Player Matchup

Danzaburou
Danzaburou
Diagonal_Fleece
Danzaburou
Level 119
God Stats
1W - 1L
1,557 SR
Queue Stats
68W - 66L
1,540 Elo+
Party 2
Terra
Terra
GamingOrange106
Terra
Level 22
God Stats
0W - 4L
1,205 SR
Queue Stats
62W - 78L
1,441 Elo+
Party 2
Ah Puch
Ah Puch
VinizorYT
Ah Puch
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
92W - 91L
1,547 Elo+
Party 2
Team Averages
Level 56
1,421 SR
1,509 Elo+

VS

Team Averages
Level 39
1,521 SR
1,608 Elo+
Danzaburou
Danzaburou
DamageKhepri
Danzaburou
Level 29
God Stats
13W - 8L
1,456 SR
Queue Stats
291W - 233L
1,569 Elo+
Party 1
Sol
Sol
Jubbalochevin
Sol
Level 43
God Stats
10W - 8L
1,606 SR
Queue Stats
241W - 203L
1,576 Elo+
Party 1
Jormungandr
Jormungandr
Keristraza
Jormungandr
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,680 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Diagonal_Fleece
Danzaburou
13
6 / 4 / 1
10,253
732
9,686
12,115
4,392
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

11
0 / 5 / 8
9,244
660
6,997
15,766
12,887
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ah Puch
VinizorYT
Ah Puch
12
4 / 7 / 5
9,710
694
18,456
14,337
4,756
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DamageKhepri
Danzaburou
14
9 / 3 / 6
11,864
847
12,640
12,691
4,798
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
5 / 3 / 6
10,338
738
11,244
12,132
4,686
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Jormungandr
Keristraza
Jormungandr
14
2 / 4 / 10
9,751
697
9,048
19,700
18,499
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
38
10
Kills
16
16
Deaths
10
14
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
DamageKhepri
Danzaburou
9
3
6
4
L
Danzaburou
Diagonal_Fleece
Danzaburou
6
4
1
1.63
L
0
5
8
0.8
W
5
3
6
2.67
W
Jormungandr
Keristraza
Jormungandr
2
4
10
1.75
L
Ah Puch
VinizorYT
Ah Puch
4
7
5
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,139
Damage
32,932
42,218
Taken
44,523
22,035
Mitigated
27,983
12,170
Healing
11,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
DamageKhepri
Danzaburou
12,640
6,981
0
5,821
12,691
4,798
903
7,432
5,259
0
54,807
L
Danzaburou
Diagonal_Fleece
Danzaburou
9,686
3,721
0
879
12,115
4,392
1,158
6,210
5,905
0
39,804
L
6,997
889
1,408
5,954
15,766
12,887
0
7,304
8,462
11,252
0
W
11,244
3,804
0
3,984
12,132
4,686
2,230
9,627
2,505
41,023
0
W
Jormungandr
Keristraza
Jormungandr
9,048
2,384
0
1,641
19,700
18,499
411
9,058
10,642
29,543
0
L
Ah Puch
VinizorYT
Ah Puch
18,456
1,461
0
3,929
14,337
4,756
263
6,890
7,447
56,040
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,207
Gold Earned
31,953
157
Minions Killed
174
0
Camps Cleared
0
656,895
Distance Traveled
697,497
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
11,864
847
62
4
0
241,200
0
L
Danzaburou
10,253
732
66
5
0
224,789
2
L
Terra
9,244
660
15
1
0
226,233
0
W
Sol
10,338
738
71
5
0
224,798
0
W
Jormungandr
9,751
697
41
3
0
231,499
1
L
Ah Puch
9,710
694
76
5
0
205,873
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role