Player Matchup

Mercury
Mercury
Areskiller25
Mercury
Level 81
God Stats
37W - 17L
1,604 SR
Queue Stats
183W - 162L
1,470 Elo+
Party 1
Jing Wei
Jing Wei
Montai4k
Jing Wei
Level 29
God Stats
7W - 7L
1,629 SR
Queue Stats
707W - 627L
1,492 Elo+
Party 2
Ymir
Ymir
PlayDontCry
Ymir
Level 86
God Stats
14W - 3L
1,744 SR
Queue Stats
178W - 138L
1,410 Elo+
Party 2
Cu Chulainn
Cu Chulainn
ayeetreyy
Cu Chulainn
Level 38
God Stats
5W - 1L
1,801 SR
Queue Stats
86W - 88L
1,449 Elo+
Party 1
Kukulkan
Kukulkan
jake4toe2001
Kukulkan
Level 44
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 7L
1,387 Elo+
Solo
Team Averages
Level 56
1,656 SR
1,441 Elo+

VS

Team Averages
Level 70
1,466 SR
1,413 Elo+
Kuzenbo
Kuzenbo
EG0T1ST1CALY
Kuzenbo
Level 64
God Stats
14W - 14L
1,499 SR
Queue Stats
146W - 166L
1,416 Elo+
Party 3
Nike
Nike
Monster007killer
Nike
Level 84
God Stats
28W - 28L
1,533 SR
Queue Stats
273W - 289L
1,455 Elo+
Party 3
Arachne
Arachne
darkprowler52e
Arachne
Level 117
God Stats
25W - 20L
1,538 SR
Queue Stats
347W - 391L
1,449 Elo+
Party 3
Raijin
Raijin
kboo0369
Raijin
Level 46
God Stats
1W - 6L
1,320 SR
Queue Stats
57W - 82L
1,384 Elo+
Party 3
Artemis
Artemis
keyshleen
Artemis
Level 41
God Stats
120W - 153L
1,439 SR
Queue Stats
321W - 432L
1,360 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Areskiller25
Mercury
20
9 / 4 / 5
13,200
600
14,236
16,827
7,684
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jing Wei
Montai4k
Jing Wei
15
5 / 8 / 8
10,392
472
15,382
17,260
6,786
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
4 / 5 / 14
9,702
441
11,732
20,006
20,538
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cu Chulainn
ayeetreyy
Cu Chulainn
16
2 / 3 / 9
10,336
470
18,608
15,709
14,006
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Kukulkan
jake4toe2001
Kukulkan
16
5 / 6 / 7
11,343
516
20,727
17,362
8,033
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
EG0T1ST1CALY
Kuzenbo
15
3 / 2 / 14
10,471
476
14,002
27,128
35,988
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
5 / 3 / 4
9,279
422
12,116
21,710
16,454
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

16
15 / 7 / 5
10,841
493
19,644
23,528
12,497
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Bow

Short Bow

+15%
Attack Speed

Raijin
kboo0369
Raijin
13
1 / 5 / 7
8,367
380
6,367
13,586
4,844
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Artemis
keyshleen
Artemis
14
2 / 9 / 8
8,862
403
11,485
15,038
6,805
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
64
25
Kills
26
26
Deaths
26
43
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Mercury
Areskiller25
Mercury
9
4
5
2.88
L
Kuzenbo
EG0T1ST1CALY
Kuzenbo
3
2
14
5
L
5
3
4
2.33
W
Jing Wei
Montai4k
Jing Wei
5
8
8
1.13
W
4
5
14
2.2
W
Cu Chulainn
ayeetreyy
Cu Chulainn
2
3
9
2.17
L
15
7
5
2.5
W
Kukulkan
jake4toe2001
Kukulkan
5
6
7
1.42
L
Raijin
kboo0369
Raijin
1
5
7
0.9
L
Artemis
keyshleen
Artemis
2
9
8
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,685
Damage
63,614
87,164
Taken
100,990
57,047
Mitigated
76,588
16,719
Healing
27,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
Areskiller25
Mercury
14,236
6,235
0
500
16,827
7,684
1,468
2,723
14,104
0
108,819
L
Kuzenbo
EG0T1ST1CALY
Kuzenbo
14,002
5,006
915
7,443
27,128
35,988
1,097
8,417
18,711
41,451
0
L
12,116
2,229
498
3,753
21,710
16,454
886
5,322
16,388
0
44,455
W
Jing Wei
Montai4k
Jing Wei
15,382
11,377
0
3,089
17,260
6,786
2,066
5,161
12,099
0
54,536
W
11,732
1,878
1,654
2,072
20,006
20,538
309
5,440
14,566
35,723
0
W
Cu Chulainn
ayeetreyy
Cu Chulainn
18,608
3,557
0
2,330
15,709
14,006
1,154
2,978
12,731
0
71,821
L
19,644
14,220
1,429
8,920
23,528
12,497
182
7,455
16,073
0
54,878
W
Kukulkan
jake4toe2001
Kukulkan
20,727
1,256
646
6,428
17,362
8,033
1,026
4,067
13,295
72,971
0
L
Raijin
kboo0369
Raijin
6,367
1,088
1,262
3,115
13,586
4,844
132
4,095
9,491
37,700
0
L
Artemis
keyshleen
Artemis
11,485
4,063
0
90
15,038
6,805
1,007
7,170
7,868
0
47,333

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,973
Gold Earned
47,820
537
Minions Killed
300
0
Camps Cleared
0
2,039,248
Distance Traveled
1,961,428
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
13,200
600
172
8
0
491,255
3
L
Kuzenbo
10,471
476
38
2
0
447,980
3
L
Nike
9,279
422
68
3
0
422,482
0
W
Jing Wei
10,392
472
98
4
0
377,604
0
W
Ymir
9,702
441
49
2
0
365,919
1
W
Cu Chulainn
10,336
470
97
4
0
418,666
0
L
Arachne
10,841
493
73
3
0
442,510
2
W
Kukulkan
11,343
516
121
6
0
385,804
7
L
Raijin
8,367
380
42
2
0
282,855
0
L
Artemis
8,862
403
79
4
0
365,601
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role