Player Matchup

Tiamat
Tiamat
BNDSTILEZ
Tiamat
Level 5
God Stats
2W - 4L
1,474 SR
Queue Stats
2W - 4L
1,423 Elo+
Solo
King Arthur
King Arthur
BioWolf115
King Arthur
Level 23
God Stats
19W - 19L
1,449 SR
Queue Stats
122W - 136L
1,547 Elo+
Party 2
Khepri
Khepri
Crybaby952
Khepri
Level 12
God Stats
0W - 3L
1,723 SR
Queue Stats
11W - 13L
1,332 Elo+
Solo
Thor
Thor
ImRea-llyBad
Thor
Level 25
God Stats
0W - 1L
1,109 SR
Queue Stats
20W - 21L
1,506 Elo+
Party 2
Izanami
Izanami
LuckyShotChon
Izanami
Level 29
God Stats
6W - 4L
1,583 SR
Queue Stats
21W - 16L
1,463 Elo+
Solo
Team Averages
Level 19
1,467 SR
1,454 Elo+

VS

Team Averages
Level 27
1,635 SR
1,452 Elo+
Chang'e
Chang'e
Cutiepie789
Chang'e
Level 27
God Stats
5W - 4L
1,500 SR
Queue Stats
67W - 100L
1,244 Elo+
Solo
Danzaburou
Danzaburou
FrozenRunner
Danzaburou
Level 29
God Stats
15W - 16L
1,723 SR
Queue Stats
137W - 111L
1,538 Elo+
Solo
Horus
Horus
JokerJr8543
Horus
Level 22
God Stats
28W - 24L
1,533 SR
Queue Stats
112W - 106L
1,468 Elo+
Party 1
Anubis
Anubis
Kiritokun1998
Anubis
Level 18
God Stats
51W - 36L
1,658 SR
Queue Stats
91W - 79L
1,543 Elo+
Party 1
Thanatos
Thanatos
snipeshowblake
Thanatos
Level 41
God Stats
2W - 2L
1,761 SR
Queue Stats
77W - 67L
1,467 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
BNDSTILEZ
Tiamat
6
0 / 6 / 0
6,008
334
1,222
5,551
1,675
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
BioWolf115
King Arthur
13
2 / 5 / 1
8,620
479
5,498
17,893
6,173
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Khepri
Crybaby952
Khepri
12
3 / 6 / 3
8,576
476
5,452
14,291
9,451
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
5 / 8 / 1
9,246
514
6,640
14,410
4,375
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
17
7 / 3 / 4
10,426
579
20,254
13,229
5,339
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Cutiepie789
Chang'e
9
2 / 4 / 2
7,190
399
2,036
8,830
2,571
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Danzaburou
FrozenRunner
Danzaburou
15
6 / 5 / 2
10,432
580
10,639
16,077
6,572
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
2 / 5 / 7
8,876
493
5,187
17,650
18,933
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

19
11 / 1 / 3
11,499
639
17,743
11,268
6,986
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thanatos
16
6 / 2 / 4
9,602
533
8,115
10,699
6,051
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
45
17
Kills
27
28
Deaths
17
9
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Tiamat
BNDSTILEZ
Tiamat
0
6
0
0
L
King Arthur
BioWolf115
King Arthur
2
5
1
0.5
L
Khepri
Crybaby952
Khepri
3
6
3
0.75
W
Chang'e
Cutiepie789
Chang'e
2
4
2
0.75
W
Danzaburou
FrozenRunner
Danzaburou
6
5
2
1.4
L
5
8
1
0.69
W
2
5
7
1.1
W
11
1
3
12.5
L
Izanami
7
3
4
3
W
Thanatos
6
2
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,066
Damage
43,720
65,374
Taken
64,524
27,013
Mitigated
41,113
11,361
Healing
28,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
BNDSTILEZ
Tiamat
1,222
287
0
445
5,551
1,675
0
3,089
2,462
12,138
0
L
King Arthur
BioWolf115
King Arthur
5,498
809
0
2,722
17,893
6,173
640
11,033
6,860
0
47,776
L
Khepri
Crybaby952
Khepri
5,452
577
0
2,260
14,291
9,451
96
0
14,291
21,606
0
W
Chang'e
Cutiepie789
Chang'e
2,036
586
135
785
8,830
2,571
635
406
8,424
17,834
0
W
Danzaburou
FrozenRunner
Danzaburou
10,639
5,652
0
5,141
16,077
6,572
504
1,886
14,191
0
67,273
L
6,640
3,099
0
0
14,410
4,375
0
5,395
9,015
0
52,982
W
5,187
2,616
914
4,138
17,650
18,933
128
3,333
14,317
0
16,941
W
17,743
1,823
192
7,752
11,268
6,986
2,026
704
10,564
80,120
0
L
Izanami
20,254
16,744
0
5,934
13,229
5,339
2,019
262
12,967
0
87,001
W
Thanatos
8,115
2,726
0
9,169
10,699
6,051
0
345
10,354
0
58,709

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,876
Gold Earned
47,599
376
Minions Killed
411
0
Camps Cleared
0
1,489,709
Distance Traveled
1,582,090
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
6,008
334
27
2
0
169,065
1
L
King Arthur
8,620
479
95
5
0
346,408
3
L
Khepri
8,576
476
25
1
0
327,822
3
W
Chang'e
7,190
399
33
2
0
232,097
0
W
Danzaburou
10,432
580
114
6
0
289,790
1
L
Thor
9,246
514
81
5
0
341,606
0
W
Horus
8,876
493
30
2
0
352,745
1
W
Anubis
11,499
639
141
8
0
313,645
0
L
Izanami
10,426
579
148
8
0
304,808
4
W
Thanatos
9,602
533
93
5
0
393,813
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role