Player Matchup

Erlang Shen
Erlang Shen
Binkhe
Erlang Shen
Level 15
God Stats
7W - 5L
1,671 SR
Queue Stats
51W - 44L
1,523 Elo+
Party 1
Kumbhakarna
Kumbhakarna
KamiNoHakai_DE
Kumbhakarna
Level 83
God Stats
8W - 8L
1,650 SR
Queue Stats
139W - 158L
1,437 Elo+
Party 1
Danzaburou
Danzaburou
KamiNoTaiyo_DE
Danzaburou
Level 43
God Stats
4W - 4L
1,824 SR
Queue Stats
47W - 54L
1,379 Elo+
Party 1
Ne Zha
Ne Zha
vLuzifer--24
Ne Zha
Level 88
God Stats
19W - 13L
1,591 SR
Queue Stats
116W - 137L
1,473 Elo+
Party 1
Scylla
Scylla
xSpeedLight
Scylla
Level 27
God Stats
1W - 0L
1,704 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Team Averages
Level 51
1,688 SR
1,462 Elo+

VS

Team Averages
Level 45
1,509 SR
1,425 Elo+
Izanami
Izanami
KAloking
Izanami
Level 42
God Stats
4W - 7L
1,597 SR
Queue Stats
396W - 418L
1,382 Elo+
Solo
Ymir
Ymir
KSA_d7my-F15
Ymir
Level 39
God Stats
58W - 53L
1,528 SR
Queue Stats
835W - 835L
1,439 Elo+
Party 2
Ravana
Ravana
NitroSami
Ravana
Level 47
God Stats
12W - 23L
1,397 SR
Queue Stats
779W - 771L
1,407 Elo+
Party 2
Nu Wa
Nu Wa
SH87Hx3
Nu Wa
Level 55
God Stats
51W - 51L
1,387 SR
Queue Stats
707W - 695L
1,430 Elo+
Party 2
Chaac
Chaac
yasser_y_20_20
Chaac
Level 43
God Stats
15W - 16L
1,635 SR
Queue Stats
770W - 744L
1,468 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Binkhe
Erlang Shen
20
14 / 2 / 9
15,841
587
17,821
24,002
13,392
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kumbhakarna
KamiNoHakai_DE
Kumbhakarna
18
3 / 4 / 21
12,142
450
6,605
31,891
19,427
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
KamiNoTaiyo_DE
Danzaburou
18
4 / 5 / 15
13,288
492
9,337
15,208
5,217
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ne Zha
20
12 / 7 / 11
16,066
595
27,026
31,425
20,273
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Scylla
20
10 / 1 / 13
14,188
525
31,125
11,043
3,963
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
KAloking
Izanami
19
2 / 10 / 5
12,438
461
11,147
22,570
8,419
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
3 / 9 / 4
11,715
434
9,912
27,182
29,577
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ravana
NitroSami
Ravana
17
4 / 7 / 6
11,564
428
13,161
18,622
8,437
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nu Wa
SH87Hx3
Nu Wa
20
8 / 9 / 3
14,884
551
32,884
18,537
6,698
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
1 / 8 / 5
10,372
384
7,501
25,828
25,898
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
41
43
Kills
18
19
Deaths
43
69
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
Binkhe
Erlang Shen
14
2
9
9.25
L
Izanami
KAloking
Izanami
2
10
5
0.45
L
3
9
4
0.56
W
Kumbhakarna
KamiNoHakai_DE
Kumbhakarna
3
4
21
3.38
W
Danzaburou
KamiNoTaiyo_DE
Danzaburou
4
5
15
2.3
L
Ravana
NitroSami
Ravana
4
7
6
1
L
Nu Wa
SH87Hx3
Nu Wa
8
9
3
1.06
W
Ne Zha
12
7
11
2.5
W
Scylla
10
1
13
16.5
L
1
8
5
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,914
Damage
74,605
113,569
Taken
112,739
62,272
Mitigated
79,029
36,018
Healing
16,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
Binkhe
Erlang Shen
17,821
10,320
0
3,986
24,002
13,392
1,116
10,100
13,503
0
148,914
L
Izanami
KAloking
Izanami
11,147
6,522
0
750
22,570
8,419
1,312
5,979
16,436
0
76,970
L
9,912
1,853
330
3,156
27,182
29,577
0
11,187
15,625
44,063
0
W
Kumbhakarna
KamiNoHakai_DE
Kumbhakarna
6,605
846
1,846
11,490
31,891
19,427
372
13,816
17,567
29,468
0
W
Danzaburou
KamiNoTaiyo_DE
Danzaburou
9,337
2,710
0
2,950
15,208
5,217
6,176
4,708
10,286
0
66,619
L
Ravana
NitroSami
Ravana
13,161
4,990
0
4,938
18,622
8,437
950
6,646
11,744
0
74,316
L
Nu Wa
SH87Hx3
Nu Wa
32,884
5,946
0
1,940
18,537
6,698
2,065
4,095
14,176
125,925
0
W
Ne Zha
27,026
11,592
0
11,456
31,425
20,273
0
8,124
22,553
0
126,196
W
Scylla
31,125
3,499
379
3,911
11,043
3,963
1,357
4,529
6,239
92,865
0
L
7,501
1,322
0
5,407
25,828
25,898
0
8,482
17,028
0
43,288

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,525
Gold Earned
60,973
625
Minions Killed
549
0
Camps Cleared
0
2,560,428
Distance Traveled
2,239,636
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
15,841
587
175
6
0
565,641
4
L
Izanami
12,438
461
141
5
0
416,379
2
L
Ymir
11,715
434
68
3
0
451,784
0
W
Kumbhakarna
12,142
450
42
2
0
514,316
2
W
Danzaburou
13,288
492
111
4
0
493,527
2
L
Ravana
11,564
428
108
4
0
498,331
0
L
Nu Wa
14,884
551
182
7
0
403,514
7
W
Ne Zha
16,066
595
159
6
0
462,482
2
W
Scylla
14,188
525
138
5
0
524,462
0
L
Chaac
10,372
384
50
2
0
469,628
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role