Player Matchup

Ymir
Ymir
FingerSniffer64
Ymir
Level 2
God Stats
1W - 5L
1,151 SR
Queue Stats
3W - 8L
1,148 Elo+
Party 1
King Arthur
King Arthur
HonorBound808
King Arthur
Level 10
God Stats
17W - 14L
1,344 SR
Queue Stats
105W - 112L
1,345 Elo+
Party 1
Yemoja
Yemoja
domIknow
Yemoja
Level 23
God Stats
95W - 123L
1,498 SR
Queue Stats
162W - 210L
1,370 Elo+
Party 2
Olorun
Olorun
lingling562
Olorun
Level 5
God Stats
1W - 1L
1,670 SR
Queue Stats
6W - 14L
1,620 Elo+
Solo
Nemesis
Nemesis
riskyglyph
Nemesis
Level 21
God Stats
11W - 9L
1,533 SR
Queue Stats
195W - 207L
1,376 Elo+
Party 2
Team Averages
Level 12
1,439 SR
1,372 Elo+

VS

Team Averages
Level 17
1,522 SR
1,365 Elo+
Scylla
Scylla
Kraptse
Scylla
Level 28
God Stats
6W - 3L
1,595 SR
Queue Stats
74W - 71L
1,346 Elo+
Solo
Bellona
Bellona
SuicideAttempt59
Bellona
Level 24
God Stats
32W - 19L
1,589 SR
Queue Stats
102W - 121L
1,392 Elo+
Solo
Mercury
Mercury
TinnyDwarf62729
Mercury
Level 25
God Stats
2W - 1L
1,427 SR
Queue Stats
46W - 39L
1,433 Elo+
Solo
Ra
Ra
blackbananaman
Ra
Level 6
God Stats
11W - 0L
1,500 SR
Queue Stats
81W - 30L
1,574 Elo+
Solo
Ares
Ares
ilouzi
Ares
Level 3
God Stats
2W - 6L
1,500 SR
Queue Stats
135W - 126L
1,078 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 1 / 0
5,162
516
2,529
7,862
3,710
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

King Arthur
HonorBound808
King Arthur
8
0 / 1 / 0
4,552
455
1,487
5,232
4,190
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Yemoja
domIknow
Yemoja
8
0 / 3 / 1
4,959
496
1,283
4,276
1,952
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Olorun
7
1 / 5 / 1
4,598
460
2,238
6,596
2,003
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nemesis
riskyglyph
Nemesis
8
1 / 1 / 1
5,032
503
4,155
6,282
1,718
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Kraptse
Scylla
10
2 / 0 / 0
5,658
566
2,112
2,790
842
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
2 / 0 / 0
5,658
566
3,056
3,605
1,716
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

10
0 / 1 / 4
5,669
567
1,511
5,399
1,484
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

12
7 / 2 / 0
7,261
726
10,521
5,810
2,020
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ares
ilouzi
Ares
8
0 / 1 / 5
5,382
538
2,113
5,946
2,856
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
20
4
Kills
11
11
Deaths
4
3
Assists
9
Player
Kills
Deaths
Assists
KDA
L
2
1
0
2
L
King Arthur
HonorBound808
King Arthur
0
1
0
0
W
Scylla
Kraptse
Scylla
2
0
0
2
W
2
0
0
2
W
0
1
4
2
W
7
2
0
3.5
L
Yemoja
domIknow
Yemoja
0
3
1
0.17
W
Ares
ilouzi
Ares
0
1
5
2.5
L
Olorun
1
5
1
0.3
L
Nemesis
riskyglyph
Nemesis
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,692
Damage
19,313
30,248
Taken
23,550
13,573
Mitigated
8,918
5,915
Healing
8,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,529
530
0
2,587
7,862
3,710
0
5,643
2,219
17,164
0
L
King Arthur
HonorBound808
King Arthur
1,487
75
0
575
5,232
4,190
7
353
4,879
0
13,866
W
Scylla
Kraptse
Scylla
2,112
33
0
1,539
2,790
842
611
1,162
1,628
20,606
0
W
3,056
247
147
1,469
3,605
1,716
915
278
3,177
0
20,596
W
1,511
651
0
2,480
5,399
1,484
0
92
5,232
0
26,831
W
10,521
2,801
28
2,426
5,810
2,020
230
3,394
2,241
44,812
0
L
Yemoja
domIknow
Yemoja
1,283
270
0
0
4,276
1,952
0
2,497
1,779
19,040
0
W
Ares
ilouzi
Ares
2,113
271
0
726
5,946
2,856
121
974
4,947
15,888
0
L
Olorun
2,238
1,068
90
742
6,596
2,003
598
4,698
1,898
15,192
0
L
Nemesis
riskyglyph
Nemesis
4,155
1,765
0
1,921
6,282
1,718
0
1,555
4,727
0
22,725

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,303
Gold Earned
29,628
171
Minions Killed
237
0
Camps Cleared
0
997,581
Distance Traveled
989,955
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,162
516
27
3
0
184,012
0
L
King Arthur
4,552
455
32
3
0
191,091
1
W
Scylla
5,658
566
40
4
0
150,487
1
W
Bellona
5,658
566
40
4
0
190,526
1
W
Mercury
5,669
567
57
6
0
249,709
0
W
Ra
7,261
726
78
8
0
195,494
0
L
Yemoja
4,959
496
34
3
0
178,298
5
W
Ares
5,382
538
22
2
0
203,739
0
L
Olorun
4,598
460
27
3
0
199,884
0
L
Nemesis
5,032
503
51
5
0
244,296
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role