Player Matchup

Tyr
Tyr
BrOsKii v3
Tyr
Level 27
God Stats
13W - 6L
1,824 SR
Queue Stats
56W - 46L
1,625 Elo+
Solo
Olorun
Olorun
EditingDawn
Olorun
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 3L
1,792 Elo+
Party 1
Hercules
Hercules
FaZe_Pangus
Hercules
Level 25
God Stats
2W - 1L
1,336 SR
Queue Stats
53W - 36L
1,598 Elo+
Solo
Sobek
Sobek
LOYALGUARDIAN39
Sobek
Level 28
God Stats
11W - 3L
1,625 SR
Queue Stats
75W - 76L
1,702 Elo+
Party 1
Ra
Ra
mxzl_y
Ra
Level 21
God Stats
5W - 8L
1,870 SR
Queue Stats
174W - 189L
1,647 Elo+
Solo
Team Averages
Level 22
1,631 SR
1,673 Elo+

VS

Team Averages
Level 24
1,666 SR
1,583 Elo+
Guan Yu
Guan Yu
BTSM6827
Guan Yu
Level 29
God Stats
8W - 3L
1,794 SR
Queue Stats
224W - 173L
1,625 Elo+
Solo
Ymir
Ymir
Magnett22
Ymir
Level 28
God Stats
6W - 8L
1,420 SR
Queue Stats
144W - 145L
1,530 Elo+
Solo
Olorun
Olorun
OneNightWolf3
Olorun
Level 17
God Stats
4W - 3L
1,846 SR
Queue Stats
73W - 60L
1,606 Elo+
Solo
Nu Wa
Nu Wa
Thallium9215
Nu Wa
Level 16
God Stats
2W - 1L
1,580 SR
Queue Stats
13W - 9L
1,540 Elo+
Solo
Thanatos
Thanatos
WiskeyTangoxF
Thanatos
Level 29
God Stats
12W - 12L
1,692 SR
Queue Stats
50W - 39L
1,612 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 1 / 1
7,159
511
3,277
9,672
5,310
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Olorun
12
2 / 0 / 2
7,054
504
7,898
11,144
3,761
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hercules
FaZe_Pangus
Hercules
13
5 / 1 / 3
7,920
566
5,388
11,023
3,965
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
3 / 0 / 3
7,063
505
5,297
10,652
7,581
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ra
12
0 / 2 / 2
6,826
488
1,821
5,231
1,445
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
BTSM6827
Guan Yu
13
1 / 1 / 2
7,804
557
9,407
9,283
9,234
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Ymir
9
0 / 2 / 0
6,078
434
3,787
9,628
5,052
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

10
0 / 2 / 0
5,889
421
8,200
9,257
3,276
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

12
2 / 3 / 2
7,409
529
6,166
5,583
1,900
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
WiskeyTangoxF
Thanatos
9
1 / 2 / 0
6,275
448
3,073
6,196
2,494
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
8
10
Kills
4
4
Deaths
10
11
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
BTSM6827
Guan Yu
1
1
2
2
W
0
1
1
0.5
W
Olorun
2
0
2
3
W
Hercules
FaZe_Pangus
Hercules
5
1
3
6.5
W
3
0
3
4.5
L
Ymir
0
2
0
0
L
0
2
0
0
L
2
3
2
1
L
Thanatos
WiskeyTangoxF
Thanatos
1
2
0
0.5
W
Ra
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,681
Damage
30,633
47,722
Taken
39,947
22,062
Mitigated
21,956
26,123
Healing
16,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
BTSM6827
Guan Yu
9,407
1,492
0
5,037
9,283
9,234
0
739
8,166
0
53,961
W
3,277
628
0
5,419
9,672
5,310
0
975
8,126
0
41,466
W
Olorun
7,898
3,692
783
8,245
11,144
3,761
164
7,742
3,282
53,160
0
W
Hercules
FaZe_Pangus
Hercules
5,388
2,041
0
3,862
11,023
3,965
583
1,826
8,934
0
43,616
W
5,297
797
0
5,145
10,652
7,581
657
5,721
4,726
16,393
0
L
Ymir
3,787
801
475
1,816
9,628
5,052
0
7,101
2,527
15,851
0
L
8,200
3,060
350
3,625
9,257
3,276
0
5,020
4,237
42,928
0
L
6,166
1,725
0
490
5,583
1,900
0
1,582
3,873
39,641
0
L
Thanatos
WiskeyTangoxF
Thanatos
3,073
879
0
4,538
6,196
2,494
0
332
5,778
0
31,064
W
Ra
1,821
0
302
2,367
5,231
1,445
700
1,158
3,901
38,255
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,022
Gold Earned
33,455
388
Minions Killed
348
0
Camps Cleared
0
1,211,049
Distance Traveled
1,221,538
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
7,804
557
107
8
0
291,443
2
W
Tyr
7,159
511
109
8
0
286,979
0
W
Olorun
7,054
504
101
7
0
220,199
1
W
Hercules
7,920
566
73
5
0
273,704
3
W
Sobek
7,063
505
18
1
0
259,967
3
L
Ymir
6,078
434
13
1
0
251,731
7
L
Olorun
5,889
421
84
6
0
230,978
2
L
Nu Wa
7,409
529
81
6
0
252,948
1
L
Thanatos
6,275
448
63
5
0
194,438
0
W
Ra
6,826
488
87
6
0
170,200
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role