Player Matchup

Mercury
Mercury
Gold I
AIexal
Mercury
Gold I
Level 150
God Stats
0W - 1L
1,500 SR
Queue Stats
108W - 95L
1,716 MMR
Party 2
Janus
Janus
Gold I
Alvxes
Janus
Gold I
Level 143
God Stats
8W - 10L
1,462 SR
Queue Stats
131W - 126L
1,671 MMR
Party 2
Sun Wukong
Sun Wukong
Bronze III
Dogmum
Sun Wukong
Bronze III
Level 158
God Stats
2W - 2L
1,500 SR
Queue Stats
613W - 630L
1,551 MMR
Solo
Ymir
Ymir
Gold III
RodenoEsp8
Ymir
Gold III
Level 145
God Stats
5W - 7L
1,721 SR
Queue Stats
482W - 490L
1,558 MMR
Solo
Hachiman
Hachiman
Gold III
Zoliaa
Hachiman
Gold III
Level 158
God Stats
8W - 11L
1,662 SR
Queue Stats
375W - 384L
1,556 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 151
1,569 SR
1,611 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 124
1,667 SR
1,652 MMR
Ares
Ares
Gold V
CaêsaR
Ares
Gold V
Level 107
God Stats
4W - 5L
1,689 SR
Queue Stats
136W - 113L
1,539 MMR
Solo
Poseidon
Poseidon
Gold III
GoDeeper
Poseidon
Gold III
Level 109
God Stats
3W - 7L
1,516 SR
Queue Stats
817W - 806L
1,521 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold III
LittleBattosai
Cu Chulainn
Gold III
Level 160
God Stats
4W - 3L
1,634 SR
Queue Stats
88W - 86L
1,550 MMR
Solo
Ullr
Ullr
Gold I
MötleyCrüe
Ullr
Gold I
Level 160
God Stats
17W - 11L
1,605 SR
Queue Stats
171W - 154L
1,780 MMR
Party 1
Rama
Rama
Gold I
kkalach
Rama
Gold I
Level 82
God Stats
3W - 0L
1,893 SR
Queue Stats
21W - 6L
1,868 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
AIexal
Mercury
19
5 / 4 / 3
12,221
509
11,644
20,839
10,695
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Janus
Alvxes
Janus
16
0 / 6 / 6
10,121
422
7,199
15,922
5,781
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
Dogmum
Sun Wukong
17
2 / 6 / 6
10,942
456
13,985
27,288
23,924
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
4 / 7 / 4
11,883
495
9,414
20,022
18,830
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hachiman
Zoliaa
Hachiman
18
1 / 3 / 4
10,768
449
14,157
18,364
7,398
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
PersephoneTiamatDanzaburouSetTsukuyomi

VS

Bans
ApolloTyrDiscordiaGuan YuScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
CaêsaR
Ares
16
5 / 1 / 11
12,551
523
12,357
20,764
27,411
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Poseidon
GoDeeper
Poseidon
20
2 / 4 / 4
13,731
572
8,676
14,409
6,087
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cu Chulainn
LittleBattosai
Cu Chulainn
20
7 / 4 / 8
14,348
598
20,495
27,922
25,554
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

20
8 / 1 / 4
15,266
636
19,690
14,955
8,888
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Rama
kkalach
Rama
20
4 / 2 / 15
14,397
600
18,823
17,524
9,570
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
68
12
Kills
26
26
Deaths
12
23
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Mercury
AIexal
Mercury
5
4
3
1.63
L
Janus
Alvxes
Janus
0
6
6
0.5
W
Ares
CaêsaR
Ares
5
1
11
10.5
L
Sun Wukong
Dogmum
Sun Wukong
2
6
6
0.83
W
Poseidon
GoDeeper
Poseidon
2
4
4
1
W
Cu Chulainn
LittleBattosai
Cu Chulainn
7
4
8
2.75
W
8
1
4
10
L
4
7
4
0.86
L
Hachiman
Zoliaa
Hachiman
1
3
4
1
W
Rama
kkalach
Rama
4
2
15
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,399
Damage
80,041
102,435
Taken
95,574
66,628
Mitigated
77,510
20,801
Healing
36,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
AIexal
Mercury
11,644
5,316
0
6,538
20,839
10,695
327
5,558
15,121
0
98,990
L
Janus
Alvxes
Janus
7,199
136
200
1,874
15,922
5,781
260
3,661
12,181
65,129
0
W
Ares
CaêsaR
Ares
12,357
618
0
6,918
20,764
27,411
0
6,972
13,612
34,132
0
L
Sun Wukong
Dogmum
Sun Wukong
13,985
2,074
0
5,916
27,288
23,924
348
4,713
22,495
0
63,604
W
Poseidon
GoDeeper
Poseidon
8,676
760
0
977
14,409
6,087
1,445
1,524
12,885
122,619
0
W
Cu Chulainn
LittleBattosai
Cu Chulainn
20,495
2,752
0
10,490
27,922
25,554
328
4,362
23,430
8,737
83,415
W
19,690
8,103
0
7,719
14,955
8,888
5,966
1,739
13,104
0
120,615
L
9,414
2,092
0
2,026
20,022
18,830
37
5,343
14,451
38,768
0
L
Hachiman
Zoliaa
Hachiman
14,157
5,032
0
4,247
18,364
7,398
0
3,859
14,425
0
78,522
W
Rama
kkalach
Rama
18,823
15,422
0
9,934
17,524
9,570
6,964
4,383
12,963
0
114,980

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,935
Gold Earned
70,293
527
Minions Killed
759
0
Camps Cleared
0
2,239,825
Distance Traveled
2,332,034
40
Wards Purchased
43
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
12,221
509
128
5
0
550,462
11
L
Janus
10,121
422
136
6
0
462,203
5
W
Ares
12,551
523
38
2
0
484,808
6
L
Sun Wukong
10,942
456
105
4
0
423,654
8
W
Poseidon
13,731
572
171
7
0
483,069
7
W
Cu Chulainn
14,348
598
157
7
0
428,227
9
W
Ullr
15,266
636
203
8
0
489,409
14
L
Ymir
11,883
495
38
2
0
394,864
8
L
Hachiman
10,768
449
120
5
0
408,642
8
W
Rama
14,397
600
190
8
0
446,521
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role