Player Matchup

Jormungandr
Jormungandr
ExoticViper3
Jormungandr
Level 42
God Stats
15W - 23L
1,362 SR
Queue Stats
320W - 406L
1,345 Elo+
Party 1
Kukulkan
Kukulkan
Sadboyaf
Kukulkan
Level 7
God Stats
1W - 0L
1,397 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
ShameDabz
Danzaburou
Level 123
God Stats
58W - 36L
1,554 SR
Queue Stats
306W - 368L
1,369 Elo+
Party 1
Team Averages
Level 57
1,437 SR
1,405 Elo+

VS

Team Averages
Level 59
1,350 SR
1,280 Elo+
Kuzenbo
Kuzenbo
CROSSTHESTREEMZ
Kuzenbo
Level 114
God Stats
11W - 5L
1,628 SR
Queue Stats
681W - 656L
1,451 Elo+
Party 2
Janus
Janus
Eli Fr0st
Janus
Level 15
God Stats
12W - 21L
1,132 SR
Queue Stats
161W - 229L
1,126 Elo+
Party 2
Tyr
Tyr
SplashyyQ
Tyr
Level 48
God Stats
9W - 13L
1,289 SR
Queue Stats
129W - 207L
1,263 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
ExoticViper3
Jormungandr
13
0 / 8 / 9
11,801
590
8,778
18,859
14,103
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kukulkan
Sadboyaf
Kukulkan
17
8 / 5 / 5
14,221
711
12,966
10,030
4,683
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
ShameDabz
Danzaburou
17
8 / 4 / 3
14,479
724
16,707
15,173
6,207
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 3 / 7
13,006
650
11,668
24,870
31,167
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Janus
Eli Fr0st
Janus
18
6 / 7 / 8
13,515
676
9,727
11,491
3,898
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
6 / 6 / 7
13,425
671
10,816
17,278
19,737
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
39
16
Kills
17
17
Deaths
16
17
Assists
22
Player
Kills
Deaths
Assists
KDA
L
5
3
7
2.83
L
Janus
Eli Fr0st
Janus
6
7
8
1.43
W
Jormungandr
ExoticViper3
Jormungandr
0
8
9
0.56
W
Kukulkan
Sadboyaf
Kukulkan
8
5
5
2.1
W
Danzaburou
ShameDabz
Danzaburou
8
4
3
2.38
L
6
6
7
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,451
Damage
32,211
44,062
Taken
53,639
24,993
Mitigated
54,802
8,077
Healing
6,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,668
3,147
0
2,952
24,870
31,167
261
9,767
15,103
55,132
0
L
Janus
Eli Fr0st
Janus
9,727
464
0
569
11,491
3,898
528
6,690
4,801
67,888
0
W
Jormungandr
ExoticViper3
Jormungandr
8,778
2,561
448
2,231
18,859
14,103
386
11,019
7,840
29,225
0
W
Kukulkan
Sadboyaf
Kukulkan
12,966
1,429
0
622
10,030
4,683
285
4,278
5,752
55,553
0
W
Danzaburou
ShameDabz
Danzaburou
16,707
8,196
0
4,776
15,173
6,207
2,564
6,700
8,473
0
82,319
L
10,816
1,162
983
2,029
17,278
19,737
500
5,737
11,541
0
18,650

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,501
Gold Earned
39,946
231
Minions Killed
185
0
Camps Cleared
0
975,119
Distance Traveled
1,032,859
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
13,006
650
58
3
0
354,494
2
L
Janus
13,515
676
106
5
0
314,077
0
W
Jormungandr
11,801
590
33
2
0
328,153
0
W
Kukulkan
14,221
711
87
4
0
309,436
0
W
Danzaburou
14,479
724
111
6
0
337,530
1
L
Tyr
13,425
671
21
1
0
364,288
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role