Player Matchup

Osiris
Osiris
LilJohnnyXmas
Osiris
Level 77
God Stats
5W - 7L
1,290 SR
Queue Stats
38W - 56L
1,504 Elo+
Party 2
Danzaburou
Danzaburou
LunarPlains
Danzaburou
Level 17
God Stats
4W - 6L
1,604 SR
Queue Stats
8W - 17L
1,427 Elo+
Party 2
Kuzenbo
Kuzenbo
YoshikageKiraSHA
Kuzenbo
Level 25
God Stats
2W - 4L
1,361 SR
Queue Stats
18W - 30L
1,594 Elo+
Party 2
Janus
Janus
chicodarico
Janus
Level 30
God Stats
9W - 7L
1,470 SR
Queue Stats
38W - 60L
1,477 Elo+
Party 2
Hun Batz
Hun Batz
diaperbaby30
Hun Batz
Level 16
God Stats
2W - 4L
1,469 SR
Queue Stats
30W - 41L
1,447 Elo+
Party 2
Team Averages
Level 33
1,439 SR
1,490 Elo+

VS

Team Averages
Level 20
1,472 SR
1,515 Elo+
Hel
Hel
FinessedFox
Hel
Level 12
God Stats
12W - 13L
1,315 SR
Queue Stats
426W - 368L
1,476 Elo+
Party 1
Sobek
Sobek
Itriedharder
Sobek
Level 8
God Stats
6W - 4L
1,364 SR
Queue Stats
171W - 102L
1,626 Elo+
Party 1
Cthulhu
Cthulhu
djJiggy24
Cthulhu
Level 29
God Stats
28W - 15L
1,680 SR
Queue Stats
168W - 187L
1,499 Elo+
Solo
Osiris
Osiris
mattybvlogs
Osiris
Level 22
God Stats
6W - 3L
1,500 SR
Queue Stats
231W - 156L
1,478 Elo+
Party 1
Chiron
Chiron
vineetshourya
Chiron
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
112W - 89L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 0
6,119
437
3,538
8,821
5,127
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Danzaburou
LunarPlains
Danzaburou
9
0 / 5 / 4
5,588
399
4,501
6,821
2,085
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
1 / 3 / 3
5,680
406
4,084
9,116
8,153
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
8 / 2 / 2
7,469
534
7,353
5,216
1,485
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hun Batz
diaperbaby30
Hun Batz
11
2 / 5 / 0
6,413
458
3,846
10,687
3,189
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 2
6,419
459
476
6,202
1,653
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
1 / 1 / 8
6,885
492
4,439
8,809
7,305
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cthulhu
djJiggy24
Cthulhu
14
2 / 0 / 2
7,881
563
7,147
8,087
7,918
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Osiris
15
12 / 1 / 1
8,791
628
10,024
9,125
5,068
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
3 / 5 / 7
6,696
478
6,427
10,535
3,312
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
38
11
Kills
18
18
Deaths
11
9
Assists
20
Player
Kills
Deaths
Assists
KDA
W
0
4
2
0.25
W
1
1
8
5
L
0
3
0
0
L
Danzaburou
LunarPlains
Danzaburou
0
5
4
0.4
L
1
3
3
0.83
L
8
2
2
4.5
L
Hun Batz
diaperbaby30
Hun Batz
2
5
0
0.4
W
Cthulhu
djJiggy24
Cthulhu
2
0
2
3
W
Osiris
12
1
1
12.5
W
3
5
7
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,322
Damage
28,513
40,661
Taken
42,758
20,039
Mitigated
25,256
9,818
Healing
15,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
476
0
205
2,331
6,202
1,653
0
2,855
3,347
26,164
0
W
4,439
850
0
2,814
8,809
7,305
132
2,671
6,138
15,548
0
L
3,538
967
0
2,765
8,821
5,127
0
5,439
2,776
0
26,516
L
Danzaburou
LunarPlains
Danzaburou
4,501
2,752
0
1,174
6,821
2,085
0
727
6,094
0
18,931
L
4,084
1,661
125
2,436
9,116
8,153
0
2,127
6,989
13,760
0
L
7,353
268
0
438
5,216
1,485
458
1,396
3,748
24,847
0
L
Hun Batz
diaperbaby30
Hun Batz
3,846
1,545
0
2,880
10,687
3,189
0
1,677
8,992
0
37,451
W
Cthulhu
djJiggy24
Cthulhu
7,147
535
0
1,252
8,087
7,918
514
1,028
6,614
38,602
0
W
Osiris
10,024
4,866
0
3,601
9,125
5,068
0
1,301
7,803
0
50,732
W
6,427
3,304
428
4,385
10,535
3,312
658
3,582
6,953
0
34,153

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,269
Gold Earned
36,672
210
Minions Killed
306
0
Camps Cleared
0
1,400,949
Distance Traveled
1,357,409
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
6,419
459
56
4
0
258,929
3
W
Sobek
6,885
492
17
1
0
277,787
6
L
Osiris
6,119
437
44
3
0
289,172
1
L
Danzaburou
5,588
399
34
2
0
239,827
1
L
Kuzenbo
5,680
406
19
1
0
270,227
5
L
Janus
7,469
534
40
3
0
293,519
1
L
Hun Batz
6,413
458
73
5
0
308,204
5
W
Cthulhu
7,881
563
73
5
0
291,073
3
W
Osiris
8,791
628
100
7
0
294,313
4
W
Chiron
6,696
478
60
4
0
235,307
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role