442,518
Distance Traveled
1,663,317
8
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
8,347
439
54
3
0
343,242
3
L
Hun Batz
7,431
391
47
2
0
314,421
0
W
Bellona
12,310
648
191
10
0
316,495
4
L
Ah Muzen Cab
9,190
484
95
5
0
283,625
4
W
Rama
10,008
527
114
6
0
313,352
3
L
Odin
7,278
383
38
2
0
264,697
0
W
Ra
9,589
505
100
5
0
316,360
6
W
Ymir
10,325
543
65
3
0
356,036
1
L
Ra
6,546
345
18
1
0
236,533
1
W
Tsukuyomi
10,623
559
111
6
0
361,074
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role