Player Matchup

Freya
Freya
AnnaKittycat
Freya
Level 80
God Stats
1W - 7L
1,124 SR
Queue Stats
150W - 158L
1,450 Elo+
Party 1
Merlin
Merlin
El_Jincho_Pelu
Merlin
Level 33
God Stats
43W - 47L
1,469 SR
Queue Stats
507W - 529L
1,324 Elo+
Party 2
Serqet
Serqet
JpLazzarini
Serqet
Level 151
God Stats
2W - 6L
1,413 SR
Queue Stats
177W - 193L
1,446 Elo+
Party 1
Amaterasu
Amaterasu
White_star_8098
Amaterasu
Level 52
God Stats
22W - 38L
1,396 SR
Queue Stats
460W - 500L
1,421 Elo+
Party 2
Artio
Artio
maravilhoso7000
Artio
Level 26
God Stats
8W - 8L
1,633 SR
Queue Stats
16W - 22L
1,414 Elo+
Party 1
Team Averages
Level 68
1,407 SR
1,411 Elo+

VS

Team Averages
Level 39
1,591 SR
1,351 Elo+
Amaterasu
Amaterasu
Blaze5252
Amaterasu
Level 42
God Stats
8W - 8L
1,730 SR
Queue Stats
80W - 112L
1,321 Elo+
Solo
Athena
Athena
TheBlackEyedSni
Athena
Level 42
God Stats
5W - 0L
1,696 SR
Queue Stats
48W - 43L
1,426 Elo+
Solo
Izanami
Izanami
Win_123p
Izanami
Level 37
God Stats
25W - 30L
1,457 SR
Queue Stats
174W - 194L
1,383 Elo+
Party 3
Thanatos
Thanatos
animogok2
Thanatos
Level 33
God Stats
5W - 15L
1,366 SR
Queue Stats
204W - 230L
1,396 Elo+
Party 3
Baron Samedi
Baron Samedi
corey484
Baron Samedi
Level 41
God Stats
1W - 2L
1,705 SR
Queue Stats
1W - 2L
1,230 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 6 / 6
9,314
405
4,960
14,947
6,407
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

17
10 / 6 / 3
11,327
492
16,037
12,722
5,102
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Serqet
18
5 / 7 / 5
10,993
478
11,802
21,914
8,414
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Amaterasu
White_star_8098
Amaterasu
18
8 / 5 / 4
11,879
516
21,772
21,615
14,247
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
1 / 7 / 3
8,638
376
2,704
12,928
10,298
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Blaze5252
Amaterasu
17
3 / 7 / 6
10,888
473
10,720
21,539
14,591
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

16
4 / 3 / 14
11,493
500
13,023
22,056
18,824
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Izanami
Win_123p
Izanami
20
17 / 2 / 6
13,881
604
22,172
15,061
5,980
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thanatos
animogok2
Thanatos
18
5 / 6 / 7
11,491
500
10,461
17,757
8,688
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Baron Samedi
corey484
Baron Samedi
17
2 / 6 / 5
10,656
463
4,297
13,399
5,151
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
69
24
Kills
31
31
Deaths
24
21
Assists
38
Player
Kills
Deaths
Assists
KDA
L
0
6
6
0.5
W
Amaterasu
Blaze5252
Amaterasu
3
7
6
0.86
L
10
6
3
1.92
L
Serqet
5
7
5
1.07
W
4
3
14
3.67
L
Amaterasu
White_star_8098
Amaterasu
8
5
4
2
W
Izanami
Win_123p
Izanami
17
2
6
10
W
Thanatos
animogok2
Thanatos
5
6
7
1.42
W
Baron Samedi
corey484
Baron Samedi
2
6
5
0.75
L
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,275
Damage
60,673
84,126
Taken
89,812
44,468
Mitigated
53,234
18,330
Healing
33,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,960
1,332
0
4,249
14,947
6,407
895
4,180
10,767
49,262
3,854
W
Amaterasu
Blaze5252
Amaterasu
10,720
4,812
0
6,196
21,539
14,591
537
4,744
16,240
0
51,469
L
16,037
1,328
0
1,052
12,722
5,102
648
3,020
9,702
58,957
0
L
Serqet
11,802
1,996
0
7,374
21,914
8,414
0
3,703
18,211
0
75,103
W
13,023
4,133
850
6,091
22,056
18,824
619
7,340
13,488
37,353
0
L
Amaterasu
White_star_8098
Amaterasu
21,772
9,951
0
4,994
21,615
14,247
224
3,236
18,379
0
71,426
W
Izanami
Win_123p
Izanami
22,172
16,309
282
4,058
15,061
5,980
1,918
3,476
10,558
0
91,180
W
Thanatos
animogok2
Thanatos
10,461
2,739
0
14,761
17,757
8,688
0
2,743
14,737
0
69,101
W
Baron Samedi
corey484
Baron Samedi
4,297
446
456
978
13,399
5,151
254
5,147
7,570
53,277
0
L
2,704
308
151
510
12,928
10,298
0
3,181
9,747
15,956
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,151
Gold Earned
58,409
457
Minions Killed
454
0
Camps Cleared
0
2,058,195
Distance Traveled
2,176,387
20
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
9,314
405
99
4
0
360,104
6
W
Amaterasu
10,888
473
84
4
0
446,927
0
L
Merlin
11,327
492
109
5
0
365,503
0
L
Serqet
10,993
478
112
5
0
429,886
11
W
Athena
11,493
500
43
2
0
468,611
4
L
Amaterasu
11,879
516
118
5
0
480,293
2
W
Izanami
13,881
604
128
6
0
426,213
1
W
Thanatos
11,491
500
105
5
0
460,358
2
W
Baron Samedi
10,656
463
94
4
0
374,278
0
L
Artio
8,638
376
19
1
0
422,409
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role