Player Matchup

Kali
Kali
HelScreaM111
Kali
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 27L
1,362 Elo+
Solo
Baron Samedi
Baron Samedi
Isake55
Baron Samedi
Level 21
God Stats
2W - 0L
1,500 SR
Queue Stats
55W - 51L
1,581 Elo+
Solo
Tyr
Tyr
SoloÖrFeed
Tyr
Level 13
God Stats
10W - 5L
1,701 SR
Queue Stats
90W - 64L
1,511 Elo+
Solo
Athena
Athena
Val2mort
Athena
Level 27
God Stats
27W - 20L
1,512 SR
Queue Stats
168W - 180L
1,495 Elo+
Party 1
Chronos
Chronos
darkalpha920
Chronos
Level 8
God Stats
3W - 1L
1,837 SR
Queue Stats
30W - 31L
1,503 Elo+
Party 1
Team Averages
Level 18
1,610 SR
1,490 Elo+

VS

Team Averages
Level 26
1,649 SR
1,470 Elo+
Hachiman
Hachiman
DarkShadowBeast
Hachiman
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 90L
1,498 Elo+
Solo
Nemesis
Nemesis
KusoKyojin
Nemesis
Level 16
God Stats
1W - 2L
1,732 SR
Queue Stats
11W - 16L
1,418 Elo+
Solo
Yemoja
Yemoja
PogCemp
Yemoja
Level 26
God Stats
7W - 10L
1,461 SR
Queue Stats
154W - 175L
1,452 Elo+
Solo
Tyr
Tyr
Yuuuuukiiii
Tyr
Level 29
God Stats
3W - 1L
1,881 SR
Queue Stats
166W - 127L
1,630 Elo+
Solo
Anubis
Anubis
andresdark
Anubis
Level 29
God Stats
8W - 7L
1,669 SR
Queue Stats
89W - 101L
1,352 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 2
5,596
509
1,726
4,964
2,032
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Baron Samedi
Isake55
Baron Samedi
14
10 / 0 / 0
8,217
747
5,702
3,267
1,488
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
4 / 0 / 5
7,358
669
7,408
7,251
4,194
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Athena
Val2mort
Athena
10
2 / 2 / 1
6,259
569
5,207
10,142
3,869
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chronos
darkalpha920
Chronos
9
1 / 1 / 2
5,659
514
3,858
4,268
1,420
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
8
1 / 1 / 2
5,243
477
3,811
6,866
1,850
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Nemesis
KusoKyojin
Nemesis
8
2 / 5 / 0
5,379
489
3,335
8,672
2,781
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yemoja
PogCemp
Yemoja
8
0 / 1 / 3
5,200
473
2,731
4,329
1,653
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
0 / 3 / 0
6,243
568
2,924
9,119
4,221
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Anubis
andresdark
Anubis
9
0 / 7 / 1
5,215
474
1,369
6,782
2,663
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
9
17
Kills
3
3
Deaths
17
10
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Hachiman
1
1
2
2
W
0
0
2
1
W
Baron Samedi
Isake55
Baron Samedi
10
0
0
10
L
Nemesis
KusoKyojin
Nemesis
2
5
0
0.4
L
Yemoja
PogCemp
Yemoja
0
1
3
1.5
W
4
0
5
6.5
W
Athena
Val2mort
Athena
2
2
1
1.25
L
0
3
0
0
L
Anubis
andresdark
Anubis
0
7
1
0.07
W
Chronos
darkalpha920
Chronos
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,901
Damage
14,170
29,892
Taken
35,768
13,003
Mitigated
13,168
10,789
Healing
11,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
3,811
2,976
0
2,186
6,866
1,850
533
4,262
2,604
0
22,800
W
1,726
767
0
1,136
4,964
2,032
0
0
4,964
0
24,617
W
Baron Samedi
Isake55
Baron Samedi
5,702
317
0
1,824
3,267
1,488
0
618
2,649
42,499
0
L
Nemesis
KusoKyojin
Nemesis
3,335
1,762
0
2,804
8,672
2,781
402
1,626
7,026
0
21,199
L
Yemoja
PogCemp
Yemoja
2,731
1,286
1,478
913
4,329
1,653
341
3,553
736
12,477
0
W
7,408
1,000
0
4,447
7,251
4,194
0
507
6,744
0
47,848
W
Athena
Val2mort
Athena
5,207
1,802
0
2,946
10,142
3,869
156
1,962
8,180
25,838
0
L
2,924
1,028
0
3,596
9,119
4,221
0
1,556
7,489
0
40,533
L
Anubis
andresdark
Anubis
1,369
0
0
30
6,782
2,663
301
3,216
3,278
24,952
0
W
Chronos
darkalpha920
Chronos
3,858
719
0
436
4,268
1,420
586
1,013
3,255
26,749
2,049

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,089
Gold Earned
27,280
309
Minions Killed
251
0
Camps Cleared
0
1,112,461
Distance Traveled
1,023,635
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
5,243
477
51
5
0
186,321
0
W
Kali
5,596
509
52
5
0
232,056
1
W
Baron Samedi
8,217
747
83
8
0
211,965
2
L
Nemesis
5,379
489
44
4
0
211,123
0
L
Yemoja
5,200
473
16
1
0
191,841
4
W
Tyr
7,358
669
91
8
0
247,792
3
W
Athena
6,259
569
38
3
0
226,580
2
L
Tyr
6,243
568
91
8
0
241,389
2
L
Anubis
5,215
474
49
4
0
192,961
0
W
Chronos
5,659
514
45
4
0
194,068
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role