Player Matchup

Bakasura
Bakasura
GigaSmurf
Bakasura
Level 157
God Stats
3W - 1L
1,590 SR
Queue Stats
169W - 145L
1,585 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Kurοgane
Cu Chulainn
Level 123
God Stats
3W - 1L
1,288 SR
Queue Stats
267W - 219L
1,488 Elo+
Party 1
Hel
Hel
Mearya
Hel
Level 24
God Stats
1W - 2L
1,737 SR
Queue Stats
49W - 32L
1,555 Elo+
Party 1
Apollo
Apollo
Rainϟ
Apollo
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 53L
1,521 Elo+
Party 1
Hera
Hera
TenKenny
Hera
Level 55
God Stats
1W - 0L
1,624 SR
Queue Stats
27W - 15L
1,711 Elo+
Party 1
Team Averages
Level 97
1,548 SR
1,572 Elo+

VS

Team Averages
Level 41
1,510 SR
1,481 Elo+
Cthulhu
Cthulhu
LeBeastBro
Cthulhu
Level 68
God Stats
3W - 4L
1,500 SR
Queue Stats
321W - 306L
1,510 Elo+
Party 2
Danzaburou
Danzaburou
LeSxpreme
Danzaburou
Level 22
God Stats
4W - 6L
1,606 SR
Queue Stats
279W - 275L
1,548 Elo+
Party 2
Nemesis
Nemesis
Nightwolf7221
Nemesis
Level 29
God Stats
17W - 11L
1,305 SR
Queue Stats
75W - 85L
1,476 Elo+
Party 2
Aphrodite
Aphrodite
Shadowolf514
Aphrodite
Level 44
God Stats
0W - 2L
1,500 SR
Queue Stats
222W - 212L
1,493 Elo+
Party 2
Cu Chulainn
Cu Chulainn
miked7606
Cu Chulainn
Level 42
God Stats
3W - 6L
1,637 SR
Queue Stats
24W - 42L
1,376 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
GigaSmurf
Bakasura
12
7 / 1 / 0
6,803
680
6,427
7,768
3,136
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cu Chulainn
Kurοgane
Cu Chulainn
11
5 / 2 / 0
6,293
629
5,516
6,052
4,378
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hel
Mearya
Hel
8
0 / 0 / 0
4,844
484
671
1,611
463
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Apollo
Rainϟ
Apollo
9
0 / 0 / 0
4,907
491
2,138
4,473
1,178
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hera
10
0 / 1 / 2
5,442
544
2,002
3,986
1,007
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
LeBeastBro
Cthulhu
9
0 / 0 / 1
5,240
524
2,082
4,015
1,936
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Danzaburou
LeSxpreme
Danzaburou
9
1 / 0 / 0
5,274
527
2,049
2,706
825
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Nemesis
7
0 / 4 / 1
4,649
465
1,877
6,475
1,838
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Aphrodite
Shadowolf514
Aphrodite
11
2 / 2 / 0
6,198
620
2,064
4,496
1,411
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
miked7606
Cu Chulainn
8
0 / 6 / 3
5,010
501
3,377
10,465
3,086
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
8
12
Kills
3
4
Deaths
12
2
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Bakasura
GigaSmurf
Bakasura
7
1
0
7
W
Cu Chulainn
Kurοgane
Cu Chulainn
5
2
0
2.5
L
Cthulhu
LeBeastBro
Cthulhu
0
0
1
0.5
L
Danzaburou
LeSxpreme
Danzaburou
1
0
0
1
W
Hel
Mearya
Hel
0
0
0
0
L
Nemesis
0
4
1
0.13
W
Apollo
Rainϟ
Apollo
0
0
0
0
L
Aphrodite
Shadowolf514
Aphrodite
2
2
0
1
W
Hera
0
1
2
1
L
Cu Chulainn
miked7606
Cu Chulainn
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,754
Damage
11,449
23,890
Taken
28,157
10,162
Mitigated
9,096
9,531
Healing
8,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
GigaSmurf
Bakasura
6,427
4,777
0
2,829
7,768
3,136
36
1,303
6,341
0
35,168
W
Cu Chulainn
Kurοgane
Cu Chulainn
5,516
1,399
0
1,255
6,052
4,378
554
158
5,854
0
28,722
L
Cthulhu
LeBeastBro
Cthulhu
2,082
0
0
1,470
4,015
1,936
0
471
3,544
19,761
0
L
Danzaburou
LeSxpreme
Danzaburou
2,049
665
0
1,143
2,706
825
0
245
2,461
0
28,144
W
Hel
Mearya
Hel
671
63
1,357
1,045
1,611
463
0
542
1,069
7,010
0
L
Nemesis
1,877
779
0
485
6,475
1,838
0
126
5,754
0
22,217
W
Apollo
Rainϟ
Apollo
2,138
1,773
0
1,666
4,473
1,178
0
1,092
3,381
0
33,849
L
Aphrodite
Shadowolf514
Aphrodite
2,064
205
388
2,287
4,496
1,411
0
1,651
2,390
28,881
0
W
Hera
2,002
671
0
1,379
3,986
1,007
666
849
3,099
27,369
0
L
Cu Chulainn
miked7606
Cu Chulainn
3,377
804
0
3,044
10,465
3,086
0
0
9,777
0
18,174

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,289
Gold Earned
26,371
296
Minions Killed
234
0
Camps Cleared
0
926,843
Distance Traveled
951,061
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
6,803
680
100
10
0
214,494
4
W
Cu Chulainn
6,293
629
47
5
0
168,551
0
L
Cthulhu
5,240
524
36
4
0
197,838
2
L
Danzaburou
5,274
527
63
6
0
195,743
3
W
Hel
4,844
484
14
1
0
187,945
0
L
Nemesis
4,649
465
44
4
0
201,483
0
W
Apollo
4,907
491
68
7
0
187,462
3
L
Aphrodite
6,198
620
59
6
0
174,058
2
W
Hera
5,442
544
67
7
0
168,391
4
L
Cu Chulainn
5,010
501
32
3
0
181,939
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role