Player Matchup

Baron Samedi
Baron Samedi
CalamusTheThird
Baron Samedi
Level 26
God Stats
33W - 12L
1,552 SR
Queue Stats
156W - 86L
1,569 Elo+
Party 1
Danzaburou
Danzaburou
ErikCLown
Danzaburou
Level 44
God Stats
101W - 56L
1,688 SR
Queue Stats
479W - 287L
1,567 Elo+
Party 1
Loki
Loki
Magica1Potatoe
Loki
Level 68
God Stats
3W - 0L
1,500 SR
Queue Stats
457W - 270L
1,611 Elo+
Party 1
Team Averages
Level 46
1,580 SR
1,582 Elo+

VS

Team Averages
Level 22
1,648 SR
1,607 Elo+
Danzaburou
Danzaburou
AaoDARK
Danzaburou
Level 28
God Stats
3W - 3L
1,733 SR
Queue Stats
99W - 77L
1,575 Elo+
Solo
Hercules
Hercules
Tutle24
Hercules
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,623 Elo+
Party 2
Kukulkan
Kukulkan
l Itz Ginger l
Kukulkan
Level 18
God Stats
5W - 2L
1,710 SR
Queue Stats
13W - 11L
1,623 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CalamusTheThird
Baron Samedi
15
9 / 3 / 12
11,152
797
12,917
11,485
5,055
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
ErikCLown
Danzaburou
16
11 / 2 / 12
11,759
840
20,378
15,109
5,980
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
4 / 3 / 14
10,588
756
9,014
11,519
5,698
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AaoDARK
Danzaburou
12
4 / 8 / 4
9,786
699
7,618
15,207
5,831
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
Tutle24
Hercules
12
3 / 7 / 4
9,442
674
10,558
24,273
18,928
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
11
1 / 9 / 3
8,211
587
4,790
9,521
3,401
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
19
24
Kills
8
8
Deaths
24
38
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
AaoDARK
Danzaburou
4
8
4
0.75
W
Baron Samedi
CalamusTheThird
Baron Samedi
9
3
12
5
W
Danzaburou
ErikCLown
Danzaburou
11
2
12
8.5
W
4
3
14
3.67
L
Hercules
Tutle24
Hercules
3
7
4
0.71
L
Kukulkan
1
9
3
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,309
Damage
22,966
38,113
Taken
49,001
16,733
Mitigated
28,160
18,512
Healing
8,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
AaoDARK
Danzaburou
7,618
2,928
0
2,333
15,207
5,831
180
3,751
11,356
0
29,069
W
Baron Samedi
CalamusTheThird
Baron Samedi
12,917
966
2,177
5,243
11,485
5,055
128
2,716
8,769
33,291
0
W
Danzaburou
ErikCLown
Danzaburou
20,378
9,142
390
7,212
15,109
5,980
2,993
2,438
12,671
0
61,411
W
9,014
2,884
0
3,490
11,519
5,698
140
1,152
10,367
0
42,994
L
Hercules
Tutle24
Hercules
10,558
2,260
0
6,058
24,273
18,928
0
6,746
17,152
3,483
23,261
L
Kukulkan
4,790
154
0
0
9,521
3,401
0
2,434
7,012
22,746
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,499
Gold Earned
27,439
174
Minions Killed
112
0
Camps Cleared
0
765,476
Distance Traveled
637,115
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
9,786
699
41
3
0
193,131
1
W
Baron Samedi
11,152
797
40
3
0
252,820
0
W
Danzaburou
11,759
840
86
6
0
249,115
1
W
Loki
10,588
756
48
3
0
263,541
1
L
Hercules
9,442
674
31
2
0
248,824
3
L
Kukulkan
8,211
587
40
3
0
195,160
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role