Player Matchup

Sylvanus
Sylvanus
Enveleyna
Sylvanus
Level 16
God Stats
2W - 3L
1,500 SR
Queue Stats
44W - 35L
1,295 Elo+
Party 2
Ra
Ra
KeepContained
Ra
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
77W - 81L
1,388 Elo+
Solo
Cupid
Cupid
LeethulMitch
Cupid
Level 29
God Stats
28W - 28L
1,477 SR
Queue Stats
120W - 109L
1,452 Elo+
Party 2
Izanami
Izanami
Sole 2D
Izanami
Level 17
God Stats
42W - 31L
1,544 SR
Queue Stats
490W - 452L
1,285 Elo+
Solo
Zeus
Zeus
Unfluctual
Zeus
Level 29
God Stats
4W - 2L
1,500 SR
Queue Stats
434W - 413L
1,384 Elo+
Solo
Team Averages
Level 24
1,504 SR
1,361 Elo+

VS

Team Averages
Level 12
1,525 SR
1,430 Elo+
Susano
Susano
BCBXLewis
Susano
Level 8
God Stats
2W - 3L
1,401 SR
Queue Stats
4W - 8L
1,234 Elo+
Solo
Medusa
Medusa
Chaskito_Raton
Medusa
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
7W - 8L
1,500 Elo+
Party 1
Odin
Odin
FrannRuiz10
Odin
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
8W - 10L
1,500 Elo+
Party 1
Cerberus
Cerberus
Origins219
Cerberus
Level 17
God Stats
18W - 14L
1,723 SR
Queue Stats
53W - 51L
1,380 Elo+
Solo
Ra
Ra
Syndicate7s
Ra
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Enveleyna
Sylvanus
15
2 / 1 / 6
9,934
552
3,226
11,608
11,120
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
9 / 3 / 8
10,291
572
14,450
10,040
3,023
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
4 / 4 / 4
9,581
532
10,759
13,531
5,055
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Izanami
Sole 2D
Izanami
19
9 / 2 / 0
12,502
695
7,414
9,855
4,047
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
8 / 4 / 6
10,433
580
8,585
8,809
2,575
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
BCBXLewis
Susano
14
5 / 8 / 2
9,022
501
8,406
13,954
4,481
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
2 / 9 / 6
8,044
447
4,091
11,687
4,157
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

5
1 / 0 / 2
5,638
313
965
1,949
712
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cerberus
Origins219
Cerberus
12
2 / 4 / 3
7,635
424
5,359
19,163
10,439
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

14
3 / 11 / 4
8,222
457
9,509
13,945
4,883
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
30
32
Kills
13
14
Deaths
32
24
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Susano
BCBXLewis
Susano
5
8
2
0.75
L
2
9
6
0.56
W
Sylvanus
Enveleyna
Sylvanus
2
1
6
5
L
1
0
2
2
W
9
3
8
4.33
W
4
4
4
1.5
L
Cerberus
Origins219
Cerberus
2
4
3
0.88
W
Izanami
Sole 2D
Izanami
9
2
0
4.5
L
3
11
4
0.45
W
8
4
6
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,434
Damage
28,330
53,843
Taken
60,698
25,820
Mitigated
24,672
18,928
Healing
9,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
BCBXLewis
Susano
8,406
2,045
0
2,872
13,954
4,481
0
4,179
9,422
0
43,448
L
4,091
1,501
0
225
11,687
4,157
486
2,972
8,581
0
25,822
W
Sylvanus
Enveleyna
Sylvanus
3,226
1,395
1,839
3,762
11,608
11,120
1,553
4,255
7,278
22,840
0
L
965
178
0
100
1,949
712
144
1,145
702
0
4,439
W
14,450
602
3,140
3,571
10,040
3,023
2,659
4,284
5,681
44,221
0
W
10,759
7,090
83
4,874
13,531
5,055
4,949
3,423
10,058
0
62,663
L
Cerberus
Origins219
Cerberus
5,359
284
0
4,978
19,163
10,439
0
4,612
14,436
30,469
0
W
Izanami
Sole 2D
Izanami
7,414
5,938
0
0
9,855
4,047
5,439
0
9,755
0
84,219
L
9,509
402
1,072
488
13,945
4,883
0
11,773
1,296
44,061
0
W
8,585
1,342
0
1,659
8,809
2,575
1,733
2,906
5,853
47,063
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,741
Gold Earned
38,561
488
Minions Killed
265
0
Camps Cleared
0
1,477,598
Distance Traveled
1,174,054
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
9,022
501
69
4
0
327,222
0
L
Medusa
8,044
447
46
3
0
275,236
0
W
Sylvanus
9,934
552
33
2
0
274,216
0
L
Odin
5,638
313
8
0
0
89,276
0
W
Ra
10,291
572
81
5
0
330,108
0
W
Cupid
9,581
532
113
6
0
266,910
0
L
Cerberus
7,635
424
76
4
0
242,519
0
W
Izanami
12,502
695
168
9
0
313,994
0
L
Ra
8,222
457
66
4
0
239,801
0
W
Zeus
10,433
580
93
5
0
292,370
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role