Player Matchup

Xbalanque
Xbalanque
MiniTemp
Xbalanque
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
WOTTOU
Merlin
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Serqet
Serqet
YamaLuck
Serqet
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,244 Elo+
Party 1
Team Averages
Level 100
1,500 SR
1,415 Elo+

VS

Team Averages
Level 142
1,482 SR
1,458 Elo+
Merlin
Merlin
Arthurweezy
Merlin
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
TROMBADAO
Danzaburou
Level 125
God Stats
3W - 3L
1,447 SR
Queue Stats
11W - 10L
1,375 Elo+
Solo
Fafnir
Fafnir
xXSVELEZXx
Fafnir
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
MiniTemp
Xbalanque
10
0 / 1 / 0
7,398
569
5,946
8,551
2,824
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
WOTTOU
Merlin
11
0 / 1 / 0
7,437
572
8,312
3,762
1,219
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Serqet
YamaLuck
Serqet
10
0 / 5 / 0
7,439
572
3,037
9,165
3,589
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
12
2 / 0 / 5
8,792
676
6,365
5,614
1,621
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
TROMBADAO
Danzaburou
12
1 / 0 / 4
8,638
664
3,783
8,860
2,968
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fafnir
xXSVELEZXx
Fafnir
13
4 / 0 / 3
9,414
724
6,811
11,988
13,999
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
19
0
Kills
7
7
Deaths
0
0
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Merlin
2
0
5
4.5
L
Xbalanque
MiniTemp
Xbalanque
0
1
0
0
W
Danzaburou
TROMBADAO
Danzaburou
1
0
4
3
L
Merlin
WOTTOU
Merlin
0
1
0
0
L
Serqet
YamaLuck
Serqet
0
5
0
0
W
Fafnir
xXSVELEZXx
Fafnir
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,295
Damage
16,959
21,478
Taken
26,462
7,632
Mitigated
18,588
5,648
Healing
8,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
6,365
125
0
595
5,614
1,621
1,220
2,018
3,170
42,409
0
L
Xbalanque
MiniTemp
Xbalanque
5,946
1,871
0
3,868
8,551
2,824
0
5,336
3,215
0
29,561
W
Danzaburou
TROMBADAO
Danzaburou
3,783
1,056
0
4,611
8,860
2,968
1,508
3,118
5,028
0
37,138
L
Merlin
WOTTOU
Merlin
8,312
433
0
500
3,762
1,219
0
3,029
733
31,079
0
L
Serqet
YamaLuck
Serqet
3,037
347
0
1,280
9,165
3,589
0
4,943
4,222
0
20,836
W
Fafnir
xXSVELEZXx
Fafnir
6,811
1,985
0
2,835
11,988
13,999
540
2,882
8,455
23,225
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,274
Gold Earned
26,844
145
Minions Killed
164
0
Camps Cleared
0
666,208
Distance Traveled
707,046
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
8,792
676
63
5
0
221,876
5
L
Xbalanque
7,398
569
51
4
0
219,573
5
W
Danzaburou
8,638
664
72
6
0
247,974
4
L
Merlin
7,437
572
56
4
0
206,411
3
L
Serqet
7,439
572
38
3
0
240,224
4
W
Fafnir
9,414
724
29
2
0
237,196
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role