Player Matchup

Hel
Hel
Auchura
Hel
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 2L
1,673 Elo+
Party 1
Mercury
Mercury
KyrieTS
Mercury
Level 7
God Stats
1W - 2L
1,201 SR
Queue Stats
8W - 6L
1,512 Elo+
Party 1
Achilles
Achilles
NanoSmiteYT
Achilles
Level 126
God Stats
1W - 0L
1,641 SR
Queue Stats
12W - 13L
1,643 Elo+
Party 1
Sol
Sol
Yosukei
Sol
Level 7
God Stats
3W - 0L
1,761 SR
Queue Stats
6W - 4L
1,533 Elo+
Party 1
Cthulhu
Cthulhu
whothatkasp
Cthulhu
Level 7
God Stats
6W - 2L
1,727 SR
Queue Stats
7W - 3L
1,594 Elo+
Party 1
Team Averages
Level 34
1,566 SR
1,591 Elo+

VS

Team Averages
Level 16
1,564 SR
1,414 Elo+
Ares
Ares
D4eMoNKill3x
Ares
Level 17
God Stats
2W - 2L
1,598 SR
Queue Stats
34W - 29L
1,382 Elo+
Party 2
Zeus
Zeus
VeNx07
Zeus
Level 16
God Stats
5W - 5L
1,511 SR
Queue Stats
32W - 25L
1,405 Elo+
Party 2
Camazotz
Camazotz
Warhammer508
Camazotz
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
XxCorreBergiiixX
Baron Samedi
Level 23
God Stats
9W - 8L
1,349 SR
Queue Stats
127W - 111L
1,457 Elo+
Solo
Neith
Neith
blackboss200
Neith
Level 7
God Stats
3W - 6L
1,862 SR
Queue Stats
5W - 13L
1,325 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
12
5 / 2 / 4
7,290
608
4,326
6,066
2,352
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mercury
KyrieTS
Mercury
11
3 / 3 / 6
7,083
590
2,776
7,347
2,181
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
NanoSmiteYT
Achilles
13
10 / 2 / 1
8,099
675
10,158
9,781
4,476
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Sol
8
0 / 7 / 4
5,242
437
3,636
6,472
2,416
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
whothatkasp
Cthulhu
10
6 / 1 / 1
6,697
558
7,462
8,310
4,571
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
4 / 2 / 0
5,169
431
2,987
9,174
4,039
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shoes

Shoes

+6%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Zeus
VeNx07
Zeus
11
7 / 6 / 2
7,075
590
6,819
6,156
1,910
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Camazotz
Warhammer508
Camazotz
9
3 / 5 / 3
6,070
506
4,253
9,932
2,840
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
XxCorreBergiiixX
Baron Samedi
10
1 / 4 / 1
6,059
505
3,601
7,451
3,020
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 8 / 3
5,325
444
3,048
6,930
2,317
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
24
24
Kills
15
15
Deaths
25
16
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Hel
5
2
4
3.5
L
4
2
0
2
W
Mercury
KyrieTS
Mercury
3
3
6
2
W
Achilles
NanoSmiteYT
Achilles
10
2
1
5.25
L
Zeus
VeNx07
Zeus
7
6
2
1.33
L
Camazotz
Warhammer508
Camazotz
3
5
3
0.9
L
Baron Samedi
XxCorreBergiiixX
Baron Samedi
1
4
1
0.38
W
Sol
0
7
4
0.29
L
0
8
3
0.19
W
Cthulhu
whothatkasp
Cthulhu
6
1
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,358
Damage
20,708
37,976
Taken
39,643
15,996
Mitigated
14,126
9,602
Healing
7,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
4,326
592
237
2,023
6,066
2,352
1,002
1,738
4,024
30,866
0
L
2,987
185
0
0
9,174
4,039
0
6,524
2,275
8,445
0
W
Mercury
KyrieTS
Mercury
2,776
797
0
2,158
7,347
2,181
26
1,672
5,543
0
34,619
W
Achilles
NanoSmiteYT
Achilles
10,158
3,548
0
2,663
9,781
4,476
480
3,168
6,285
0
34,482
L
Zeus
VeNx07
Zeus
6,819
1,014
0
801
6,156
1,910
111
2,005
4,076
24,472
0
L
Camazotz
Warhammer508
Camazotz
4,253
955
0
4,621
9,932
2,840
0
2,383
7,449
0
27,345
L
Baron Samedi
XxCorreBergiiixX
Baron Samedi
3,601
275
0
2,089
7,451
3,020
46
288
7,163
26,476
0
W
Sol
3,636
1,319
0
250
6,472
2,416
232
1,593
4,757
11,834
1,152
L
3,048
2,228
0
429
6,930
2,317
124
3,387
3,493
0
18,299
W
Cthulhu
whothatkasp
Cthulhu
7,462
647
0
2,271
8,310
4,571
316
4,220
3,960
27,501
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,411
Gold Earned
29,698
269
Minions Killed
195
0
Camps Cleared
0
1,152,505
Distance Traveled
994,410
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
7,290
608
56
5
0
196,591
1
L
Ares
5,169
431
13
1
0
218,729
2
W
Mercury
7,083
590
78
7
0
259,054
0
W
Achilles
8,099
675
62
5
0
247,437
1
L
Zeus
7,075
590
44
4
0
192,676
1
L
Camazotz
6,070
506
45
4
0
231,791
0
L
Baron Samedi
6,059
505
54
5
0
183,476
3
W
Sol
5,242
437
18
2
0
197,043
0
L
Neith
5,325
444
39
3
0
167,738
0
W
Cthulhu
6,697
558
55
5
0
252,380
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role