Player Matchup

Tyr
Tyr
HurtComic15
Tyr
Level 83
God Stats
9W - 4L
1,504 SR
Queue Stats
193W - 176L
1,549 Elo+
Solo
Janus
Janus
P love 44
Janus
Level 108
God Stats
5W - 8L
1,356 SR
Queue Stats
84W - 65L
1,586 Elo+
Party 1
Rama
Rama
SSG_LeoA
Rama
Level 84
God Stats
13W - 6L
1,695 SR
Queue Stats
301W - 260L
1,476 Elo+
Solo
Nemesis
Nemesis
Sonostriker
Nemesis
Level 77
God Stats
14W - 10L
1,582 SR
Queue Stats
129W - 118L
1,547 Elo+
Party 1
Athena
Athena
Sushicrapcakes
Athena
Level 118
God Stats
17W - 8L
1,428 SR
Queue Stats
378W - 347L
1,505 Elo+
Solo
Team Averages
Level 94
1,513 SR
1,532 Elo+

VS

Team Averages
Level 113
1,517 SR
1,506 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
BelJask
Chronos
Level 154
God Stats
3W - 3L
1,447 SR
Queue Stats
130W - 116L
1,544 Elo+
Solo
Bakasura
Bakasura
ELGOFFTER
Bakasura
Level 64
God Stats
13W - 17L
1,499 SR
Queue Stats
100W - 115L
1,492 Elo+
Solo
Tiamat
Tiamat
Lameazy24
Tiamat
Level 148
God Stats
40W - 35L
1,536 SR
Queue Stats
640W - 580L
1,496 Elo+
Solo
Odin
Odin
gerra07
Odin
Level 91
God Stats
7W - 6L
1,601 SR
Queue Stats
843W - 806L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 1
8,663
510
5,904
16,115
10,166
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Janus
P love 44
Janus
15
2 / 2 / 6
9,029
531
7,455
8,489
3,170
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rama
16
6 / 4 / 3
10,245
603
13,817
14,026
5,594
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
Sonostriker
Nemesis
16
5 / 1 / 3
9,119
536
8,506
11,206
5,604
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
8 / 0 / 6
9,227
543
10,198
14,098
11,380
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
16
1 / 1 / 1
9,082
534
12,901
12,800
8,812
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos
BelJask
Chronos
13
1 / 3 / 3
8,114
477
4,930
13,048
4,013
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bakasura
ELGOFFTER
Bakasura
13
3 / 9 / 0
8,446
497
6,409
15,259
4,895
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tiamat
Lameazy24
Tiamat
16
4 / 3 / 1
9,076
534
12,084
12,550
8,253
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Odin
gerra07
Odin
10
0 / 6 / 5
7,011
412
8,189
16,342
7,531
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
19
22
Kills
9
9
Deaths
22
19
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
1
1
1
1.5
L
Chronos
BelJask
Chronos
1
3
3
0.83
L
Bakasura
ELGOFFTER
Bakasura
3
9
0
0.33
W
1
2
1
0.75
L
Tiamat
Lameazy24
Tiamat
4
3
1
1.5
W
Janus
P love 44
Janus
2
2
6
2.5
W
Rama
6
4
3
1.88
W
Nemesis
Sonostriker
Nemesis
5
1
3
6.5
W
8
0
6
11
L
Odin
gerra07
Odin
0
6
5
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,880
Damage
44,513
63,934
Taken
69,999
35,914
Mitigated
33,504
22,125
Healing
18,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
12,901
4,667
0
4,215
12,800
8,812
314
1,697
11,045
64,439
0
L
Chronos
BelJask
Chronos
4,930
1,649
0
5,684
13,048
4,013
35
1,727
11,285
49,969
0
L
Bakasura
ELGOFFTER
Bakasura
6,409
4,447
0
1,596
15,259
4,895
0
2,397
12,762
0
47,760
W
5,904
1,679
0
7,094
16,115
10,166
0
12,538
3,577
0
49,747
L
Tiamat
Lameazy24
Tiamat
12,084
1,921
83
3,773
12,550
8,253
75
5,360
6,956
58,976
0
W
Janus
P love 44
Janus
7,455
248
0
1,327
8,489
3,170
102
6,051
2,398
55,729
0
W
Rama
13,817
10,880
0
7,001
14,026
5,594
416
3,885
9,871
0
82,687
W
Nemesis
Sonostriker
Nemesis
8,506
4,233
0
5,263
11,206
5,604
0
2,585
8,388
0
68,791
W
10,198
2,688
0
1,440
14,098
11,380
301
4,856
8,930
30,386
0
L
Odin
gerra07
Odin
8,189
2,230
0
3,491
16,342
7,531
161
5,907
10,298
0
27,464

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,283
Gold Earned
41,729
515
Minions Killed
444
0
Camps Cleared
0
1,628,097
Distance Traveled
1,448,957
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
9,082
534
115
7
0
280,033
0
L
Chronos
8,114
477
108
6
0
288,628
0
L
Bakasura
8,446
497
91
5
0
299,578
3
W
Tyr
8,663
510
124
7
0
308,303
0
L
Tiamat
9,076
534
104
6
0
294,444
2
W
Janus
9,029
531
117
7
0
335,834
1
W
Rama
10,245
603
134
8
0
261,408
3
W
Nemesis
9,119
536
100
6
0
370,686
1
W
Athena
9,227
543
40
2
0
351,866
5
L
Odin
7,011
412
26
2
0
286,274
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role