Player Matchup

Rama
Rama
 
Rama
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
A1 x Varun
Discordia
Level 89
God Stats
4W - 2L
1,737 SR
Queue Stats
144W - 131L
1,522 Elo+
Solo
Ganesha
Ganesha
Alexpsu79
Ganesha
Level 135
God Stats
34W - 22L
1,583 SR
Queue Stats
185W - 184L
1,486 Elo+
Solo
Ra
Ra
NomadoftheFence
Ra
Level 88
God Stats
6W - 14L
1,307 SR
Queue Stats
195W - 181L
1,469 Elo+
Solo
Ymir
Ymir
ReTRo17
Ymir
Level 64
God Stats
10W - 15L
1,503 SR
Queue Stats
263W - 271L
1,533 Elo+
Solo
Team Averages
Level 92
1,526 SR
1,502 Elo+

VS

Team Averages
Level 108
1,515 SR
1,551 Elo+
Ah Puch
Ah Puch
Almi5htySk8a
Ah Puch
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
120W - 126L
1,578 Elo+
Solo
Neith
Neith
FatRambo77
Neith
Level 76
God Stats
10W - 6L
1,680 SR
Queue Stats
283W - 259L
1,529 Elo+
Solo
Medusa
Medusa
SinginAndrew
Medusa
Level 106
God Stats
14W - 10L
1,503 SR
Queue Stats
86W - 69L
1,498 Elo+
Solo
Achilles
Achilles
Zerf12
Achilles
Level 68
God Stats
2W - 5L
1,160 SR
Queue Stats
103W - 90L
1,572 Elo+
Solo
Ymir
Ymir
dabeef8
Ymir
Level 132
God Stats
4W - 9L
1,733 SR
Queue Stats
98W - 85L
1,575 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
15
1 / 3 / 7
9,522
952
9,801
7,914
2,817
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
A1 x Varun
Discordia
16
3 / 6 / 5
10,258
1,026
16,865
12,696
5,002
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
Alexpsu79
Ganesha
17
0 / 6 / 12
10,129
1,013
7,903
19,253
18,405
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

16
5 / 3 / 4
10,985
1,099
10,454
12,172
5,412
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ymir
ReTRo17
Ymir
16
5 / 2 / 5
10,692
1,069
7,711
14,665
6,972
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

179

VS

Team 2 Tickets

246

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Almi5htySk8a
Ah Puch
17
5 / 2 / 12
10,930
1,093
25,692
6,314
2,464
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Neith
17
5 / 1 / 8
11,059
1,106
9,661
8,050
3,286
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Medusa
16
3 / 2 / 6
10,361
1,036
9,661
11,712
3,741
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Achilles
Zerf12
Achilles
16
3 / 4 / 12
10,519
1,052
8,422
15,340
13,754
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ymir
dabeef8
Ymir
16
4 / 5 / 12
10,870
1,087
9,238
15,224
16,158
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
70
14
Kills
20
20
Deaths
14
33
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
1
3
7
1.5
L
Discordia
A1 x Varun
Discordia
3
6
5
0.92
L
Ganesha
Alexpsu79
Ganesha
0
6
12
1
W
Ah Puch
Almi5htySk8a
Ah Puch
5
2
12
5.5
W
Neith
5
1
8
9
L
5
3
4
2.33
L
Ymir
ReTRo17
Ymir
5
2
5
3.75
W
Medusa
3
2
6
3
W
Achilles
Zerf12
Achilles
3
4
12
2.25
W
Ymir
dabeef8
Ymir
4
5
12
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,734
Damage
62,674
66,700
Taken
56,640
38,608
Mitigated
39,403
9,060
Healing
3,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
9,801
6,495
0
498
7,914
2,817
0
4,465
3,289
0
16,606
L
Discordia
A1 x Varun
Discordia
16,865
420
325
2,065
12,696
5,002
0
5,732
6,759
35,215
0
L
Ganesha
Alexpsu79
Ganesha
7,903
190
0
0
19,253
18,405
0
8,891
9,952
19,564
0
W
Ah Puch
Almi5htySk8a
Ah Puch
25,692
1,158
0
706
6,314
2,464
0
4,546
1,556
45,686
0
W
Neith
9,661
4,478
0
1,321
8,050
3,286
0
6,513
1,347
0
28,314
L
10,454
1,059
3,024
2,860
12,172
5,412
0
6,080
5,929
31,062
0
L
Ymir
ReTRo17
Ymir
7,711
688
0
288
14,665
6,972
0
8,490
5,841
20,137
0
W
Medusa
9,661
3,199
0
260
11,712
3,741
0
10,412
1,056
0
34,931
W
Achilles
Zerf12
Achilles
8,422
2,477
0
834
15,340
13,754
0
11,176
3,893
0
12,985
W
Ymir
dabeef8
Ymir
9,238
1,948
0
0
15,224
16,158
0
9,127
5,855
21,058
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,586
Gold Earned
53,739
188
Minions Killed
188
3
Camps Cleared
6
959,559
Distance Traveled
955,194
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
9,522
952
29
3
3
135,581
0
L
Discordia
10,258
1,026
64
6
0
195,957
0
L
Ganesha
10,129
1,013
5
1
0
210,075
0
W
Ah Puch
10,930
1,093
50
5
0
208,197
0
W
Neith
11,059
1,106
46
5
1
179,088
0
L
Ra
10,985
1,099
58
6
0
212,365
1
L
Ymir
10,692
1,069
32
3
0
205,581
0
W
Medusa
10,361
1,036
67
7
2
195,509
0
W
Achilles
10,519
1,052
6
1
1
204,744
0
W
Ymir
10,870
1,087
19
2
2
167,656
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role