Player Matchup

Cthulhu
Cthulhu
Asmodeo69
Cthulhu
Level 7
God Stats
1W - 1L
1,439 SR
Queue Stats
4W - 4L
1,558 Elo+
Solo
Neith
Neith
AstrosFinest
Neith
Level 8
God Stats
1W - 5L
1,248 SR
Queue Stats
16W - 16L
1,730 Elo+
Solo
Horus
Horus
AyumuHyena
Horus
Level 15
God Stats
9W - 4L
1,672 SR
Queue Stats
15W - 12L
1,511 Elo+
Solo
Camazotz
Camazotz
Warhammer508
Camazotz
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
itoffie
Tiamat
Level 28
God Stats
7W - 6L
1,618 SR
Queue Stats
49W - 38L
1,660 Elo+
Solo
Team Averages
Level 15
1,495 SR
1,592 Elo+

VS

Team Averages
Level 24
1,536 SR
1,574 Elo+
Pele
Pele
Dıvulge
Pele
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 6L
1,746 Elo+
Solo
Mercury
Mercury
IIMMIKEE
Mercury
Level 26
God Stats
15W - 17L
1,464 SR
Queue Stats
95W - 104L
1,449 Elo+
Solo
Tiamat
Tiamat
ValkorionSWTOR
Tiamat
Level 24
God Stats
3W - 3L
1,756 SR
Queue Stats
65W - 46L
1,695 Elo+
Solo
Ymir
Ymir
djJiggy24
Ymir
Level 29
God Stats
4W - 5L
1,499 SR
Queue Stats
168W - 187L
1,487 Elo+
Solo
Sol
Sol
droy101
Sol
Level 29
God Stats
11W - 10L
1,462 SR
Queue Stats
108W - 96L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Asmodeo69
Cthulhu
8
0 / 3 / 2
4,822
438
2,930
6,483
3,194
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
2 / 3 / 2
5,278
480
3,238
5,798
1,810
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Horus
10
3 / 1 / 0
5,970
543
2,498
3,423
1,521
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Camazotz
Warhammer508
Camazotz
8
0 / 5 / 2
5,257
478
2,488
8,816
2,409
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tiamat
itoffie
Tiamat
10
1 / 4 / 1
5,698
518
3,694
6,606
3,420
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
12
12 / 2 / 0
7,318
665
7,566
6,807
2,223
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Mercury
IIMMIKEE
Mercury
11
0 / 1 / 8
6,132
557
2,929
5,294
1,422
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

11
3 / 1 / 5
6,848
623
5,143
4,943
3,683
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ymir
8
1 / 1 / 3
4,801
436
1,176
5,224
2,880
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Sol
9
0 / 2 / 5
5,129
466
5,327
4,274
1,073
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
37
6
Kills
16
16
Deaths
7
7
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Asmodeo69
Cthulhu
0
3
2
0.33
L
2
3
2
1
L
Horus
3
1
0
3
W
Pele
12
2
0
6
W
Mercury
IIMMIKEE
Mercury
0
1
8
4
W
3
1
5
5.5
L
Camazotz
Warhammer508
Camazotz
0
5
2
0.2
W
Ymir
1
1
3
2.5
W
Sol
0
2
5
1.25
L
Tiamat
itoffie
Tiamat
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,848
Damage
22,141
31,126
Taken
26,542
12,354
Mitigated
11,281
7,944
Healing
6,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Asmodeo69
Cthulhu
2,930
372
45
562
6,483
3,194
0
4,163
2,320
15,608
0
L
3,238
1,807
0
2,094
5,798
1,810
0
3,289
2,411
0
20,254
L
Horus
2,498
1,119
168
1,112
3,423
1,521
0
736
2,643
0
14,408
W
Pele
7,566
2,559
0
2,272
6,807
2,223
0
1,085
5,722
0
39,180
W
Mercury
IIMMIKEE
Mercury
2,929
1,307
0
454
5,294
1,422
872
346
4,948
0
25,745
W
5,143
760
0
2,174
4,943
3,683
570
1,862
3,081
37,367
0
L
Camazotz
Warhammer508
Camazotz
2,488
529
0
2,693
8,816
2,409
0
702
8,042
0
22,346
W
Ymir
1,176
250
0
254
5,224
2,880
160
1,834
3,173
11,555
0
W
Sol
5,327
223
0
1,166
4,274
1,073
0
1,159
2,994
27,956
0
L
Tiamat
itoffie
Tiamat
3,694
312
0
1,270
6,606
3,420
0
2,410
4,064
34,642
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,025
Gold Earned
30,228
239
Minions Killed
318
0
Camps Cleared
0
1,000,232
Distance Traveled
1,121,779
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
4,822
438
27
2
0
184,358
0
L
Neith
5,278
480
37
3
0
186,268
5
L
Horus
5,970
543
38
3
0
207,826
3
W
Pele
7,318
665
83
8
0
242,026
6
W
Mercury
6,132
557
58
5
0
248,279
4
W
Tiamat
6,848
623
107
10
0
211,177
1
L
Camazotz
5,257
478
54
5
0
218,027
0
W
Ymir
4,801
436
24
2
0
217,333
0
W
Sol
5,129
466
46
4
0
202,964
1
L
Tiamat
5,698
518
83
8
0
203,753
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role