Player Matchup

Medusa
Medusa
DRAGON270503
Medusa
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 18L
1,029 Elo+
Solo
Chernobog
Chernobog
Kirito-Kirigaja_
Chernobog
Level 26
God Stats
25W - 17L
1,540 SR
Queue Stats
51W - 51L
1,390 Elo+
Solo
Fenrir
Fenrir
LilBebe331
Fenrir
Level 4
God Stats
3W - 7L
1,132 SR
Queue Stats
8W - 8L
1,005 Elo+
Party 1
Heimdallr
Heimdallr
Vanabsn
Heimdallr
Level 6
God Stats
6W - 7L
1,226 SR
Queue Stats
9W - 8L
1,176 Elo+
Solo
Sol
Sol
bigpapawheels
Sol
Level 8
God Stats
1W - 3L
1,500 SR
Queue Stats
8W - 26L
1,089 Elo+
Party 1
Team Averages
Level 10
1,380 SR
1,138 Elo+

VS

Team Averages
Level 18
1,374 SR
1,327 Elo+
Ymir
Ymir
GoingDoor139843
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,398 Elo+
Solo
Izanami
Izanami
Jacksoley91
Izanami
Level 28
God Stats
48W - 63L
1,431 SR
Queue Stats
183W - 214L
1,326 Elo+
Solo
Nemesis
Nemesis
KING SEAN LOL
Nemesis
Level 22
God Stats
15W - 29L
1,234 SR
Queue Stats
85W - 104L
1,242 Elo+
Solo
Ra
Ra
Kentkioa23
Ra
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,404 Elo+
Solo
Mulan
Mulan
verjak-90
Mulan
Level 24
God Stats
3W - 12L
1,207 SR
Queue Stats
125W - 174L
1,267 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
18
8 / 6 / 5
14,037
585
12,524
12,902
4,809
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chernobog
20
26 / 4 / 3
16,484
687
39,704
21,174
8,843
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fenrir
LilBebe331
Fenrir
17
1 / 8 / 5
11,375
474
3,849
19,379
7,788
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heimdallr
Vanabsn
Heimdallr
19
3 / 7 / 0
12,931
539
9,698
20,948
7,951
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

15
2 / 9 / 0
10,834
451
4,298
15,765
5,730
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 9 / 5
8,236
343
2,732
16,091
6,509
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
Jacksoley91
Izanami
20
16 / 7 / 12
15,031
626
26,932
26,432
10,890
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nemesis
20
16 / 4 / 9
13,615
567
17,063
22,677
12,240
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 9 / 2
7,412
309
991
9,313
1,554
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mulan
verjak-90
Mulan
14
1 / 13 / 9
9,365
390
7,450
22,146
19,176
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
70
40
Kills
33
34
Deaths
42
13
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Medusa
8
6
5
1.75
L
0
9
5
0.28
L
Izanami
Jacksoley91
Izanami
16
7
12
3.14
L
Nemesis
16
4
9
5.13
L
0
9
2
0.11
W
Chernobog
26
4
3
6.88
W
Fenrir
LilBebe331
Fenrir
1
8
5
0.44
W
Heimdallr
Vanabsn
Heimdallr
3
7
0
0.43
W
2
9
0
0.22
L
Mulan
verjak-90
Mulan
1
13
9
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,073
Damage
55,168
90,168
Taken
96,659
35,121
Mitigated
50,369
28,416
Healing
15,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
12,524
6,414
0
0
12,902
4,809
4,718
292
12,610
0
70,408
L
2,732
0
0
1,374
16,091
6,509
0
2,294
13,797
19,380
0
L
Izanami
Jacksoley91
Izanami
26,932
21,929
383
9,253
26,432
10,890
0
1,014
25,417
0
96,315
L
Nemesis
17,063
11,333
0
2,278
22,677
12,240
0
621
22,056
0
89,021
L
991
44
113
72
9,313
1,554
18
0
9,313
12,115
0
W
Chernobog
39,704
31,706
195
8,303
21,174
8,843
4,648
1,841
19,333
0
102,397
W
Fenrir
LilBebe331
Fenrir
3,849
1,138
0
4,900
19,379
7,788
1,247
1,033
18,346
0
58,491
W
Heimdallr
Vanabsn
Heimdallr
9,698
7,433
0
10,625
20,948
7,951
3,597
325
20,623
0
82,927
W
4,298
1,595
0
4,393
15,765
5,730
1,051
232
14,921
60,434
6,694
L
Mulan
verjak-90
Mulan
7,450
2,213
0
2,165
22,146
19,176
0
225
21,921
0
51,656

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,661
Gold Earned
53,659
582
Minions Killed
371
0
Camps Cleared
0
1,983,779
Distance Traveled
1,866,578
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
14,037
585
114
5
0
362,464
0
L
Ymir
8,236
343
26
1
0
324,649
3
L
Izanami
15,031
626
146
6
0
500,371
0
L
Nemesis
13,615
567
101
4
0
490,129
1
L
Ra
7,412
309
18
1
0
205,310
1
W
Chernobog
16,484
687
146
6
0
425,807
0
W
Fenrir
11,375
474
76
3
0
427,440
0
W
Heimdallr
12,931
539
148
6
0
321,445
1
W
Sol
10,834
451
98
4
0
446,623
0
L
Mulan
9,365
390
80
3
0
346,119
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role