Player Matchup

Sol
Sol
Bichaelangelo
Sol
Level 115
God Stats
54W - 39L
1,612 SR
Queue Stats
222W - 202L
1,498 Elo+
Party 1
Set
Set
Dr Doozy PhD
Set
Level 29
God Stats
15W - 18L
1,439 SR
Queue Stats
251W - 266L
1,359 Elo+
Party 1
Vamana
Vamana
Milleash000
Vamana
Level 116
God Stats
4W - 1L
1,640 SR
Queue Stats
689W - 660L
1,455 Elo+
Party 1
Anubis
Anubis
Orphandelk
Anubis
Level 28
God Stats
17W - 14L
1,834 SR
Queue Stats
308W - 314L
1,451 Elo+
Party 3
Jormungandr
Jormungandr
SlackerBacker
Jormungandr
Level 62
God Stats
3W - 4L
1,584 SR
Queue Stats
49W - 34L
1,695 Elo+
Party 3
Team Averages
Level 70
1,622 SR
1,491 Elo+

VS

Team Averages
Level 52
1,493 SR
1,480 Elo+
Camazotz
Camazotz
JoaQuinWR
Camazotz
Level 82
God Stats
0W - 9L
1,312 SR
Queue Stats
249W - 226L
1,481 Elo+
Party 2
Bellona
Bellona
LanceStikBot
Bellona
Level 65
God Stats
13W - 8L
1,818 SR
Queue Stats
277W - 260L
1,483 Elo+
Party 2
Danzaburou
Danzaburou
LoadingMonke
Danzaburou
Level 29
God Stats
44W - 46L
1,472 SR
Queue Stats
151W - 163L
1,448 Elo+
Party 2
Ra
Ra
LuffyDR
Ra
Level 43
God Stats
12W - 5L
1,629 SR
Queue Stats
22W - 22L
1,508 Elo+
Solo
Cerberus
Cerberus
iWhittie
Cerberus
Level 41
God Stats
0W - 2L
1,234 SR
Queue Stats
53W - 44L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
10 / 0 / 5
11,678
615
16,615
11,231
3,537
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

15
3 / 5 / 3
9,778
515
8,895
11,561
6,116
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Vamana
16
4 / 2 / 5
10,156
535
10,892
17,973
10,446
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Anubis
Orphandelk
Anubis
15
5 / 7 / 4
9,962
524
13,669
16,097
7,598
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
SlackerBacker
Jormungandr
15
6 / 4 / 12
10,868
572
11,710
15,266
15,136
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
JoaQuinWR
Camazotz
15
6 / 4 / 6
9,433
496
13,835
19,310
5,855
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bellona
LanceStikBot
Bellona
14
6 / 4 / 2
9,195
484
12,954
16,143
12,064
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Danzaburou
LoadingMonke
Danzaburou
11
0 / 7 / 3
7,483
394
4,685
12,995
3,524
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
3 / 6 / 3
8,825
464
7,611
15,158
4,865
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
iWhittie
Cerberus
13
3 / 7 / 2
8,383
441
7,469
17,976
10,572
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
34
28
Kills
18
18
Deaths
28
29
Assists
16
Player
Kills
Deaths
Assists
KDA
W
10
0
5
12.5
W
3
5
3
0.9
L
Camazotz
JoaQuinWR
Camazotz
6
4
6
2.25
L
Bellona
LanceStikBot
Bellona
6
4
2
1.75
L
Danzaburou
LoadingMonke
Danzaburou
0
7
3
0.21
L
3
6
3
0.75
W
Vamana
4
2
5
3.25
W
Anubis
Orphandelk
Anubis
5
7
4
1
W
Jormungandr
SlackerBacker
Jormungandr
6
4
12
3
L
Cerberus
iWhittie
Cerberus
3
7
2
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,781
Damage
46,554
72,128
Taken
81,582
42,833
Mitigated
36,880
27,605
Healing
28,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,615
7,416
0
7,696
11,231
3,537
4,446
2,168
9,013
86,402
0
W
8,895
3,833
0
1,201
11,561
6,116
0
2,168
9,318
0
57,680
L
Camazotz
JoaQuinWR
Camazotz
13,835
5,530
0
8,934
19,310
5,855
252
7,252
12,058
0
55,015
L
Bellona
LanceStikBot
Bellona
12,954
3,284
0
5,000
16,143
12,064
0
3,986
12,157
0
47,896
L
Danzaburou
LoadingMonke
Danzaburou
4,685
1,272
967
4,183
12,995
3,524
258
9,954
3,041
0
34,204
L
7,611
736
824
4,713
15,158
4,865
0
9,445
5,713
56,460
0
W
Vamana
10,892
5,012
0
7,866
17,973
10,446
470
2,300
15,098
0
49,186
W
Anubis
Orphandelk
Anubis
13,669
1,612
0
6,737
16,097
7,598
1,271
4,203
11,894
57,400
0
W
Jormungandr
SlackerBacker
Jormungandr
11,710
3,223
0
4,105
15,266
15,136
459
4,241
10,975
45,038
0
L
Cerberus
iWhittie
Cerberus
7,469
849
0
4,322
17,976
10,572
0
11,357
6,619
33,295
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,442
Gold Earned
43,319
473
Minions Killed
416
0
Camps Cleared
0
1,699,561
Distance Traveled
1,682,834
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
11,678
615
136
7
0
351,566
1
W
Set
9,778
515
85
4
0
363,135
0
L
Camazotz
9,433
496
90
5
0
400,480
0
L
Bellona
9,195
484
96
5
0
334,350
5
L
Danzaburou
7,483
394
56
3
0
290,576
1
L
Ra
8,825
464
99
5
0
338,913
2
W
Vamana
10,156
535
94
5
0
339,936
3
W
Anubis
9,962
524
94
5
0
286,912
0
W
Jormungandr
10,868
572
64
3
0
358,012
1
L
Cerberus
8,383
441
75
4
0
318,515
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role