Player Matchup

Pele
Pele
EXOTICsplash242
Pele
Level 22
God Stats
6W - 4L
1,360 SR
Queue Stats
289W - 288L
1,295 Elo+
Solo
Olorun
Olorun
FatSunnyD
Olorun
Level 29
God Stats
30W - 26L
1,542 SR
Queue Stats
350W - 325L
1,390 Elo+
Solo
Cupid
Cupid
HTX_Bullet832
Cupid
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 43L
1,390 Elo+
Solo
Fenrir
Fenrir
R4nga
Fenrir
Level 15
God Stats
3W - 2L
1,500 SR
Queue Stats
26W - 20L
1,500 Elo+
Solo
Bellona
Bellona
Thebrunyz
Bellona
Level 26
God Stats
21W - 25L
1,485 SR
Queue Stats
89W - 110L
1,460 Elo+
Solo
Team Averages
Level 24
1,477 SR
1,407 Elo+

VS

Team Averages
Level 10
1,592 SR
1,396 Elo+
Bellona
Bellona
Mononoke8898
Bellona
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Qxpser
Heimdallr
Level 7
God Stats
7W - 3L
1,700 SR
Queue Stats
26W - 18L
1,410 Elo+
Solo
Olorun
Olorun
Xaodzilla
Olorun
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,180 Elo+
Solo
Bakasura
Bakasura
aizaku1
Bakasura
Level 16
God Stats
2W - 3L
1,500 SR
Queue Stats
479W - 495L
1,390 Elo+
Solo
Chang'e
Chang'e
tehe1800
Chang'e
Level 5
God Stats
0W - 1L
1,758 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 5 / 1
11,563
578
12,966
15,993
6,522
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Olorun
FatSunnyD
Olorun
19
4 / 2 / 8
12,430
622
16,260
15,884
7,058
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
4 / 4 / 4
10,461
523
7,580
7,843
2,650
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fenrir
R4nga
Fenrir
16
9 / 7 / 4
11,016
551
10,245
14,679
6,248
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bellona
Thebrunyz
Bellona
20
12 / 1 / 1
13,520
676
10,183
12,339
10,403
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Mononoke8898
Bellona
14
2 / 11 / 6
8,730
437
7,506
18,010
12,732
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heimdallr
Qxpser
Heimdallr
15
4 / 7 / 2
9,464
473
10,798
18,904
9,160
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Olorun
Xaodzilla
Olorun
6
2 / 5 / 0
6,415
321
3,472
5,010
1,237
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bakasura
aizaku1
Bakasura
15
3 / 6 / 4
9,752
488
9,306
17,114
8,537
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chang'e
tehe1800
Chang'e
16
7 / 9 / 2
10,175
509
10,058
15,630
5,467
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
32
38
Kills
18
19
Deaths
38
18
Assists
14
Player
Kills
Deaths
Assists
KDA
W
9
5
1
1.9
W
Olorun
FatSunnyD
Olorun
4
2
8
4
W
4
4
4
1.5
L
Bellona
Mononoke8898
Bellona
2
11
6
0.45
L
Heimdallr
Qxpser
Heimdallr
4
7
2
0.71
W
Fenrir
R4nga
Fenrir
9
7
4
1.57
W
Bellona
Thebrunyz
Bellona
12
1
1
12.5
L
Olorun
Xaodzilla
Olorun
2
5
0
0.4
L
Bakasura
aizaku1
Bakasura
3
6
4
0.83
L
Chang'e
tehe1800
Chang'e
7
9
2
0.89

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,234
Damage
41,140
66,738
Taken
74,668
32,881
Mitigated
37,133
18,812
Healing
12,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,966
4,863
0
644
15,993
6,522
1,824
2,244
13,285
0
74,666
W
Olorun
FatSunnyD
Olorun
16,260
8,041
1,261
9,889
15,884
7,058
7,273
907
14,951
84,330
0
W
7,580
3,919
200
676
7,843
2,650
3,295
1,876
5,569
0
44,573
L
Bellona
Mononoke8898
Bellona
7,506
1,895
0
556
18,010
12,732
0
2,450
15,560
0
33,564
L
Heimdallr
Qxpser
Heimdallr
10,798
5,676
0
4,488
18,904
9,160
1,076
9,451
9,453
0
58,488
W
Fenrir
R4nga
Fenrir
10,245
4,253
0
1,848
14,679
6,248
1,272
5,903
8,274
0
41,641
W
Bellona
Thebrunyz
Bellona
10,183
5,203
0
4,294
12,339
10,403
3,952
1,880
10,029
0
90,413
L
Olorun
Xaodzilla
Olorun
3,472
1,462
0
358
5,010
1,237
264
0
5,010
12,559
0
L
Bakasura
aizaku1
Bakasura
9,306
6,509
0
2,909
17,114
8,537
0
2,292
14,822
0
45,221
L
Chang'e
tehe1800
Chang'e
10,058
1,697
708
3,552
15,630
5,467
834
2,067
13,563
37,570
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,990
Gold Earned
44,536
573
Minions Killed
325
0
Camps Cleared
0
1,862,840
Distance Traveled
1,470,497
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
11,563
578
115
6
0
393,145
7
W
Olorun
12,430
622
150
8
0
339,258
0
W
Cupid
10,461
523
70
4
0
351,659
0
L
Bellona
8,730
437
65
3
0
339,198
1
L
Heimdallr
9,464
473
82
4
0
304,379
0
W
Fenrir
11,016
551
60
3
0
346,666
1
W
Bellona
13,520
676
178
9
0
432,112
4
L
Olorun
6,415
321
17
1
0
153,807
2
L
Bakasura
9,752
488
90
5
0
365,634
4
L
Chang'e
10,175
509
71
4
0
307,479
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role