Player Matchup

Ra
Ra
Bronze IV
CraftyCharmnder
Ra
Bronze IV
Level 37
God Stats
0W - 3L
1,423 SR
Queue Stats
2W - 11L
1,057 MMR
Solo
Medusa
Medusa
Silver II
FIFADJAN
Medusa
Silver II
Level 158
God Stats
150W - 157L
1,488 SR
Queue Stats
386W - 450L
1,023 MMR
Solo
Athena
Athena
Silver II
cristianhash
Athena
Silver II
Level 105
God Stats
23W - 24L
1,606 SR
Queue Stats
243W - 336L
982 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 100
1,506 SR
1,021 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 123
1,294 SR
1,029 MMR
Ganesha
Ganesha
Silver I
Jimmyjump74
Ganesha
Silver I
Level 155
God Stats
5W - 14L
1,461 SR
Queue Stats
320W - 370L
1,070 MMR
Party 1
Vamana
Vamana
Silver II
SOUR_KUSH508
Vamana
Silver II
Level 125
God Stats
100W - 109L
1,194 SR
Queue Stats
322W - 375L
930 MMR
Party 1
Kukulkan
Kukulkan
Silver II
konieo00
Kukulkan
Silver II
Level 90
God Stats
14W - 14L
1,227 SR
Queue Stats
196W - 233L
1,087 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 5 / 6
10,380
577
9,506
13,701
4,982
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Medusa
FIFADJAN
Medusa
15
3 / 2 / 4
11,279
627
15,463
11,593
5,502
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
12
4 / 4 / 3
11,092
616
8,316
19,353
23,302
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
AresCthulhuAnubisAphroditeThanatos

VS

Bans
KumbhakarnaLokiCerberusDanzaburouChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Jimmyjump74
Ganesha
15
0 / 1 / 11
12,104
672
9,024
18,703
18,486
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Vamana
15
7 / 4 / 3
12,661
703
12,191
18,471
11,170
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Kukulkan
konieo00
Kukulkan
17
4 / 2 / 6
12,313
684
15,310
7,224
2,954
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
31
7
Kills
11
11
Deaths
7
13
Assists
20
Player
Kills
Deaths
Assists
KDA
L
0
5
6
0.6
L
Medusa
FIFADJAN
Medusa
3
2
4
2.5
W
Ganesha
Jimmyjump74
Ganesha
0
1
11
5.5
W
Vamana
7
4
3
2.13
L
Athena
4
4
3
1.38
W
Kukulkan
konieo00
Kukulkan
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,285
Damage
36,525
44,647
Taken
44,398
33,786
Mitigated
32,610
11,755
Healing
13,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,506
1,736
1,987
5,518
13,701
4,982
34
8,447
5,254
47,973
0
L
Medusa
FIFADJAN
Medusa
15,463
7,550
0
1,838
11,593
5,502
0
5,713
5,880
0
77,354
W
Ganesha
Jimmyjump74
Ganesha
9,024
1,249
801
5,843
18,703
18,486
315
7,772
10,931
32,210
0
W
Vamana
12,191
7,048
0
4,941
18,471
11,170
1,118
6,985
11,486
0
52,018
L
Athena
8,316
1,893
716
1,696
19,353
23,302
0
10,347
9,006
23,314
0
W
Kukulkan
konieo00
Kukulkan
15,310
1,065
0
1,615
7,224
2,954
1,231
3,211
4,013
92,663
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,751
Gold Earned
37,078
206
Minions Killed
242
0
Camps Cleared
0
944,576
Distance Traveled
1,035,473
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
10,380
577
78
4
0
302,448
0
L
Medusa
11,279
627
97
5
0
342,062
6
W
Ganesha
12,104
672
9
1
0
327,346
3
W
Vamana
12,661
703
63
4
0
372,732
0
L
Athena
11,092
616
31
2
0
300,066
0
W
Kukulkan
12,313
684
170
9
0
335,395
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role