Player Matchup

Xbalanque
Xbalanque
PanPain
Xbalanque
Level 97
God Stats
7W - 7L
1,608 SR
Queue Stats
14W - 16L
1,548 Elo+
Solo
Zhong Kui
Zhong Kui
SyndromReal
Zhong Kui
Level 25
God Stats
5W - 2L
1,698 SR
Queue Stats
48W - 37L
1,484 Elo+
Solo
Ymir
Ymir
X4rkerino
Ymir
Level 126
God Stats
17W - 11L
1,500 SR
Queue Stats
202W - 150L
1,500 Elo+
Solo
Team Averages
Level 83
1,602 SR
1,511 Elo+

VS

Team Averages
Level 15
1,352 SR
1,215 Elo+
Merlin
Merlin
MrFiShiX
Merlin
Level 4
God Stats
2W - 3L
1,411 SR
Queue Stats
4W - 6L
1,500 Elo+
Party 1
Chaac
Chaac
not858585
Chaac
Level 16
God Stats
6W - 13L
1,323 SR
Queue Stats
90W - 197L
1,060 Elo+
Party 1
Scylla
Scylla
pleasegame
Scylla
Level 24
God Stats
3W - 7L
1,323 SR
Queue Stats
81W - 186L
1,085 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
PanPain
Xbalanque
15
5 / 0 / 9
11,246
703
11,585
11,976
4,520
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Zhong Kui
SyndromReal
Zhong Kui
15
3 / 1 / 12
10,844
678
5,017
8,921
6,670
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ymir
15
7 / 1 / 8
11,455
716
11,749
8,817
7,051
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
MrFiShiX
Merlin
12
0 / 4 / 2
8,883
555
6,647
7,403
2,758
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chaac
not858585
Chaac
11
0 / 5 / 2
8,809
551
7,442
15,448
13,382
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Scylla
pleasegame
Scylla
12
2 / 6 / 0
9,392
587
4,980
10,177
3,397
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
6
15
Kills
2
2
Deaths
15
29
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Merlin
MrFiShiX
Merlin
0
4
2
0.25
W
Xbalanque
PanPain
Xbalanque
5
0
9
9.5
W
Zhong Kui
SyndromReal
Zhong Kui
3
1
12
9
W
Ymir
7
1
8
11
L
Chaac
not858585
Chaac
0
5
2
0.2
L
Scylla
pleasegame
Scylla
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,351
Damage
19,069
29,714
Taken
33,028
18,241
Mitigated
19,537
10,585
Healing
6,163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
MrFiShiX
Merlin
6,647
576
0
327
7,403
2,758
0
3,423
3,980
28,085
0
W
Xbalanque
PanPain
Xbalanque
11,585
7,467
0
4,407
11,976
4,520
2,058
3,762
8,138
0
76,874
W
Zhong Kui
SyndromReal
Zhong Kui
5,017
251
0
4,180
8,921
6,670
625
3,879
4,934
39,810
0
W
Ymir
11,749
1,282
0
1,998
8,817
7,051
0
3,650
4,918
44,543
0
L
Chaac
not858585
Chaac
7,442
674
155
3,168
15,448
13,382
0
8,544
6,904
0
37,957
L
Scylla
pleasegame
Scylla
4,980
511
751
1,762
10,177
3,397
0
4,840
5,337
31,735
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,545
Gold Earned
27,084
225
Minions Killed
150
0
Camps Cleared
0
879,665
Distance Traveled
806,756
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,883
555
57
4
0
268,243
2
W
Xbalanque
11,246
703
109
7
0
284,500
0
W
Zhong Kui
10,844
678
75
5
0
294,706
2
W
Ymir
11,455
716
41
3
0
300,459
4
L
Chaac
8,809
551
45
3
0
292,015
1
L
Scylla
9,392
587
48
3
0
246,498
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role