Player Matchup

He Bo
He Bo
Austin Zavage
He Bo
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 30L
1,758 Elo+
Party 1
Eset
Eset
Nzerkaa
Eset
Level 14
God Stats
2W - 1L
1,662 SR
Queue Stats
65W - 22L
1,829 Elo+
Party 1
Cthulhu
Cthulhu
RoseSaiyajin
Cthulhu
Level 123
God Stats
2W - 0L
1,769 SR
Queue Stats
54W - 32L
1,742 Elo+
Party 1
Tyr
Tyr
Unumz Juniorita
Tyr
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 17L
1,834 Elo+
Party 1
Nu Wa
Nu Wa
l OG JAMES l
Nu Wa
Level 39
God Stats
39W - 21L
1,705 SR
Queue Stats
95W - 53L
1,686 Elo+
Party 1
Team Averages
Level 43
1,627 SR
1,770 Elo+

VS

Team Averages
Level 18
1,587 SR
1,652 Elo+
Yemoja
Yemoja
EtheriousRyouzak
Yemoja
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 7L
1,707 Elo+
Solo
Mercury
Mercury
Leggo_My_Ahegao
Mercury
Level 29
God Stats
2W - 2L
1,655 SR
Queue Stats
182W - 92L
1,702 Elo+
Party 2
Ra
Ra
notyungcub
Ra
Level 12
God Stats
2W - 1L
1,778 SR
Queue Stats
24W - 11L
1,686 Elo+
Solo
Jormungandr
Jormungandr
temp-373459
Jormungandr
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
161W - 83L
1,677 Elo+
Party 2
Neith
Neith
tonyvmua
Neith
Level 17
God Stats
30W - 29L
1,504 SR
Queue Stats
36W - 39L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 0
6,698
515
2,968
6,212
1,844
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Eset
Nzerkaa
Eset
14
5 / 2 / 1
7,939
611
6,313
7,183
2,068
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
RoseSaiyajin
Cthulhu
11
5 / 3 / 1
7,030
541
6,998
10,510
4,627
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

9
1 / 2 / 2
5,443
419
2,755
6,450
2,510
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
1 / 0 / 2
7,253
558
2,795
3,268
850
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 6 / 2
5,380
414
1,048
6,057
2,515
Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

11
4 / 1 / 4
6,955
535
5,775
5,968
2,164
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
2 / 1 / 3
7,820
602
3,168
7,209
2,520
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
temp-373459
Jormungandr
11
3 / 1 / 1
6,842
526
4,122
5,013
2,414
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Neith
tonyvmua
Neith
10
1 / 5 / 3
6,058
466
2,023
7,283
1,899
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
23
14
Kills
10
10
Deaths
14
6
Assists
13
Player
Kills
Deaths
Assists
KDA
W
2
3
0
0.67
L
0
6
2
0.17
L
4
1
4
6
W
Eset
Nzerkaa
Eset
5
2
1
2.75
W
Cthulhu
RoseSaiyajin
Cthulhu
5
3
1
1.83
W
1
2
2
1
W
1
0
2
2
L
2
1
3
3.5
L
Jormungandr
temp-373459
Jormungandr
3
1
1
3.5
L
Neith
tonyvmua
Neith
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,829
Damage
16,136
33,623
Taken
31,530
11,899
Mitigated
11,512
11,001
Healing
8,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,968
68
0
983
6,212
1,844
0
1,524
4,577
45,444
0
L
1,048
563
31
0
6,057
2,515
534
4,349
1,656
12,898
0
L
5,775
2,446
0
1,856
5,968
2,164
0
2,776
2,994
0
30,793
W
Eset
Nzerkaa
Eset
6,313
500
0
3,774
7,183
2,068
488
1,189
5,844
54,878
0
W
Cthulhu
RoseSaiyajin
Cthulhu
6,998
1,190
0
3,259
10,510
4,627
216
2,830
7,566
37,500
0
W
2,755
447
226
2,009
6,450
2,510
0
1,647
4,651
0
13,186
W
2,795
216
0
750
3,268
850
257
545
2,647
45,233
0
L
3,168
48
396
2,696
7,209
2,520
0
4,360
2,717
57,229
0
L
Jormungandr
temp-373459
Jormungandr
4,122
924
0
1,060
5,013
2,414
99
2,395
2,526
30,534
0
L
Neith
tonyvmua
Neith
2,023
367
222
1,921
7,283
1,899
192
4,628
2,563
0
28,566

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,363
Gold Earned
33,055
389
Minions Killed
330
0
Camps Cleared
0
1,217,928
Distance Traveled
1,182,913
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
6,698
515
99
8
0
245,500
0
L
Yemoja
5,380
414
24
2
0
160,818
0
L
Mercury
6,955
535
49
4
0
295,032
3
W
Eset
7,939
611
105
8
0
224,589
1
W
Cthulhu
7,030
541
54
4
0
239,492
3
W
Tyr
5,443
419
19
1
0
262,792
6
W
Nu Wa
7,253
558
112
9
0
245,555
0
L
Ra
7,820
602
142
11
0
261,056
4
L
Jormungandr
6,842
526
63
5
0
250,561
2
L
Neith
6,058
466
52
4
0
215,446
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role