Player Matchup

Nemesis
Nemesis
AnonymousJugg
Nemesis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 34L
1,503 Elo+
Party 1
Cerberus
Cerberus
DrunkDirts
Cerberus
Level 54
God Stats
2W - 3L
1,924 SR
Queue Stats
69W - 70L
1,468 Elo+
Party 1
Nike
Nike
Zanderk0
Nike
Level 29
God Stats
0W - 1L
1,291 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 30
1,572 SR
1,490 Elo+

VS

Team Averages
Level 74
1,612 SR
1,467 Elo+
Hel
Hel
And-1-Oop
Hel
Level 156
God Stats
2W - 1L
1,921 SR
Queue Stats
17W - 11L
1,579 Elo+
Party 2
Bellona
Bellona
Ripclaw88
Bellona
Level 62
God Stats
7W - 8L
1,392 SR
Queue Stats
212W - 220L
1,512 Elo+
Solo
Sol
Sol
nachoboe
Sol
Level 4
God Stats
1W - 1L
1,524 SR
Queue Stats
1W - 1L
1,311 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
9
0 / 7 / 4
6,435
585
4,230
11,010
3,954
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
DrunkDirts
Cerberus
11
5 / 3 / 2
8,771
797
7,348
12,634
9,745
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate

Breastplate

+20
Physical Protection

Nike
10
2 / 7 / 4
7,507
682
4,653
11,989
7,192
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
6 / 3 / 6
8,674
789
8,751
9,250
2,729
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
Ripclaw88
Bellona
13
10 / 2 / 4
9,478
862
10,098
9,543
7,143
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 2 / 14
8,225
748
9,098
6,997
1,860
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
41
7
Kills
17
17
Deaths
7
10
Assists
24
Player
Kills
Deaths
Assists
KDA
W
6
3
6
3
L
Nemesis
0
7
4
0.29
L
Cerberus
DrunkDirts
Cerberus
5
3
2
2
W
Bellona
Ripclaw88
Bellona
10
2
4
6
L
Nike
2
7
4
0.57
W
1
2
14
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,231
Damage
27,947
35,633
Taken
25,790
20,891
Mitigated
11,732
4,208
Healing
13,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,751
234
4,909
5,451
9,250
2,729
541
3,398
5,852
37,731
0
L
Nemesis
4,230
1,324
0
811
11,010
3,954
0
5,499
5,511
0
13,510
L
Cerberus
DrunkDirts
Cerberus
7,348
101
0
2,897
12,634
9,745
0
6,127
6,507
23,404
0
W
Bellona
Ripclaw88
Bellona
10,098
3,813
0
1,047
9,543
7,143
598
2,240
7,303
0
36,220
L
Nike
4,653
743
0
500
11,989
7,192
0
6,223
5,766
0
15,261
W
9,098
3,072
0
2,480
6,997
1,860
812
2,315
4,682
24,456
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,713
Gold Earned
26,377
73
Minions Killed
128
0
Camps Cleared
0
615,983
Distance Traveled
579,592
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
8,674
789
48
4
0
202,126
3
L
Nemesis
6,435
585
18
2
0
220,995
0
L
Cerberus
8,771
797
35
3
0
205,070
0
W
Bellona
9,478
862
47
4
0
216,661
2
L
Nike
7,507
682
20
2
0
189,918
0
W
Sol
8,225
748
33
3
0
160,805
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role