Player Matchup

Khepri
Khepri
Diamond II
Lotadd
Khepri
Diamond II
Level 155
God Stats
11W - 11L
1,308 SR
Queue Stats
468W - 418L
2,344 MMR
Party 1
Fenrir
Fenrir
Masters
OIly97
Fenrir
Masters
Level 105
God Stats
14W - 9L
1,683 SR
Queue Stats
134W - 91L
2,834 MMR
Solo
Sun Wukong
Sun Wukong
Diamond I
Rafynodon
Sun Wukong
Diamond I
Level 149
God Stats
2W - 0L
1,840 SR
Queue Stats
230W - 216L
2,446 MMR
Party 1
Cupid
Cupid
Diamond II
Stilte9
Cupid
Diamond II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Aphrodite
Aphrodite
Masters
TheSmurfMage
Aphrodite
Masters
Level 83
God Stats
2W - 2L
1,547 SR
Queue Stats
254W - 210L
2,888 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 130
1,576 SR
2,402 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 137
1,531 SR
2,021 MMR
Zeus
Zeus
Diamond II
BappoNappo
Zeus
Diamond II
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Achilles
Achilles
Masters
Billvy
Achilles
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Raijin
Raijin
Masters
JustLion
Raijin
Masters
Level 145
God Stats
2W - 2L
1,660 SR
Queue Stats
204W - 150L
2,651 MMR
Solo
Cerberus
Cerberus
Masters
Kohw
Cerberus
Masters
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Cernunnos
Cernunnos
Masters
Ιtαchi
Cernunnos
Masters
Level 160
God Stats
4W - 9L
1,495 SR
Queue Stats
740W - 710L
2,953 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Lotadd
Khepri
16
0 / 2 / 11
10,775
513
6,018
15,767
15,437
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Fenrir
OIly97
Fenrir
20
14 / 1 / 9
14,853
707
31,032
24,800
13,168
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sun Wukong
Rafynodon
Sun Wukong
17
4 / 4 / 10
11,982
571
12,680
22,614
18,560
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cupid
Stilte9
Cupid
20
6 / 0 / 6
14,305
681
14,920
23,477
10,484
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Aphrodite
TheSmurfMage
Aphrodite
18
3 / 2 / 10
12,096
576
9,791
15,484
10,642
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bans
TiamatSetTsukuyomiAthenaApollo

VS

Bans
Ao KuangGuan YuSobekThe MorriganNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 7 / 1
10,542
502
20,859
12,494
5,183
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Achilles
Billvy
Achilles
16
2 / 4 / 1
9,630
459
9,567
16,777
10,509
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Raijin
JustLion
Raijin
16
1 / 8 / 2
10,352
493
15,023
21,750
16,987
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cerberus
Kohw
Cerberus
14
0 / 3 / 5
9,193
438
8,584
23,427
22,996
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cernunnos
Ιtαchi
Cernunnos
19
2 / 6 / 0
11,389
542
14,883
18,256
7,593
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
18
27
Kills
9
9
Deaths
28
46
Assists
9
Player
Kills
Deaths
Assists
KDA
L
4
7
1
0.64
L
Achilles
Billvy
Achilles
2
4
1
0.63
L
Raijin
JustLion
Raijin
1
8
2
0.25
L
Cerberus
Kohw
Cerberus
0
3
5
0.83
W
Khepri
Lotadd
Khepri
0
2
11
2.75
W
Fenrir
OIly97
Fenrir
14
1
9
18.5
W
Sun Wukong
Rafynodon
Sun Wukong
4
4
10
2.25
W
Cupid
Stilte9
Cupid
6
0
6
9
W
Aphrodite
TheSmurfMage
Aphrodite
3
2
10
4
L
Cernunnos
Ιtαchi
Cernunnos
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,441
Damage
68,916
102,142
Taken
92,704
68,291
Mitigated
63,268
61,002
Healing
23,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
20,859
3,764
0
1,472
12,494
5,183
83
2,115
10,379
108,057
0
L
Achilles
Billvy
Achilles
9,567
2,685
0
2,083
16,777
10,509
0
1,987
14,790
0
70,142
L
Raijin
JustLion
Raijin
15,023
2,104
0
4,638
21,750
16,987
287
3,157
18,593
79,006
0
L
Cerberus
Kohw
Cerberus
8,584
432
0
8,735
23,427
22,996
0
6,891
16,536
36,922
0
W
Khepri
Lotadd
Khepri
6,018
295
0
3,794
15,767
15,437
426
8,205
7,506
29,083
0
W
Fenrir
OIly97
Fenrir
31,032
19,144
0
8,157
24,800
13,168
1,817
13,429
11,113
0
107,561
W
Sun Wukong
Rafynodon
Sun Wukong
12,680
3,383
0
7,899
22,614
18,560
1,556
11,928
10,245
0
70,835
W
Cupid
Stilte9
Cupid
14,920
11,736
1,067
19,410
23,477
10,484
7,142
3,676
19,789
0
138,711
W
Aphrodite
TheSmurfMage
Aphrodite
9,791
1,281
9,025
11,650
15,484
10,642
1,848
8,768
6,676
94,078
0
L
Cernunnos
Ιtαchi
Cernunnos
14,883
7,460
0
6,668
18,256
7,593
988
1,659
16,597
0
105,087

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,011
Gold Earned
51,106
688
Minions Killed
703
0
Camps Cleared
0
2,150,614
Distance Traveled
1,843,347
31
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
10,542
502
204
10
0
351,041
10
L
Achilles
9,630
459
101
5
0
427,172
6
L
Raijin
10,352
493
158
8
0
295,148
4
L
Cerberus
9,193
438
57
3
0
428,613
7
W
Khepri
10,775
513
26
1
0
451,133
8
W
Fenrir
14,853
707
139
7
0
496,240
6
W
Sun Wukong
11,982
571
130
6
0
418,471
8
W
Cupid
14,305
681
208
10
0
377,594
5
W
Aphrodite
12,096
576
185
9
0
407,176
4
L
Cernunnos
11,389
542
183
9
0
341,373
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role