Player Matchup

Heimdallr
Heimdallr
DemonEren
Heimdallr
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 31L
1,608 Elo+
Party 1
Ares
Ares
Feli1d
Ares
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
GreatWlrus
Scylla
Level 28
God Stats
18W - 13L
1,580 SR
Queue Stats
103W - 136L
1,489 Elo+
Solo
Nemesis
Nemesis
KhanJohnson
Nemesis
Level 7
God Stats
1W - 3L
1,281 SR
Queue Stats
39W - 48L
1,470 Elo+
Solo
Set
Set
TurkeyAI
Set
Level 23
God Stats
10W - 8L
1,597 SR
Queue Stats
79W - 79L
1,456 Elo+
Solo
Team Averages
Level 32
1,492 SR
1,505 Elo+

VS

Team Averages
Level 24
1,532 SR
1,516 Elo+
Bellona
Bellona
CelloJ
Bellona
Level 28
God Stats
13W - 18L
1,573 SR
Queue Stats
112W - 109L
1,563 Elo+
Solo
Tsukuyomi
Tsukuyomi
ChiChiOppai
Tsukuyomi
Level 27
God Stats
8W - 9L
1,499 SR
Queue Stats
150W - 177L
1,514 Elo+
Solo
Loki
Loki
Gangrel43
Loki
Level 17
God Stats
6W - 4L
1,500 SR
Queue Stats
28W - 19L
1,546 Elo+
Solo
Baron Samedi
Baron Samedi
Jackck14
Baron Samedi
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Izanami
Izanami
chiftharip
Izanami
Level 25
God Stats
59W - 25L
1,590 SR
Queue Stats
249W - 253L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DemonEren
Heimdallr
15
12 / 2 / 3
9,971
554
19,265
13,317
6,542
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ares
Feli1d
Ares
13
2 / 4 / 14
9,273
515
8,297
15,691
16,493
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Scylla
GreatWlrus
Scylla
13
0 / 7 / 0
7,992
444
2,634
8,919
2,577
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nemesis
KhanJohnson
Nemesis
14
5 / 7 / 2
9,243
514
8,233
14,456
6,682
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
0 / 4 / 0
7,802
433
3,922
10,610
4,500
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
CelloJ
Bellona
10
0 / 5 / 3
7,034
391
5,303
15,314
10,550
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tsukuyomi
ChiChiOppai
Tsukuyomi
13
3 / 4 / 5
8,588
477
7,343
11,479
3,890
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Loki
18
14 / 0 / 2
11,525
640
16,722
9,054
3,290
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Baron Samedi
Jackck14
Baron Samedi
15
6 / 2 / 7
9,695
539
7,573
9,038
4,282
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
chiftharip
Izanami
12
1 / 9 / 5
7,899
439
10,198
14,879
4,825
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
46
19
Kills
24
24
Deaths
20
19
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Bellona
CelloJ
Bellona
0
5
3
0.3
W
Tsukuyomi
ChiChiOppai
Tsukuyomi
3
4
5
1.38
L
Heimdallr
DemonEren
Heimdallr
12
2
3
6.75
L
Ares
Feli1d
Ares
2
4
14
2.25
W
Loki
14
0
2
15
L
Scylla
GreatWlrus
Scylla
0
7
0
0
W
Baron Samedi
Jackck14
Baron Samedi
6
2
7
4.75
L
Nemesis
KhanJohnson
Nemesis
5
7
2
0.86
L
0
4
0
0
W
Izanami
chiftharip
Izanami
1
9
5
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,351
Damage
47,139
62,993
Taken
59,764
36,794
Mitigated
26,837
13,217
Healing
16,732
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
CelloJ
Bellona
5,303
2,027
0
3,286
15,314
10,550
355
3,082
12,232
0
16,737
W
Tsukuyomi
ChiChiOppai
Tsukuyomi
7,343
2,601
0
3,879
11,479
3,890
0
1,496
9,983
0
52,203
L
Heimdallr
DemonEren
Heimdallr
19,265
9,857
0
6,226
13,317
6,542
2,524
476
12,763
0
70,097
L
Ares
Feli1d
Ares
8,297
762
0
2,247
15,691
16,493
430
738
14,881
19,836
0
W
Loki
16,722
4,691
0
2,951
9,054
3,290
568
438
8,616
0
73,623
L
Scylla
GreatWlrus
Scylla
2,634
66
0
1,421
8,919
2,577
807
2,757
5,812
35,841
0
W
Baron Samedi
Jackck14
Baron Samedi
7,573
549
166
2,849
9,038
4,282
617
2,587
6,207
49,115
0
L
Nemesis
KhanJohnson
Nemesis
8,233
5,142
0
580
14,456
6,682
0
1,384
12,925
0
58,015
L
3,922
1,338
0
2,743
10,610
4,500
800
1,499
9,039
0
42,031
W
Izanami
chiftharip
Izanami
10,198
6,335
0
3,601
14,879
4,825
877
3,084
11,782
0
57,106

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,281
Gold Earned
44,741
374
Minions Killed
436
0
Camps Cleared
0
1,603,183
Distance Traveled
1,854,273
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
7,034
391
30
2
0
433,622
4
W
Tsukuyomi
8,588
477
97
5
0
358,064
2
L
Heimdallr
9,971
554
101
6
0
309,237
3
L
Ares
9,273
515
14
1
0
328,378
2
W
Loki
11,525
640
128
7
0
415,996
4
L
Scylla
7,992
444
81
5
0
293,932
0
W
Baron Samedi
9,695
539
95
5
0
323,570
2
L
Nemesis
9,243
514
82
5
0
353,658
0
L
Set
7,802
433
96
5
0
317,978
4
W
Izanami
7,899
439
86
5
0
323,021
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role