Player Matchup

Scylla
Scylla
 
Scylla
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cerberus
Cerberus
BarterDruid824
Cerberus
Level 64
God Stats
2W - 1L
1,455 SR
Queue Stats
71W - 61L
1,535 Elo+
Party 2
Pele
Pele
Charles524
Pele
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 16L
1,466 Elo+
Party 3
Achilles
Achilles
MrFish6556
Achilles
Level 60
God Stats
2W - 0L
1,500 SR
Queue Stats
35W - 26L
1,474 Elo+
Party 3
Anhur
Anhur
TinedP
Anhur
Level 28
God Stats
1W - 0L
1,557 SR
Queue Stats
13W - 10L
1,429 Elo+
Party 3
Team Averages
Level 61
1,502 SR
1,481 Elo+

VS

Team Averages
Level 63
1,321 SR
1,312 Elo+
Tiamat
Tiamat
Be Dexuz
Tiamat
Level 103
God Stats
19W - 20L
1,566 SR
Queue Stats
49W - 50L
1,463 Elo+
Solo
Fenrir
Fenrir
King_Dedede514
Fenrir
Level 54
God Stats
5W - 15L
1,188 SR
Queue Stats
134W - 226L
1,264 Elo+
Party 1
Achilles
Achilles
LORDBELLUM
Achilles
Level 54
God Stats
6W - 14L
1,106 SR
Queue Stats
137W - 202L
1,267 Elo+
Party 1
Odin
Odin
hemionfire69
Odin
Level 55
God Stats
1W - 2L
1,492 SR
Queue Stats
120W - 189L
1,282 Elo+
Party 1
Skadi
Skadi
juju_cheepy
Skadi
Level 49
God Stats
10W - 16L
1,252 SR
Queue Stats
133W - 217L
1,282 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
17
3 / 1 / 3
9,966
554
6,883
8,445
3,021
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
14
4 / 4 / 2
8,847
492
7,372
11,649
7,332
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
6 / 3 / 2
8,491
472
7,034
10,508
4,224
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Achilles
MrFish6556
Achilles
13
6 / 0 / 3
9,162
509
11,587
12,519
13,132
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Anhur
TinedP
Anhur
12
3 / 2 / 4
7,996
444
7,651
8,988
3,020
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Be Dexuz
Tiamat
16
1 / 6 / 1
9,355
520
7,941
14,111
10,182
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

7
0 / 5 / 2
6,164
342
891
6,452
1,857
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
LORDBELLUM
Achilles
14
6 / 3 / 0
8,514
473
9,968
15,013
12,698
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate

Breastplate

+20
Physical Protection

11
2 / 4 / 4
7,842
436
5,955
11,766
7,441
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
1 / 4 / 1
6,498
361
5,719
8,593
2,165
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
18
22
Kills
10
10
Deaths
22
14
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
3
1
3
4.5
W
Cerberus
4
4
2
1.25
L
Tiamat
Be Dexuz
Tiamat
1
6
1
0.25
W
6
3
2
2.33
L
0
5
2
0.2
L
Achilles
LORDBELLUM
Achilles
6
3
0
2
W
Achilles
MrFish6556
Achilles
6
0
3
7.5
W
Anhur
TinedP
Anhur
3
2
4
2.5
L
2
4
4
1
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,527
Damage
30,474
52,109
Taken
55,935
30,729
Mitigated
34,343
16,419
Healing
12,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
6,883
349
0
3,146
8,445
3,021
856
4,413
3,654
65,214
0
W
Cerberus
7,372
457
0
5,049
11,649
7,332
1,948
133
11,486
46,405
0
L
Tiamat
Be Dexuz
Tiamat
7,941
1,007
0
5,835
14,111
10,182
180
5,953
7,754
69,022
0
W
7,034
2,018
0
2,227
10,508
4,224
0
1,580
8,804
0
36,487
L
891
187
0
1,687
6,452
1,857
0
2,135
4,317
0
12,808
L
Achilles
LORDBELLUM
Achilles
9,968
3,384
0
1,526
15,013
12,698
234
5,544
9,395
0
39,623
W
Achilles
MrFish6556
Achilles
11,587
3,407
0
4,813
12,519
13,132
0
370
12,135
0
42,082
W
Anhur
TinedP
Anhur
7,651
3,626
0
1,184
8,988
3,020
982
883
8,089
0
23,412
L
5,955
939
0
3,527
11,766
7,441
0
145
11,621
0
22,754
L
5,719
2,607
0
0
8,593
2,165
171
0
8,593
0
32,414

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,462
Gold Earned
38,373
473
Minions Killed
320
0
Camps Cleared
0
1,675,753
Distance Traveled
1,422,081
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
9,966
554
172
10
0
315,816
2
W
Cerberus
8,847
492
140
8
0
292,697
3
L
Tiamat
9,355
520
137
8
0
286,945
4
W
Pele
8,491
472
67
4
0
376,902
0
L
Fenrir
6,164
342
22
1
0
153,285
1
L
Achilles
8,514
473
70
4
0
337,319
1
W
Achilles
9,162
509
59
3
0
348,311
0
W
Anhur
7,996
444
35
2
0
342,027
0
L
Odin
7,842
436
45
3
0
380,481
4
L
Skadi
6,498
361
46
3
0
264,051
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role